示例#1
0
void CGameClient::cb_add_stream_data(void* kodiInstance, GAME_STREAM_TYPE stream, const uint8_t* data, unsigned int size)
{
  CGameClient *gameClient = static_cast<CGameClient*>(kodiInstance);
  if (!gameClient)
    return;

  gameClient->AddStreamData(stream, data, size);
}
示例#2
0
void CAddonCallbacksGame::AddStreamData(void* addonData, GAME_STREAM_TYPE stream, const uint8_t* data, unsigned int size)
{
  CGameClient* gameClient = GetGameClient(addonData, __FUNCTION__);
  if (!gameClient)
    return;

  gameClient->AddStreamData(stream, data, size);
}