示例#1
0
/// determineFrameLayout - Determine the size of the frame and maximum call
/// frame size.
void HexagonFrameLowering::determineFrameLayout(MachineFunction &MF) const {
  MachineFrameInfo *MFI = MF.getFrameInfo();

  // Get the number of bytes to allocate from the FrameInfo.
  unsigned FrameSize = MFI->getStackSize();

  // Get the alignments provided by the target.
  unsigned TargetAlign = MF.getTarget().getFrameLowering()->getStackAlignment();
  // Get the maximum call frame size of all the calls.
  unsigned maxCallFrameSize = MFI->getMaxCallFrameSize();

  // If we have dynamic alloca then maxCallFrameSize needs to be aligned so
  // that allocations will be aligned.
  if (MFI->hasVarSizedObjects())
    maxCallFrameSize = RoundUpToAlignment(maxCallFrameSize, TargetAlign);

  // Update maximum call frame size.
  MFI->setMaxCallFrameSize(maxCallFrameSize);

  // Include call frame size in total.
  FrameSize += maxCallFrameSize;

  // Make sure the frame is aligned.
  FrameSize = RoundUpToAlignment(FrameSize, TargetAlign);

  // Update frame info.
  MFI->setStackSize(FrameSize);
}
示例#2
0
void MIRPrinter::convert(ModuleSlotTracker &MST,
                         yaml::MachineFrameInfo &YamlMFI,
                         const MachineFrameInfo &MFI) {
  YamlMFI.IsFrameAddressTaken = MFI.isFrameAddressTaken();
  YamlMFI.IsReturnAddressTaken = MFI.isReturnAddressTaken();
  YamlMFI.HasStackMap = MFI.hasStackMap();
  YamlMFI.HasPatchPoint = MFI.hasPatchPoint();
  YamlMFI.StackSize = MFI.getStackSize();
  YamlMFI.OffsetAdjustment = MFI.getOffsetAdjustment();
  YamlMFI.MaxAlignment = MFI.getMaxAlignment();
  YamlMFI.AdjustsStack = MFI.adjustsStack();
  YamlMFI.HasCalls = MFI.hasCalls();
  YamlMFI.MaxCallFrameSize = MFI.getMaxCallFrameSize();
  YamlMFI.HasOpaqueSPAdjustment = MFI.hasOpaqueSPAdjustment();
  YamlMFI.HasVAStart = MFI.hasVAStart();
  YamlMFI.HasMustTailInVarArgFunc = MFI.hasMustTailInVarArgFunc();
  if (MFI.getSavePoint()) {
    raw_string_ostream StrOS(YamlMFI.SavePoint.Value);
    MIPrinter(StrOS, MST, RegisterMaskIds, StackObjectOperandMapping)
        .printMBBReference(*MFI.getSavePoint());
  }
  if (MFI.getRestorePoint()) {
    raw_string_ostream StrOS(YamlMFI.RestorePoint.Value);
    MIPrinter(StrOS, MST, RegisterMaskIds, StackObjectOperandMapping)
        .printMBBReference(*MFI.getRestorePoint());
  }
}
/// determineFrameLayout - Determine the size of the frame and maximum call
/// frame size.
void
SPURegisterInfo::determineFrameLayout(MachineFunction &MF) const
{
    MachineFrameInfo *MFI = MF.getFrameInfo();

    // Get the number of bytes to allocate from the FrameInfo
    unsigned FrameSize = MFI->getStackSize();

    // Get the alignments provided by the target, and the maximum alignment
    // (if any) of the fixed frame objects.
    unsigned TargetAlign = MF.getTarget().getFrameInfo()->getStackAlignment();
    unsigned Align = std::max(TargetAlign, MFI->getMaxAlignment());
    assert(isPowerOf2_32(Align) && "Alignment is not power of 2");
    unsigned AlignMask = Align - 1;

    // Get the maximum call frame size of all the calls.
    unsigned maxCallFrameSize = MFI->getMaxCallFrameSize();

    // If we have dynamic alloca then maxCallFrameSize needs to be aligned so
    // that allocations will be aligned.
    if (MFI->hasVarSizedObjects())
        maxCallFrameSize = (maxCallFrameSize + AlignMask) & ~AlignMask;

    // Update maximum call frame size.
    MFI->setMaxCallFrameSize(maxCallFrameSize);

    // Include call frame size in total.
    FrameSize += maxCallFrameSize;

    // Make sure the frame is aligned.
    FrameSize = (FrameSize + AlignMask) & ~AlignMask;

    // Update frame info.
    MFI->setStackSize(FrameSize);
}
示例#4
0
void MIRPrinter::convert(ModuleSlotTracker &MST,
                         yaml::MachineFrameInfo &YamlMFI,
                         const MachineFrameInfo &MFI) {
  YamlMFI.IsFrameAddressTaken = MFI.isFrameAddressTaken();
  YamlMFI.IsReturnAddressTaken = MFI.isReturnAddressTaken();
  YamlMFI.HasStackMap = MFI.hasStackMap();
  YamlMFI.HasPatchPoint = MFI.hasPatchPoint();
  YamlMFI.StackSize = MFI.getStackSize();
  YamlMFI.OffsetAdjustment = MFI.getOffsetAdjustment();
  YamlMFI.MaxAlignment = MFI.getMaxAlignment();
  YamlMFI.AdjustsStack = MFI.adjustsStack();
  YamlMFI.HasCalls = MFI.hasCalls();
  YamlMFI.MaxCallFrameSize = MFI.isMaxCallFrameSizeComputed()
    ? MFI.getMaxCallFrameSize() : ~0u;
  YamlMFI.CVBytesOfCalleeSavedRegisters =
      MFI.getCVBytesOfCalleeSavedRegisters();
  YamlMFI.HasOpaqueSPAdjustment = MFI.hasOpaqueSPAdjustment();
  YamlMFI.HasVAStart = MFI.hasVAStart();
  YamlMFI.HasMustTailInVarArgFunc = MFI.hasMustTailInVarArgFunc();
  YamlMFI.LocalFrameSize = MFI.getLocalFrameSize();
  if (MFI.getSavePoint()) {
    raw_string_ostream StrOS(YamlMFI.SavePoint.Value);
    StrOS << printMBBReference(*MFI.getSavePoint());
  }
  if (MFI.getRestorePoint()) {
    raw_string_ostream StrOS(YamlMFI.RestorePoint.Value);
    StrOS << printMBBReference(*MFI.getRestorePoint());
  }
}
示例#5
0
// Determines the size of the frame and maximum call frame size.
void LanaiFrameLowering::determineFrameLayout(MachineFunction &MF) const {
  MachineFrameInfo *MFI = MF.getFrameInfo();
  const LanaiRegisterInfo *LRI = STI.getRegisterInfo();

  // Get the number of bytes to allocate from the FrameInfo.
  unsigned FrameSize = MFI->getStackSize();

  // Get the alignment.
  unsigned StackAlign = LRI->needsStackRealignment(MF) ? MFI->getMaxAlignment()
                                                       : getStackAlignment();

  // Get the maximum call frame size of all the calls.
  unsigned MaxCallFrameSize = MFI->getMaxCallFrameSize();

  // If we have dynamic alloca then MaxCallFrameSize needs to be aligned so
  // that allocations will be aligned.
  if (MFI->hasVarSizedObjects())
    MaxCallFrameSize = alignTo(MaxCallFrameSize, StackAlign);

  // Update maximum call frame size.
  MFI->setMaxCallFrameSize(MaxCallFrameSize);

  // Include call frame size in total.
  if (!(hasReservedCallFrame(MF) && MFI->adjustsStack()))
    FrameSize += MaxCallFrameSize;

  // Make sure the frame is aligned.
  FrameSize = alignTo(FrameSize, StackAlign);

  // Update frame info.
  MFI->setStackSize(FrameSize);
}
void HexagonFrameLowering::emitPrologue(MachineFunction &MF) const {
  MachineBasicBlock &MBB = MF.front();
  MachineFrameInfo *MFI = MF.getFrameInfo();
  MachineBasicBlock::iterator MBBI = MBB.begin();
  const HexagonRegisterInfo *QRI =
      MF.getSubtarget<HexagonSubtarget>().getRegisterInfo();
  DebugLoc dl = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc();
  determineFrameLayout(MF);

  // Get the number of bytes to allocate from the FrameInfo.
  int NumBytes = (int) MFI->getStackSize();

  // LLVM expects allocframe not to be the first instruction in the
  // basic block.
  MachineBasicBlock::iterator InsertPt = MBB.begin();

  //
  // ALLOCA adjust regs.  Iterate over ADJDYNALLOC nodes and change the offset.
  //
  HexagonMachineFunctionInfo *FuncInfo =
    MF.getInfo<HexagonMachineFunctionInfo>();
  const std::vector<MachineInstr*>& AdjustRegs =
    FuncInfo->getAllocaAdjustInsts();
  for (std::vector<MachineInstr*>::const_iterator i = AdjustRegs.begin(),
         e = AdjustRegs.end();
       i != e; ++i) {
    MachineInstr* MI = *i;
    assert((MI->getOpcode() == Hexagon::ADJDYNALLOC) &&
           "Expected adjust alloca node");

    MachineOperand& MO = MI->getOperand(2);
    assert(MO.isImm() && "Expected immediate");
    MO.setImm(MFI->getMaxCallFrameSize());
  }

  //
  // Only insert ALLOCFRAME if we need to.
  //
  if (hasFP(MF)) {
    // Check for overflow.
    // Hexagon_TODO: Ugh! hardcoding. Is there an API that can be used?
    const int ALLOCFRAME_MAX = 16384;
    const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();

    if (NumBytes >= ALLOCFRAME_MAX) {
      // Emit allocframe(#0).
      BuildMI(MBB, InsertPt, dl, TII.get(Hexagon::S2_allocframe)).addImm(0);

      // Subtract offset from frame pointer.
      BuildMI(MBB, InsertPt, dl, TII.get(Hexagon::CONST32_Int_Real),
                                      HEXAGON_RESERVED_REG_1).addImm(NumBytes);
      BuildMI(MBB, InsertPt, dl, TII.get(Hexagon::A2_sub),
                                      QRI->getStackRegister()).
                                      addReg(QRI->getStackRegister()).
                                      addReg(HEXAGON_RESERVED_REG_1);
    } else {
      BuildMI(MBB, InsertPt, dl, TII.get(Hexagon::S2_allocframe)).addImm(NumBytes);
    }
  }
}
示例#7
0
// Split ADJDYNALLOC instruction MI.
void SystemZInstrInfo::splitAdjDynAlloc(MachineBasicBlock::iterator MI) const {
  MachineBasicBlock *MBB = MI->getParent();
  MachineFunction &MF = *MBB->getParent();
  MachineFrameInfo *MFFrame = MF.getFrameInfo();
  MachineOperand &OffsetMO = MI->getOperand(2);

  uint64_t Offset = (MFFrame->getMaxCallFrameSize() +
                     SystemZMC::CallFrameSize +
                     OffsetMO.getImm());
  unsigned NewOpcode = getOpcodeForOffset(SystemZ::LA, Offset);
  assert(NewOpcode && "No support for huge argument lists yet");
  MI->setDesc(get(NewOpcode));
  OffsetMO.setImm(Offset);
}
void VideoCore4FrameLowering::determineFrameLayout(MachineFunction& MF) const {
	MachineFrameInfo* MFI = MF.getFrameInfo();

	unsigned alignment = MF.getTarget().getFrameLowering()->getStackAlignment();
	unsigned SLsize = MFI->getStackSize();
	unsigned Asize = MFI->getMaxCallFrameSize();

	if (MFI->hasVarSizedObjects())
		Asize = RoundUpToAlignment(Asize, alignment);

	MFI->setMaxCallFrameSize(Asize);
	unsigned SLAsize = SLsize + Asize;

	SLAsize = RoundUpToAlignment(SLAsize, alignment);
	MFI->setStackSize(SLAsize);
}
示例#9
0
void MIRPrinter::convert(yaml::MachineFrameInfo &YamlMFI,
                         const MachineFrameInfo &MFI) {
    YamlMFI.IsFrameAddressTaken = MFI.isFrameAddressTaken();
    YamlMFI.IsReturnAddressTaken = MFI.isReturnAddressTaken();
    YamlMFI.HasStackMap = MFI.hasStackMap();
    YamlMFI.HasPatchPoint = MFI.hasPatchPoint();
    YamlMFI.StackSize = MFI.getStackSize();
    YamlMFI.OffsetAdjustment = MFI.getOffsetAdjustment();
    YamlMFI.MaxAlignment = MFI.getMaxAlignment();
    YamlMFI.AdjustsStack = MFI.adjustsStack();
    YamlMFI.HasCalls = MFI.hasCalls();
    YamlMFI.MaxCallFrameSize = MFI.getMaxCallFrameSize();
    YamlMFI.HasOpaqueSPAdjustment = MFI.hasOpaqueSPAdjustment();
    YamlMFI.HasVAStart = MFI.hasVAStart();
    YamlMFI.HasMustTailInVarArgFunc = MFI.hasMustTailInVarArgFunc();
}
/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
/// abstract stack objects.
///
void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
  const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();

  bool StackGrowsDown =
    TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;

  // Loop over all of the stack objects, assigning sequential addresses...
  MachineFrameInfo *MFI = Fn.getFrameInfo();

  // Start at the beginning of the local area.
  // The Offset is the distance from the stack top in the direction
  // of stack growth -- so it's always nonnegative.
  int LocalAreaOffset = TFI.getOffsetOfLocalArea();
  if (StackGrowsDown)
    LocalAreaOffset = -LocalAreaOffset;
  assert(LocalAreaOffset >= 0
         && "Local area offset should be in direction of stack growth");
  int64_t Offset = LocalAreaOffset;

  // If there are fixed sized objects that are preallocated in the local area,
  // non-fixed objects can't be allocated right at the start of local area.
  // We currently don't support filling in holes in between fixed sized
  // objects, so we adjust 'Offset' to point to the end of last fixed sized
  // preallocated object.
  for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
    int64_t FixedOff;
    if (StackGrowsDown) {
      // The maximum distance from the stack pointer is at lower address of
      // the object -- which is given by offset. For down growing stack
      // the offset is negative, so we negate the offset to get the distance.
      FixedOff = -MFI->getObjectOffset(i);
    } else {
      // The maximum distance from the start pointer is at the upper
      // address of the object.
      FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i);
    }
    if (FixedOff > Offset) Offset = FixedOff;
  }

  // First assign frame offsets to stack objects that are used to spill
  // callee saved registers.
  if (StackGrowsDown) {
    for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
      // If the stack grows down, we need to add the size to find the lowest
      // address of the object.
      Offset += MFI->getObjectSize(i);

      unsigned Align = MFI->getObjectAlignment(i);
      // Adjust to alignment boundary
      Offset = (Offset+Align-1)/Align*Align;

      MFI->setObjectOffset(i, -Offset);        // Set the computed offset
    }
  } else {
    int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
    for (int i = MaxCSFI; i >= MinCSFI ; --i) {
      unsigned Align = MFI->getObjectAlignment(i);
      // Adjust to alignment boundary
      Offset = (Offset+Align-1)/Align*Align;

      MFI->setObjectOffset(i, Offset);
      Offset += MFI->getObjectSize(i);
    }
  }

  unsigned MaxAlign = MFI->getMaxAlignment();

  // Make sure the special register scavenging spill slot is closest to the
  // frame pointer if a frame pointer is required.
  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
  if (RS && TFI.hasFP(Fn) && RegInfo->useFPForScavengingIndex(Fn) &&
      !RegInfo->needsStackRealignment(Fn)) {
    int SFI = RS->getScavengingFrameIndex();
    if (SFI >= 0)
      AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
  }

  // FIXME: Once this is working, then enable flag will change to a target
  // check for whether the frame is large enough to want to use virtual
  // frame index registers. Functions which don't want/need this optimization
  // will continue to use the existing code path.
  if (MFI->getUseLocalStackAllocationBlock()) {
    unsigned Align = MFI->getLocalFrameMaxAlign();

    // Adjust to alignment boundary.
    Offset = (Offset + Align - 1) / Align * Align;

    DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");

    // Resolve offsets for objects in the local block.
    for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) {
      std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i);
      int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
      DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" <<
            FIOffset << "]\n");
      MFI->setObjectOffset(Entry.first, FIOffset);
    }
    // Allocate the local block
    Offset += MFI->getLocalFrameSize();

    MaxAlign = std::max(Align, MaxAlign);
  }

  // Make sure that the stack protector comes before the local variables on the
  // stack.
  SmallSet<int, 16> LargeStackObjs;
  if (MFI->getStackProtectorIndex() >= 0) {
    AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown,
                      Offset, MaxAlign);

    // Assign large stack objects first.
    for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
      if (MFI->isObjectPreAllocated(i) &&
          MFI->getUseLocalStackAllocationBlock())
        continue;
      if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
        continue;
      if (RS && (int)i == RS->getScavengingFrameIndex())
        continue;
      if (MFI->isDeadObjectIndex(i))
        continue;
      if (MFI->getStackProtectorIndex() == (int)i)
        continue;
      if (!MFI->MayNeedStackProtector(i))
        continue;

      AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
      LargeStackObjs.insert(i);
    }
  }

  // Then assign frame offsets to stack objects that are not used to spill
  // callee saved registers.
  for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
    if (MFI->isObjectPreAllocated(i) &&
        MFI->getUseLocalStackAllocationBlock())
      continue;
    if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
      continue;
    if (RS && (int)i == RS->getScavengingFrameIndex())
      continue;
    if (MFI->isDeadObjectIndex(i))
      continue;
    if (MFI->getStackProtectorIndex() == (int)i)
      continue;
    if (LargeStackObjs.count(i))
      continue;

    AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
  }

  // Make sure the special register scavenging spill slot is closest to the
  // stack pointer.
  if (RS && (!TFI.hasFP(Fn) || RegInfo->needsStackRealignment(Fn) ||
             !RegInfo->useFPForScavengingIndex(Fn))) {
    int SFI = RS->getScavengingFrameIndex();
    if (SFI >= 0)
      AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
  }

  if (!TFI.targetHandlesStackFrameRounding()) {
    // If we have reserved argument space for call sites in the function
    // immediately on entry to the current function, count it as part of the
    // overall stack size.
    if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn))
      Offset += MFI->getMaxCallFrameSize();

    // Round up the size to a multiple of the alignment.  If the function has
    // any calls or alloca's, align to the target's StackAlignment value to
    // ensure that the callee's frame or the alloca data is suitably aligned;
    // otherwise, for leaf functions, align to the TransientStackAlignment
    // value.
    unsigned StackAlign;
    if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
        (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
      StackAlign = TFI.getStackAlignment();
    else
      StackAlign = TFI.getTransientStackAlignment();

    // If the frame pointer is eliminated, all frame offsets will be relative to
    // SP not FP. Align to MaxAlign so this works.
    StackAlign = std::max(StackAlign, MaxAlign);
    unsigned AlignMask = StackAlign - 1;
    Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
  }

  // Update frame info to pretend that this is part of the stack...
  int64_t StackSize = Offset - LocalAreaOffset;
  MFI->setStackSize(StackSize);
  NumBytesStackSpace += StackSize;
}
示例#11
0
void HexagonFrameLowering::emitPrologue(MachineFunction &MF) const {
  MachineBasicBlock &MBB = MF.front();
  MachineFrameInfo *MFI = MF.getFrameInfo();
  MachineModuleInfo &MMI = MF.getMMI();
  MachineBasicBlock::iterator MBBI = MBB.begin();
  const HexagonRegisterInfo *QRI =
    static_cast<const HexagonRegisterInfo *>(MF.getTarget().getRegisterInfo());
  DebugLoc dl = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc();
  determineFrameLayout(MF);

  // Check if frame moves are needed for EH.
  bool needsFrameMoves = MMI.hasDebugInfo() ||
    !MF.getFunction()->needsUnwindTableEntry();

  // Get the number of bytes to allocate from the FrameInfo.
  int NumBytes = (int) MFI->getStackSize();

  // LLVM expects allocframe not to be the first instruction in the
  // basic block.
  MachineBasicBlock::iterator InsertPt = MBB.begin();

  //
  // ALLOCA adjust regs.  Iterate over ADJDYNALLOC nodes and change the offset.
  //
  HexagonMachineFunctionInfo *FuncInfo =
    MF.getInfo<HexagonMachineFunctionInfo>();
  const std::vector<MachineInstr*>& AdjustRegs =
    FuncInfo->getAllocaAdjustInsts();
  for (std::vector<MachineInstr*>::const_iterator i = AdjustRegs.begin(),
         e = AdjustRegs.end();
       i != e; ++i) {
    MachineInstr* MI = *i;
    assert((MI->getOpcode() == Hexagon::ADJDYNALLOC) &&
           "Expected adjust alloca node");

    MachineOperand& MO = MI->getOperand(2);
    assert(MO.isImm() && "Expected immediate");
    MO.setImm(MFI->getMaxCallFrameSize());
  }

 std::vector<MachineMove> &Moves = MMI.getFrameMoves();

 if (needsFrameMoves) {
   // Advance CFA. DW_CFA_def_cfa
   unsigned FPReg = QRI->getFrameRegister();
   unsigned RAReg = QRI->getRARegister();

   MachineLocation Dst(MachineLocation::VirtualFP);
   MachineLocation Src(FPReg, -8);
   Moves.push_back(MachineMove(0, Dst, Src));

   // R31 = (R31 - #4)
   MachineLocation LRDst(RAReg, -4);
   MachineLocation LRSrc(RAReg);
   Moves.push_back(MachineMove(0, LRDst, LRSrc));

   // R30 = (R30 - #8)
   MachineLocation SPDst(FPReg, -8);
   MachineLocation SPSrc(FPReg);
   Moves.push_back(MachineMove(0, SPDst, SPSrc));
 }

  //
  // Only insert ALLOCFRAME if we need to.
  //
  if (hasFP(MF)) {
    // Check for overflow.
    // Hexagon_TODO: Ugh! hardcoding. Is there an API that can be used?
    const int ALLOCFRAME_MAX = 16384;
    const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo();

    if (NumBytes >= ALLOCFRAME_MAX) {
      // Emit allocframe(#0).
      BuildMI(MBB, InsertPt, dl, TII.get(Hexagon::ALLOCFRAME)).addImm(0);

      // Subtract offset from frame pointer.
      BuildMI(MBB, InsertPt, dl, TII.get(Hexagon::CONST32_Int_Real),
                                      HEXAGON_RESERVED_REG_1).addImm(NumBytes);
      BuildMI(MBB, InsertPt, dl, TII.get(Hexagon::SUB_rr),
                                      QRI->getStackRegister()).
                                      addReg(QRI->getStackRegister()).
                                      addReg(HEXAGON_RESERVED_REG_1);
    } else {
      BuildMI(MBB, InsertPt, dl, TII.get(Hexagon::ALLOCFRAME)).addImm(NumBytes);
    }
  }
}
示例#12
0
/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
/// abstract stack objects.
///
void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
  const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo();

  bool StackGrowsDown =
    TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;

  // Loop over all of the stack objects, assigning sequential addresses...
  MachineFrameInfo *MFI = Fn.getFrameInfo();

  // Start at the beginning of the local area.
  // The Offset is the distance from the stack top in the direction
  // of stack growth -- so it's always nonnegative.
  int LocalAreaOffset = TFI.getOffsetOfLocalArea();
  if (StackGrowsDown)
    LocalAreaOffset = -LocalAreaOffset;
  assert(LocalAreaOffset >= 0
         && "Local area offset should be in direction of stack growth");
  int64_t Offset = LocalAreaOffset;

  // If there are fixed sized objects that are preallocated in the local area,
  // non-fixed objects can't be allocated right at the start of local area.
  // We currently don't support filling in holes in between fixed sized
  // objects, so we adjust 'Offset' to point to the end of last fixed sized
  // preallocated object.
  for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
    int64_t FixedOff;
    if (StackGrowsDown) {
      // The maximum distance from the stack pointer is at lower address of
      // the object -- which is given by offset. For down growing stack
      // the offset is negative, so we negate the offset to get the distance.
      FixedOff = -MFI->getObjectOffset(i);
    } else {
      // The maximum distance from the start pointer is at the upper
      // address of the object.
      FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i);
    }
    if (FixedOff > Offset) Offset = FixedOff;
  }

  // First assign frame offsets to stack objects that are used to spill
  // callee saved registers.
  if (StackGrowsDown) {
    for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
      // If the stack grows down, we need to add the size to find the lowest
      // address of the object.
      Offset += MFI->getObjectSize(i);

      unsigned Align = MFI->getObjectAlignment(i);
      // Adjust to alignment boundary
      Offset = (Offset+Align-1)/Align*Align;

      MFI->setObjectOffset(i, -Offset);        // Set the computed offset
    }
  } else {
    int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
    for (int i = MaxCSFI; i >= MinCSFI ; --i) {
      unsigned Align = MFI->getObjectAlignment(i);
      // Adjust to alignment boundary
      Offset = (Offset+Align-1)/Align*Align;

      MFI->setObjectOffset(i, Offset);
      Offset += MFI->getObjectSize(i);
    }
  }

  unsigned MaxAlign = MFI->getMaxAlignment();

  // Make sure the special register scavenging spill slot is closest to the
  // frame pointer if a frame pointer is required.
  const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
  if (RS && RegInfo->hasFP(Fn) && !RegInfo->needsStackRealignment(Fn)) {
    int SFI = RS->getScavengingFrameIndex();
    if (SFI >= 0)
      AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
  }

  // Make sure that the stack protector comes before the local variables on the
  // stack.
  if (MFI->getStackProtectorIndex() >= 0)
    AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown,
                      Offset, MaxAlign);

  // Then assign frame offsets to stack objects that are not used to spill
  // callee saved registers.
  for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
    if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
      continue;
    if (RS && (int)i == RS->getScavengingFrameIndex())
      continue;
    if (MFI->isDeadObjectIndex(i))
      continue;
    if (MFI->getStackProtectorIndex() == (int)i)
      continue;

    AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
  }

  // Make sure the special register scavenging spill slot is closest to the
  // stack pointer.
  if (RS && (!RegInfo->hasFP(Fn) || RegInfo->needsStackRealignment(Fn))) {
    int SFI = RS->getScavengingFrameIndex();
    if (SFI >= 0)
      AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
  }

  if (!RegInfo->targetHandlesStackFrameRounding()) {
    // If we have reserved argument space for call sites in the function
    // immediately on entry to the current function, count it as part of the
    // overall stack size.
    if (MFI->adjustsStack() && RegInfo->hasReservedCallFrame(Fn))
      Offset += MFI->getMaxCallFrameSize();

    // Round up the size to a multiple of the alignment.  If the function has
    // any calls or alloca's, align to the target's StackAlignment value to
    // ensure that the callee's frame or the alloca data is suitably aligned;
    // otherwise, for leaf functions, align to the TransientStackAlignment
    // value.
    unsigned StackAlign;
    if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
        (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
      StackAlign = TFI.getStackAlignment();
    else
      StackAlign = TFI.getTransientStackAlignment();

    // If the frame pointer is eliminated, all frame offsets will be relative to
    // SP not FP. Align to MaxAlign so this works.
    StackAlign = std::max(StackAlign, MaxAlign);
    unsigned AlignMask = StackAlign - 1;
    Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
  }

  // Update frame info to pretend that this is part of the stack...
  MFI->setStackSize(Offset - LocalAreaOffset);
}
示例#13
0
/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
/// abstract stack objects.
///
void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
  const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
  StackProtector *SP = &getAnalysis<StackProtector>();

  bool StackGrowsDown =
    TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;

  // Loop over all of the stack objects, assigning sequential addresses...
  MachineFrameInfo *MFI = Fn.getFrameInfo();

  // Start at the beginning of the local area.
  // The Offset is the distance from the stack top in the direction
  // of stack growth -- so it's always nonnegative.
  int LocalAreaOffset = TFI.getOffsetOfLocalArea();
  if (StackGrowsDown)
    LocalAreaOffset = -LocalAreaOffset;
  assert(LocalAreaOffset >= 0
         && "Local area offset should be in direction of stack growth");
  int64_t Offset = LocalAreaOffset;

  // Skew to be applied to alignment.
  unsigned Skew = TFI.getStackAlignmentSkew(Fn);

  // If there are fixed sized objects that are preallocated in the local area,
  // non-fixed objects can't be allocated right at the start of local area.
  // We currently don't support filling in holes in between fixed sized
  // objects, so we adjust 'Offset' to point to the end of last fixed sized
  // preallocated object.
  for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
    int64_t FixedOff;
    if (StackGrowsDown) {
      // The maximum distance from the stack pointer is at lower address of
      // the object -- which is given by offset. For down growing stack
      // the offset is negative, so we negate the offset to get the distance.
      FixedOff = -MFI->getObjectOffset(i);
    } else {
      // The maximum distance from the start pointer is at the upper
      // address of the object.
      FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i);
    }
    if (FixedOff > Offset) Offset = FixedOff;
  }

  // First assign frame offsets to stack objects that are used to spill
  // callee saved registers.
  if (StackGrowsDown) {
    for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
      // If the stack grows down, we need to add the size to find the lowest
      // address of the object.
      Offset += MFI->getObjectSize(i);

      unsigned Align = MFI->getObjectAlignment(i);
      // Adjust to alignment boundary
      Offset = alignTo(Offset, Align, Skew);

      DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << -Offset << "]\n");
      MFI->setObjectOffset(i, -Offset);        // Set the computed offset
    }
  } else {
    int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
    for (int i = MaxCSFI; i >= MinCSFI ; --i) {
      unsigned Align = MFI->getObjectAlignment(i);
      // Adjust to alignment boundary
      Offset = alignTo(Offset, Align, Skew);

      DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << Offset << "]\n");
      MFI->setObjectOffset(i, Offset);
      Offset += MFI->getObjectSize(i);
    }
  }

  unsigned MaxAlign = MFI->getMaxAlignment();

  // Make sure the special register scavenging spill slot is closest to the
  // incoming stack pointer if a frame pointer is required and is closer
  // to the incoming rather than the final stack pointer.
  const TargetRegisterInfo *RegInfo = Fn.getSubtarget().getRegisterInfo();
  bool EarlyScavengingSlots = (TFI.hasFP(Fn) &&
                               TFI.isFPCloseToIncomingSP() &&
                               RegInfo->useFPForScavengingIndex(Fn) &&
                               !RegInfo->needsStackRealignment(Fn));
  if (RS && EarlyScavengingSlots) {
    SmallVector<int, 2> SFIs;
    RS->getScavengingFrameIndices(SFIs);
    for (SmallVectorImpl<int>::iterator I = SFIs.begin(),
           IE = SFIs.end(); I != IE; ++I)
      AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew);
  }

  // FIXME: Once this is working, then enable flag will change to a target
  // check for whether the frame is large enough to want to use virtual
  // frame index registers. Functions which don't want/need this optimization
  // will continue to use the existing code path.
  if (MFI->getUseLocalStackAllocationBlock()) {
    unsigned Align = MFI->getLocalFrameMaxAlign();

    // Adjust to alignment boundary.
    Offset = alignTo(Offset, Align, Skew);

    DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");

    // Resolve offsets for objects in the local block.
    for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) {
      std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i);
      int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
      DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" <<
            FIOffset << "]\n");
      MFI->setObjectOffset(Entry.first, FIOffset);
    }
    // Allocate the local block
    Offset += MFI->getLocalFrameSize();

    MaxAlign = std::max(Align, MaxAlign);
  }

  // Make sure that the stack protector comes before the local variables on the
  // stack.
  SmallSet<int, 16> ProtectedObjs;
  if (MFI->getStackProtectorIndex() >= 0) {
    StackObjSet LargeArrayObjs;
    StackObjSet SmallArrayObjs;
    StackObjSet AddrOfObjs;

    AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown,
                      Offset, MaxAlign, Skew);

    // Assign large stack objects first.
    for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
      if (MFI->isObjectPreAllocated(i) &&
          MFI->getUseLocalStackAllocationBlock())
        continue;
      if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
        continue;
      if (RS && RS->isScavengingFrameIndex((int)i))
        continue;
      if (MFI->isDeadObjectIndex(i))
        continue;
      if (MFI->getStackProtectorIndex() == (int)i)
        continue;

      switch (SP->getSSPLayout(MFI->getObjectAllocation(i))) {
      case StackProtector::SSPLK_None:
        continue;
      case StackProtector::SSPLK_SmallArray:
        SmallArrayObjs.insert(i);
        continue;
      case StackProtector::SSPLK_AddrOf:
        AddrOfObjs.insert(i);
        continue;
      case StackProtector::SSPLK_LargeArray:
        LargeArrayObjs.insert(i);
        continue;
      }
      llvm_unreachable("Unexpected SSPLayoutKind.");
    }

    AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
                          Offset, MaxAlign, Skew);
    AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
                          Offset, MaxAlign, Skew);
    AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
                          Offset, MaxAlign, Skew);
  }

  SmallVector<int, 8> ObjectsToAllocate;

  int EHRegNodeFrameIndex = INT_MAX;
  if (const WinEHFuncInfo *FuncInfo = Fn.getWinEHFuncInfo())
    EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex;

  // Then prepare to assign frame offsets to stack objects that are not used to
  // spill callee saved registers.
  for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
    if (MFI->isObjectPreAllocated(i) &&
        MFI->getUseLocalStackAllocationBlock())
      continue;
    if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
      continue;
    if (RS && RS->isScavengingFrameIndex((int)i))
      continue;
    if (MFI->isDeadObjectIndex(i))
      continue;
    if (MFI->getStackProtectorIndex() == (int)i)
      continue;
    if (EHRegNodeFrameIndex == (int)i)
      continue;
    if (ProtectedObjs.count(i))
      continue;

    // Add the objects that we need to allocate to our working set.
    ObjectsToAllocate.push_back(i);
  }

  // Allocate the EH registration node first if one is present.
  if (EHRegNodeFrameIndex != INT_MAX)
    AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset,
                      MaxAlign, Skew);

  // Give the targets a chance to order the objects the way they like it.
  if (Fn.getTarget().getOptLevel() != CodeGenOpt::None &&
      Fn.getTarget().Options.StackSymbolOrdering)
    TFI.orderFrameObjects(Fn, ObjectsToAllocate);
  
  // Now walk the objects and actually assign base offsets to them.
  for (auto &Object : ObjectsToAllocate)
    AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew);

  // Make sure the special register scavenging spill slot is closest to the
  // stack pointer.
  if (RS && !EarlyScavengingSlots) {
    SmallVector<int, 2> SFIs;
    RS->getScavengingFrameIndices(SFIs);
    for (SmallVectorImpl<int>::iterator I = SFIs.begin(),
           IE = SFIs.end(); I != IE; ++I)
      AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew);
  }

  if (!TFI.targetHandlesStackFrameRounding()) {
    // If we have reserved argument space for call sites in the function
    // immediately on entry to the current function, count it as part of the
    // overall stack size.
    if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn))
      Offset += MFI->getMaxCallFrameSize();

    // Round up the size to a multiple of the alignment.  If the function has
    // any calls or alloca's, align to the target's StackAlignment value to
    // ensure that the callee's frame or the alloca data is suitably aligned;
    // otherwise, for leaf functions, align to the TransientStackAlignment
    // value.
    unsigned StackAlign;
    if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
        (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
      StackAlign = TFI.getStackAlignment();
    else
      StackAlign = TFI.getTransientStackAlignment();

    // If the frame pointer is eliminated, all frame offsets will be relative to
    // SP not FP. Align to MaxAlign so this works.
    StackAlign = std::max(StackAlign, MaxAlign);
    Offset = alignTo(Offset, StackAlign, Skew);
  }

  // Update frame info to pretend that this is part of the stack...
  int64_t StackSize = Offset - LocalAreaOffset;
  MFI->setStackSize(StackSize);
  NumBytesStackSpace += StackSize;
}