示例#1
0
int CGameClient::cb_open_pcm_stream(void* kodiInstance, GAME_PCM_FORMAT format, const GAME_AUDIO_CHANNEL* channel_map)
{
  CGameClient *gameClient = static_cast<CGameClient*>(kodiInstance);
  if (!gameClient)
    return -1;

  return gameClient->OpenPCMStream(format, channel_map) ? 0 : -1;
}
示例#2
0
int CAddonCallbacksGame::OpenPCMStream(void* addonData, GAME_PCM_FORMAT format, const GAME_AUDIO_CHANNEL* channel_map)
{
  CGameClient* gameClient = GetGameClient(addonData, __FUNCTION__);
  if (!gameClient)
    return -1;

  return gameClient->OpenPCMStream(format, channel_map) ? 0 : -1;
}