static FloatRect localQuadForTextBox(const InlineTextBox& box, unsigned start, unsigned end, bool useSelectionHeight) { unsigned realEnd = std::min(box.end() + 1, end); LayoutRect boxSelectionRect = box.localSelectionRect(start, realEnd); if (!boxSelectionRect.height()) return FloatRect(); if (useSelectionHeight) return boxSelectionRect; // Change the height and y position (or width and x for vertical text) // because selectionRect uses selection-specific values. if (box.isHorizontal()) { boxSelectionRect.setHeight(box.height()); boxSelectionRect.setY(box.y()); } else { boxSelectionRect.setWidth(box.width()); boxSelectionRect.setX(box.x()); } return boxSelectionRect; }
static void writeTextRun(TextStream& ts, const RenderText& o, const InlineTextBox& run) { // FIXME: For now use an "enclosingIntRect" model for x, y and logicalWidth, although this makes it harder // to detect any changes caused by the conversion to floating point. :( int x = run.x(); int y = run.y(); int logicalWidth = ceilf(run.left() + run.logicalWidth()) - x; ts << "text run at (" << x << "," << y << ") width " << logicalWidth; if (!run.isLeftToRightDirection() || run.dirOverride()) { ts << (!run.isLeftToRightDirection() ? " RTL" : " LTR"); if (run.dirOverride()) ts << " override"; } ts << ": " << quoteAndEscapeNonPrintables(String(o.text()).substring(run.start(), run.len())); if (run.hasHyphen()) ts << " + hyphen string " << quoteAndEscapeNonPrintables(o.style()->hyphenString()); ts << "\n"; }