void GameScreen::CallbackDeleteSaveData(bool yes) { GameInfo *info = g_gameInfoCache.GetInfo(NULL, gamePath_, 0); if (yes) { info->DeleteAllSaveData(); info->saveDataSize = 0; info->installDataSize = 0; } }
void GameScreen::CallbackDeleteSaveData(bool yes) { GameInfo *info = g_gameInfoCache.GetInfo(gamePath_, false); if (yes) { info->DeleteAllSaveData(); } }