void XonoticCreditsDialog_fill(entity me) { entity e; me.TR(me); me.TD(me, me.rows - 1, me.columns, me.creditsList = makeXonoticCreditsList()); me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, me.columns, e = makeXonoticButton("OK", '0 0 0')); e.onClick = Dialog_Close; e.onClickEntity = me; }
void fillNexuizGameMenuDialog(entity me) { entity e; me.TR(me); me.TD(me, 1, me.columns, e = makeNexuizButton("Main menu", '0 0 0')); e.onClick = GotoMainMenu; e.onClickEntity = me; me.TR(me); me.TD(me, 1, me.columns, e = makeNexuizCommandButton("RM Options", '0 0 0', "menu_cmd directmenu RMConfig;", COMMANDBUTTON_CLOSE)); setDependent(e, "_rm_server", 1, 1); me.TR(me); me.TR(me); me.TD(me, 1, me.columns, e = makeNexuizCommandButton("Join", '0 0 0', "cmd join;", COMMANDBUTTON_CLOSE)); me.TR(me); me.TD(me, 1, me.columns, e = makeNexuizCommandButton("Switch team", '0 0 0', "menu_cmd directmenu TeamSelect;", COMMANDBUTTON_CLOSE)); setDependent(e, "_teams_available", 1, 1337); me.TR(me); me.TD(me, 1, me.columns, e = makeNexuizCommandButton("Spectate", '0 0 0', "cmd spectate;", COMMANDBUTTON_CLOSE)); me.TR(me); me.TD(me, 1, me.columns, e = makeNexuizCommandButton("Call a vote", '0 0 0', "menu_cmd directmenu VcallMenu;", COMMANDBUTTON_CLOSE)); setDependent(e, "_voting_allowed", 1, 1); me.TR(me); me.TR(me); me.TD(me, 1, me.columns, e = makeNexuizCommandButton("Disconnect", '0 0 0', "disconnect;", COMMANDBUTTON_CLOSE)); me.TR(me); me.TD(me, 1, me.columns, e = makeNexuizCommandButton("Reconnect", '0 0 0', "disconnect; reconnect;", COMMANDBUTTON_CLOSE)); me.TR(me); me.TR(me); me.TD(me, 1, me.columns, e = makeNexuizButton("Return to game", '0 0 0')); e.onClick = Dialog_Close; e.onClickEntity = me; }
void XonoticWaypointDialog_fill(entity me) { entity e; me.TR(me); me.TD(me, 1, 4, makeXonoticTextLabel(0, "Waypoint settings:")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 3.8, e = makeXonoticCheckBox(1, "cl_hidewaypoints", "Show base waypoints")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, "Waypoint scale:")); me.TD(me, 1, 3, e = makeXonoticSlider(0.5, 1.5, 0.01, "g_waypointsprite_scale")); setDependent(e, "cl_hidewaypoints", 0, 0); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, "Waypoint alpha:")); me.TD(me, 1, 3, e = makeXonoticSlider(0.1, 1, 0.01, "g_waypointsprite_alpha")); setDependent(e, "cl_hidewaypoints", 0, 0); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, "Show names:")); me.TD(me, 1, 3, e = makeXonoticTextSlider("cl_shownames")); e.addValue(e, "Never", "0"); e.addValue(e, "Teammates", "1"); e.addValue(e, "All players", "2"); e.configureXonoticTextSliderValues(e); me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, me.columns, e = makeXonoticButton("OK", '0 0 0')); e.onClick = Dialog_Close; e.onClickEntity = me; }
void XonoticQuitDialog_fill(entity me) { entity e; me.TR(me); me.TD(me, 1, 2, makeXonoticTextLabel(0.5, _("Are you sure you want to quit?"))); me.TR(me); me.TR(me); me.TD(me, 1, 1, e = makeXonoticCommandButton(_("Yes"), '1 0 0', "quit", 0)); me.TD(me, 1, 1, e = makeXonoticButton(_("No"), '0 1 0')); e.onClick = Dialog_Close; e.onClickEntity = me; }
void fillNexuizCreditsDialog(entity me) { me.moveable = true; entity e; me.TR(me); me.TD(me, me.rows - 1, me.columns, me.creditsList = makeNexuizCreditsList()); me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, me.columns, e = makeNexuizButton(_("OK"), '0 0 0')); e.onClick = Dialog_Close; e.onClickEntity = me; }
void XonoticHUDTimerDialog_fill(entity me) { entity e; string panelname = "timer"; DIALOG_HUDPANEL_COMMON(); me.TR(me); me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Timer:"))); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "hud_panel_timer_increment", _("Show elapsed time"))); }
void XonoticHUDEngineInfoDialog_fill(entity me) { entity e; string panelname = "engineinfo"; DIALOG_HUDPANEL_COMMON(); me.TR(me); me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Engine info:"))); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "nm_hud_panel_engineinfo_framecounter_exponentialmovingaverage", _("Use an averaging algorithm for fps"))); }
void fillNexuizMinorNaggerDialog(entity me) { entity e; me.TR(me); me.TD(me, 1, me.columns, makeNexuizTextLabel(0.5, "A recommended engine update is available.")); me.TR(me); me.TD(me, 1, me.columns, makeNexuizTextLabel(0.5, "Please visit the following URL to update:")); me.TR(me); me.TD(me, 1, me.columns, e = makeNexuizTextLabel(0.5, DPRM_WEBSITE_URL)); e.colorL = '0.1 1 0.1'; me.TR(me); me.gotoRC(me, me.rows - 1, me.columns * 0.375); me.TD(me, 1, me.columns * 0.25, e = makeNexuizButton("OK", '1 1 1')); e.onClick = Nagger_Ok; e.onClickEntity = me; }
void fillNexuizDemoBrowserTab(entity me) { entity e; entity btn; entity dlist; me.TR(me); me.TD(me, 1, me.columns, e = makeNexuizCheckBox(0, "cl_autodemo", "Record demos while playing")); me.TR(me); dlist = makeNexuizDemoList(); me.TR(me); me.TD(me, 1, 0.5, e = makeNexuizTextLabel(0, "Filter:")); me.TD(me, 1, 0.5, btn = makeNexuizButton("Clear", '0 0 0')); btn.onClick = InputBox_Clear_Click; me.TD(me, 1, me.columns - 1, e = makeNexuizInputBox(0, NULL)); e.onChange = DemoList_Filter_Change; e.onChangeEntity = dlist; btn.onClickEntity = e; dlist.controlledTextbox = e; me.TR(me); me.TD(me, me.rows - 4, me.columns, dlist); me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, me.columns / 2, e = makeNexuizButton("Timedemo", '0 0 0')); e.onClick = TimeDemo_Click; e.onClickEntity = dlist; me.TD(me, 1, me.columns / 2, e = makeNexuizButton("Play", '0 0 0')); e.onClick = StartDemo_Click; e.onClickEntity = dlist; }
void fillNexuizSingleplayerDialog(entity me) { entity e, btnPrev, btnNext, lblTitle; me.TR(me); me.TDempty(me, (me.columns - 3) / 2); me.TD(me, 2, 3, e = makeNexuizBigButton("Instant action! (random map with bots)", '0 0 0')); e.onClick = InstantAction_LoadMap; e.onClickEntity = NULL; me.TR(me); me.TR(me); me.TR(me); me.TD(me, 1, 1, btnPrev = makeNexuizButton("<<", '0 0 0')); me.TD(me, 1, me.columns - 2, lblTitle = makeNexuizTextLabel(0.5, "???")); me.TD(me, 1, 1, btnNext = makeNexuizButton(">>", '0 0 0')); me.TR(me); me.TD(me, me.rows - 5, me.columns, me.campaignBox = makeNexuizCampaignList()); btnPrev.onClick = MultiCampaign_Prev; btnPrev.onClickEntity = me.campaignBox; btnNext.onClick = MultiCampaign_Next; btnNext.onClickEntity = me.campaignBox; me.campaignBox.buttonNext = btnNext; me.campaignBox.buttonPrev = btnPrev; me.campaignBox.labelTitle = lblTitle; me.campaignBox.campaignGo(me.campaignBox, 0); me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, 2, e = makeNexuizModButton("Singleplayer")); me.TD(me, 1, me.columns - 2 , e = makeNexuizButton("Start Singleplayer!", '0 0 0')); e.onClick = CampaignList_LoadMap; e.onClickEntity = me.campaignBox; }
void fillNexuizMultiplayerDialog(entity me) { entity mc, e; mc = makeNexuizTabController(me.rows - 2); me.TR(me); me.TD(me, 1, 1, e = mc.makeTabButton(mc, "Servers", makeNexuizServerListTab())); setDependentStringNotEqual(e, "_cl_name", "Player"); me.TD(me, 1, 1, e = mc.makeTabButton(mc, "Create", makeNexuizServerCreateTab())); setDependentStringNotEqual(e, "_cl_name", "Player"); me.TD(me, 1, 1, mc.makeTabButton(mc, "Demos", makeNexuizDemoBrowserTab())); me.TD(me, 1, 1, e = mc.makeTabButton(mc, "Player Setup", makeNexuizPlayerSettingsTab())); if(cvar_string("_cl_name") == "Player") e.onClick(e, e.onClickEntity); // lol animation me.TR(me); me.TR(me); me.TD(me, me.rows - 2, me.columns, mc); }
void fillNexuizServerListTab(entity me) { entity e, slist, clearbtn; slist = makeNexuizServerList(); me.TR(me); me.TD(me, 1, 0.5, e = makeNexuizTextLabel(0, _("Filter:"))); me.TD(me, 1, 0.5, clearbtn = makeNexuizButton(_("Clear"), '0 0 0')); clearbtn.onClick = InputBox_Clear_Click; me.TD(me, 1, me.columns - 2.5, e = makeNexuizInputBox(0, string_null)); e.onChange = ServerList_Filter_Change; e.onChangeEntity = slist; clearbtn.onClickEntity = e; slist.controlledTextbox = e; me.TD(me, 1, 0.5, e = makeNexuizCheckBox(0, "menu_slist_showempty", _("Empty"))); slist.filterShowEmpty = e.checked; e.onClickEntity = slist; e.onClick = ServerList_ShowEmpty_Click; me.TD(me, 1, 0.5, e = makeNexuizCheckBox(0, "menu_slist_showfull", _("Full"))); slist.filterShowFull = e.checked; e.onClickEntity = slist; e.onClick = ServerList_ShowFull_Click; me.TD(me, 1, 0.5, e = makeNexuizCheckBox(0, "net_slist_pause", _("Pause"))); me.TR(me); me.TD(me, 1, 1, slist.sortButton1 = makeNexuizButton(string_null, '0 0 0')); me.TD(me, 1, 1, slist.sortButton2 = makeNexuizButton(string_null, '0 0 0')); me.TD(me, 1, 1, slist.sortButton3 = makeNexuizButton(string_null, '0 0 0')); me.TD(me, 1, 1, slist.sortButton4 = makeNexuizButton(string_null, '0 0 0')); me.TR(me); me.TD(me, me.rows - 3, me.columns, slist); me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, me.columns, e = makeNexuizButton(_("Join!"), '0 0 0')); e.onClick = ServerList_Connect_Click; e.onClickEntity = slist; slist.connectButton = e; }
void fillNexuizTeamSelectDialog(entity me) { me.TR(me); me.TD(me, 2, 4, makeTeamButton("auto", '0 0 0', "cmd selectteam auto; cmd join")); me.TR(me); me.TR(me); me.TD(me, 2, 1, me.team1 = makeTeamButton("red", '1 0.5 0.5', "cmd selectteam red; cmd join")); me.TD(me, 2, 1, me.team2 = makeTeamButton("blue", '0.5 0.5 1', "cmd selectteam blue; cmd join")); me.TD(me, 2, 1, me.team3 = makeTeamButton("yellow", '1 1 0.5', "cmd selectteam yellow; cmd join")); me.TD(me, 2, 1, me.team4 = makeTeamButton("pink", '1 0.5 1', "cmd selectteam pink; cmd join")); me.TR(me); me.TR(me); me.TD(me, 1, 4, makeTeamButton("spectate", '0 0 0', "cmd spectate")); }
void XonoticSettingsDialog_fill(entity me) { entity mc; mc = makeXonoticTabController(me.rows - 2); me.TR(me); me.TD(me, 1, 1, mc.makeTabButton(mc, "Input", makeXonoticInputSettingsTab())); me.TD(me, 1, 1, mc.makeTabButton(mc, "Video", makeXonoticVideoSettingsTab())); me.TD(me, 1, 1, mc.makeTabButton(mc, "Effects", makeXonoticEffectsSettingsTab())); me.TD(me, 1, 1, mc.makeTabButton(mc, "Audio", makeXonoticAudioSettingsTab())); me.TD(me, 1, 1, mc.makeTabButton(mc, "Network", makeXonoticNetworkSettingsTab())); me.TD(me, 1, 1, mc.makeTabButton(mc, "Misc", makeXonoticMiscSettingsTab())); me.TR(me); me.TR(me); me.TD(me, me.rows - 2, me.columns, mc); }
void XonoticHUDNotificationDialog_fill(entity me) { entity e; string panelname = "notify"; DIALOG_HUDPANEL_COMMON(); me.TR(me); me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Notifications:"))); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "hud_panel_notify_print", _("Also print notifications to the console"))); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "hud_panel_notify_flip", _("Flip notify order"))); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Entry lifetime:"))); me.TD(me, 1, 2.6, e = makeXonoticSlider(3, 15, 1, "hud_panel_notify_time")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Entry fadetime:"))); me.TD(me, 1, 2.6, e = makeXonoticSlider(0.5, 5, 0.5, "hud_panel_notify_fadetime")); }
void fillNexuizRMConfigDialog(entity me) { entity e; me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(0, "showspec", "Show spectators")); OPTDEP("showspec") me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(0, "showdamage", "Hit/damage indicator")); OPTDEP("showdamage") me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(0, "crosshealth", "Color crosshair by health")); me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(0, "shownames", "Show player names above their heads")); OPTDEP("shownames") me.setFirstColumn(me, me.firstColumn + 0.1); me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(0, "shownames_teamonly", "Only allies")); OPTDEP("shownames") me.setFirstColumn(me, me.firstColumn - 0.1); me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(0, "teamlasers", "Teamcolored lasers")); OPTDEP("teamlasers") me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(0, "legacyvote", "Simple voting screen")); me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(1, "simpleeffects", "Effects for textual notifications")); me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(0, "anonspec", "Spectate anonymously")); OPTDEP("anonspec") me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(1, "nobigtext", "Enable big notifications")); me.setFirstColumn(me, me.firstColumn + 0.1); me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(1, "hidebigcomments", "with comments")); setDependent(e, "rm_nobigtext", 0, 0); me.setFirstColumn(me, me.firstColumn - 0.1); me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(1, "noflags", "Country flags in scoreboard")); me.TR(me); me.TD (me, 1, 4, e = makeRMCheckBox (0, "hidecountry", "Hide my country")); OPTDEP("hidecountry") me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(1, "notimer", "\"time\" column in scoreboard")); me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(1, "nokillsound", "Separate kill and hit sounds")); me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(1, "nogamemenu", "Enable the Game Menu")); me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(1, "hidewatermark", "Show version information")); me.TR(me); me.TD(me, 1, 4, e = makeNexuizTextLabel(0, "Note: You can access these options through Multiplayer -> Player Setup")); me.TR(me); me.TD(me, 1, me.columns, e = makeNexuizButton("Ok", '0 0 0')); e.onClick = Dialog_Close; e.onClickEntity = me; me.gotoRC(me, 0, 8); me.setFirstColumn(me, me.currentColumn); me.TD(me, 1, 4, e = makeRMCheckBox(0, "freezetag_danger", "Danger shortcut for freezetag")); OPTDEP("freezetag_danger") me.setFirstColumn(me, me.firstColumn + 0.1); me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(0, "freezetag_danger_silent", "Without teamchat notification")); OPTDEP("freezetag_danger") me.setFirstColumn(me, me.firstColumn - 0.1); me.TR(me); me.TD(me, 1, 4, e = makeNexuizTextLabel(0, "HUD settings:")); me.setFirstColumn(me, me.firstColumn + 0.1); me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(0, "oldhud", "Use default Nexuiz HUD")); me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(0, "althud", "Use an alternative HUD layout")); setDependent(e, "rm_oldhud", 0, 0); me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(0, "oldbigfont", "Use default Nexuiz fonts")); me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(0, "visualscore", "Scoring notifications in the HUD")); me.TR(me); me.TD(me, 1, 4, e = makeRMCheckBox(0, "showrankings", "Show top players in the HUD")); me.setFirstColumn(me, me.firstColumn - 0.1); me.TR(me); me.TD(me, 1, 4, e = makeNexuizTextLabel(0, "HUD skin:")); setDependent(e, "rm_oldhud", 0, 0); me.TR(me); me.TD(me, me.rows - 11, 8, e = makeRMHudSkinList()); setDependent(e, "rm_oldhud", 0, 0); //me.gotoRC(me, me.rows - 5, 8); me.setFirstColumn(me, me.currentColumn); }
void XonoticAudioSettingsTab_fill(entity me) { entity e, s, sl; me.TR(me); s = makeXonoticDecibelsSlider(-20, 0, 0.5, "mastervolume"); me.TD(me, 1, 1, e = makeXonoticSliderCheckBox(-1000000, 1, s, "Master:")); me.TD(me, 1, 2, s); me.TR(me); me.TDempty(me, 0.2); s = makeXonoticDecibelsSlider(-20, 0, 0.5, "bgmvolume"); makeMulti(s, "snd_csqcchannel2volume"); me.TD(me, 1, 0.8, e = makeXonoticSliderCheckBox(-1000000, 1, s, "Music:")); me.TD(me, 1, 2, s); me.TR(me); me.TDempty(me, 0.2); s = makeXonoticDecibelsSlider(-20, 0, 0.5, "snd_staticvolume"); me.TD(me, 1, 0.8, e = makeXonoticSliderCheckBox(-1000000, 1, s, "Ambient:")); makeMulti(s, "snd_entchannel2volume"); me.TD(me, 1, 2, s); setDependentStringNotEqual(e, "volume", "0"); setDependentStringNotEqual(s, "volume", "0"); me.TR(me); me.TDempty(me, 0.2); s = makeXonoticDecibelsSlider(-20, 0, 0.5, "snd_worldchannel0volume"); me.TD(me, 1, 0.8, e = makeXonoticSliderCheckBox(-1000000, 1, s, "Info:")); makeMulti(s, "snd_csqcchannel0volume"); me.TD(me, 1, 2, s); setDependentStringNotEqual(e, "volume", "0"); setDependentStringNotEqual(s, "volume", "0"); me.TR(me); me.TDempty(me, 0.2); s = makeXonoticDecibelsSlider(-20, 0, 0.5, "snd_entchannel3volume"); makeMulti(s, "snd_playerchannel0volume snd_playerchannel3volume snd_csqcchannel3volume"); me.TD(me, 1, 0.8, e = makeXonoticSliderCheckBox(-1000000, 1, s, "Items:")); me.TD(me, 1, 2, s); setDependentStringNotEqual(e, "volume", "0"); setDependentStringNotEqual(s, "volume", "0"); me.TR(me); me.TDempty(me, 0.2); s = makeXonoticDecibelsSlider(-20, 0, 0.5, "snd_playerchannel6volume"); makeMulti(s, "snd_csqcchannel6volume"); me.TD(me, 1, 0.8, e = makeXonoticSliderCheckBox(-1000000, 1, s, "Pain:")); me.TD(me, 1, 2, s); setDependentStringNotEqual(e, "volume", "0"); setDependentStringNotEqual(s, "volume", "0"); me.TR(me); me.TDempty(me, 0.2); s = makeXonoticDecibelsSlider(-20, 0, 0.5, "snd_playerchannel7volume"); makeMulti(s, "snd_entchannel7volume"); me.TD(me, 1, 0.8, e = makeXonoticSliderCheckBox(-1000000, 1, s, "Player:")); me.TD(me, 1, 2, s); setDependentStringNotEqual(e, "volume", "0"); setDependentStringNotEqual(s, "volume", "0"); me.TR(me); me.TDempty(me, 0.2); s = makeXonoticDecibelsSlider(-20, 0, 0.5, "snd_entchannel4volume"); makeMulti(s, "snd_playerchannel4volume snd_entchannel6volume snd_csqcchannel4volume"); me.TD(me, 1, 0.8, e = makeXonoticSliderCheckBox(-1000000, 1, s, "Shots:")); me.TD(me, 1, 2, s); setDependentStringNotEqual(e, "volume", "0"); setDependentStringNotEqual(s, "volume", "0"); me.TR(me); me.TDempty(me, 0.2); s = makeXonoticDecibelsSlider(-20, 0, 0.5, "snd_playerchannel2volume"); me.TD(me, 1, 0.8, e = makeXonoticSliderCheckBox(-1000000, 1, s, "Voice:")); me.TD(me, 1, 2, s); setDependentStringNotEqual(e, "volume", "0"); setDependentStringNotEqual(s, "volume", "0"); me.TR(me); me.TDempty(me, 0.2); s = makeXonoticDecibelsSlider(-20, 0, 0.5, "snd_playerchannel1volume"); makeMulti(s, "snd_playerchannel5volume snd_entchannel1volume snd_entchannel5volume"); me.TD(me, 1, 0.8, e = makeXonoticSliderCheckBox(-1000000, 1, s, "Weapons:")); me.TD(me, 1, 2, s); setDependentStringNotEqual(e, "volume", "0"); setDependentStringNotEqual(s, "volume", "0"); me.TR(me); me.gotoRC(me, 0, 3.5); me.setFirstColumn(me, me.currentColumn); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Frequency:")); me.TD(me, 1, 2, e = makeXonoticTextSlider("snd_speed")); e.addValue(e, "8 kHz", "8000"); e.addValue(e, "11.025 kHz", "11025"); e.addValue(e, "16 kHz", "16000"); e.addValue(e, "22.05 kHz", "22050"); e.addValue(e, "24 kHz", "24000"); e.addValue(e, "32 kHz", "32000"); e.addValue(e, "44.1 kHz", "44100"); e.addValue(e, "48 kHz", "48000"); e.configureXonoticTextSliderValues(e); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Channels:")); me.TD(me, 1, 2, e = makeXonoticTextSlider("snd_channels")); e.addValue(e, "Mono", "1"); e.addValue(e, "Stereo", "2"); e.addValue(e, "2.1", "3"); e.addValue(e, "3.1", "4"); e.addValue(e, "4.1", "5"); e.addValue(e, "5.1", "6"); e.addValue(e, "6.1", "7"); e.addValue(e, "7.1", "8"); e.configureXonoticTextSliderValues(e); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "snd_swapstereo", "Swap Stereo")); setDependent(e, "snd_channels", 1.5, 0.5); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "snd_spatialization_control", "Headphone friendly mode")); setDependent(e, "snd_channels", 1.5, 0.5); me.TR(me); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Spatial voices:")); me.TD(me, 1, 2/3, e = makeXonoticRadioButton(1, "cl_voice_directional", "0", "None")); me.TD(me, 1, 2/3, e = makeXonoticRadioButton(1, "cl_voice_directional", "2", "Taunts")); me.TD(me, 1, 2/3, e = makeXonoticRadioButton(1, "cl_voice_directional", "1", "All")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, "Taunt range:")); setDependent(e, "cl_voice_directional", 0.5, -0.5); me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_voice_directional_taunt_attenuation")); e.addValue(e, "Very short", "3"); e.addValue(e, "Short", "2"); e.addValue(e, "Normal", "0.5"); e.addValue(e, "Long", "0.25"); e.addValue(e, "Full", "0.015625"); e.configureXonoticTextSliderValues(e); setDependent(e, "cl_voice_directional", 0.5, -0.5); me.TR(me); sl = makeXonoticSlider(0.15, 1, 0.05, "cl_autotaunt"); sl.valueDisplayMultiplier = 100; sl.valueDigits = 0; me.TD(me, 1, 1, e = makeXonoticSliderCheckBox(0, 1, sl, "Automatic taunts")); if(sl.value != e.savedValue) e.savedValue = 0.65; // default me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, "Frequency:")); me.TD(me, 1, 2, sl); me.TR(me); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Time warning:")); me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_sound_maptime_warning")); e.addValue(e, "None", "0"); e.addValue(e, "1 minute", "1"); e.addValue(e, "5 minutes", "2"); e.addValue(e, "Both", "3"); e.configureXonoticTextSliderValues(e); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_hitsound", "Hit indicator")); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 0, "menu_sounds", "Menu sounds")); me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, me.columns, makeXonoticCommandButton("Apply immediately", '0 0 0', "snd_restart; sendcvar cl_hitsound; sendcvar cl_autotaunt; sendcvar cl_voice_directional; sendcvar cl_voice_directional_taunt_attenuation", COMMANDBUTTON_APPLY)); }
void XonoticServerInfoDialog_fill(entity me) { entity e; me.TR(me); me.TD(me, 1, me.columns, e = makeXonoticTextLabel(0.5, "")); e.colorL = SKINCOLOR_SERVERINFO_NAME; e.allowCut = 1; me.nameLabel = e; me.TR(me); me.TD(me, 1, me.columns, e = makeXonoticTextLabel(0.5, "")); e.colorL = SKINCOLOR_SERVERINFO_IP; e.allowCut = 1; me.cnameLabel = e; me.TR(me); me.TD(me, 1, 5.5, e = makeXonoticTextLabel(0, _("Players:"))); me.TR(me); me.TD(me, me.rows - 4, 6, e = makeXonoticPlayerList()); me.rawPlayerList = e; me.gotoRC(me, 1, 6.25); me.setFirstColumn(me, me.currentColumn); me.TR(me); me.TD(me, 1, 1.75, e = makeXonoticTextLabel(0, _("Type:"))); me.TD(me, 1, 4.0, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.typeLabel = e; me.TR(me); me.TD(me, 1, 1.75, e = makeXonoticTextLabel(0, _("Map:"))); me.TD(me, 1, 4.0, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.mapLabel = e; me.TR(me); me.TD(me, 1, 1.75, e = makeXonoticTextLabel(0, _("Gameplay:"))); me.TD(me, 1, 4.0, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.pureLabel = e; me.TR(me); me.TD(me, 1, 1.75, e = makeXonoticTextLabel(0, _("Players:"))); me.TD(me, 1, 4.0, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.numPlayersLabel = e; me.TR(me); me.TD(me, 1, 1.75, e = makeXonoticTextLabel(0, _("Bots:"))); me.TD(me, 1, 4.0, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.numBotsLabel = e; me.TR(me); me.TD(me, 1, 1.75, e = makeXonoticTextLabel(0, _("Mod:"))); me.TD(me, 1, 4.0, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.modLabel = e; me.TR(me); me.TD(me, 1, 1.75, e = makeXonoticTextLabel(0, _("Version:"))); me.TD(me, 1, 4.0, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.versionLabel = e; me.TR(me); me.TD(me, 1, 1.75, e = makeXonoticTextLabel(0, _("Ping:"))); me.TD(me, 1, 4.0, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.pingLabel = e; me.TR(me); me.TD(me, 1, 1.75, e = makeXonoticTextLabel(0, _("CA:"))); me.TD(me, 1, 4.0, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.keyLabel = e; me.TR(me); me.TD(me, 1, 1.75, e = makeXonoticTextLabel(0, _("Key:"))); me.TD(me, 1, 4.0, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.idLabel = e; me.TR(me); me.TD(me, 1, 1.75, e = makeXonoticTextLabel(0, _("Encryption:"))); me.TD(me, 1, 4.0, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.encryptLabel = e; me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, me.columns - 6, e = makeXonoticButton(_("Close"), '0 0 0')); e.onClick = Dialog_Close; e.onClickEntity = me; me.TD(me, 1, me.columns - 6, e = makeXonoticButton(_("Join!"), '0 0 0')); e.onClick = Join_Click; e.onClickEntity = me; }
void XonoticEffectsSettingsTab_fill(entity me) { entity e, s; float n; me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Quality preset:"))); n = 5 + 2 * !!cvar("developer"); if(cvar("developer")) me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^OMG!")), '1 0 1', "exec effects-omg.cfg", 0)); me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^Low")), '0 0 0', "exec effects-low.cfg", 0)); me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^Medium")), '0 0 0', "exec effects-med.cfg", 0)); me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^Normal")), '0 0 0', "exec effects-normal.cfg", 0)); me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^High")), '0 0 0', "exec effects-high.cfg", 0)); me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^Ultra")), '0 0 0', "exec effects-ultra.cfg", 0)); if(cvar("developer")) me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton(ZCTX(_("PRE^Ultimate")), '0 0 0', "exec effects-ultimate.cfg", 0)); me.TR(me); me.TR(me); me.TD(me, 1, 1.1, e = makeXonoticTextLabel(0, _("Geometry detail:"))); me.TD(me, 1, 2, e = makeXonoticTextSlider("r_subdivisions_tolerance")); e.addValue(e, ZCTX(_("DET^Lowest")), "16"); e.addValue(e, ZCTX(_("DET^Low")), "8"); e.addValue(e, ZCTX(_("DET^Normal")), "4"); e.addValue(e, ZCTX(_("DET^Good")), "3"); e.addValue(e, ZCTX(_("DET^Best")), "2"); e.addValue(e, ZCTX(_("DET^Insane")), "1"); e.configureXonoticTextSliderValues(e); me.TR(me); me.TD(me, 1, 1.1, e = makeXonoticTextLabel(0, _("Antialiasing:"))); me.TD(me, 1, 2, e = makeXonoticTextSlider("vid_samples")); e.addValue(e, ZCTX(_("AA^Disabled")), "1"); e.addValue(e, _("2x"), "2"); e.addValue(e, _("4x"), "4"); e.configureXonoticTextSliderValues(e); me.TR(me); me.TR(me); me.TD(me, 1, 1.1, e = makeXonoticTextLabel(0, _("Texture resolution:"))); me.TD(me, 1, 2, e = makeXonoticPicmipSlider()); if(cvar("developer")) e.addValue(e, ZCTX(_("RES^Leet")), "1337"); e.addValue(e, ZCTX(_("RES^Lowest")), "2"); e.addValue(e, ZCTX(_("RES^Low")), "1"); e.addValue(e, ZCTX(_("RES^Normal")), "0"); e.addValue(e, ZCTX(_("RES^Good")), "-1"); e.addValue(e, ZCTX(_("RES^Best")), "-2"); e.configureXonoticTextSliderValues(e); me.TR(me); me.TDempty(me, 0.2); { // detect texture compression method float f; f = updateCompression(); switch(f) { case 0: break; case 1: me.TD(me, 1, 2.8, e = makeXonoticCheckBox(1, "r_texture_dds_load", _("Avoid lossy texture compression"))); break; case 2: me.TD(me, 1, 2.8, e = makeXonoticCheckBox(1, "r_texture_dds_load", _("Avoid lossy texture compression"))); makeMulti(e, "gl_texturecompression"); break; } } me.TR(me); me.TD(me, 1, 1.1, e = makeXonoticTextLabel(0, _("Anisotropy:"))); me.TD(me, 1, 2, e = makeXonoticTextSlider("gl_texture_anisotropy")); e.addValue(e, ZCTX(_("ANISO^Disabled")), "1"); e.addValue(e, _("2x"), "2"); e.addValue(e, _("4x"), "4"); e.addValue(e, _("8x"), "8"); e.addValue(e, _("16x"), "16"); e.configureXonoticTextSliderValues(e); me.TR(me); me.TR(me); me.TD(me, 1, 1.1, e = makeXonoticTextLabel(0, _("Particle quality:"))); me.TD(me, 1, 1.9, e = makeXonoticSlider(0.2, 1.0, 0.1, "cl_particles_quality")); me.TR(me); me.TD(me, 1, 1.1, e = makeXonoticTextLabel(0, _("Particle distance:"))); me.TD(me, 1, 1.9, e = makeXonoticSlider(500, 2000, 100, "r_drawparticles_drawdistance")); me.TR(me); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_decals", _("Decals"))); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 0.9, e = makeXonoticTextLabel(0, _("Distance:"))); setDependent(e, "cl_decals", 1, 1); me.TD(me, 1, 1.9, e = makeXonoticSlider(200, 500, 20, "r_drawdecals_drawdistance")); setDependent(e, "cl_decals", 1, 1); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 0.9, e = makeXonoticTextLabel(0, _("Time:"))); setDependent(e, "cl_decals", 1, 1); me.TD(me, 1, 1.9, e = makeXonoticSlider(1, 20, 1, "cl_decals_time")); setDependent(e, "cl_decals", 1, 1); me.gotoRC(me, 2, 3.5); me.setFirstColumn(me, me.currentColumn); me.TD(me, 1, 1.2, e = makeXonoticCheckBox(1, "mod_q3bsp_nolightmaps", _("Use lightmaps"))); me.TD(me, 1, 1.2, e = makeXonoticCheckBox(0, "r_glsl_deluxemapping", _("Deluxe mapping"))); setDependentAND(e, "vid_gl20", 1, 1, "mod_q3bsp_nolightmaps", 0, 0); me.TD(me, 1, 0.6, e = makeXonoticCheckBox(0, "r_shadow_gloss", _("Gloss"))); setDependentAND3(e, "vid_gl20", 1, 1, "r_glsl_deluxemapping", 1, 2, "mod_q3bsp_nolightmaps", 0, 0); me.TR(me); me.TD(me, 1, 1.2, e = makeXonoticCheckBox(0, "r_glsl_offsetmapping", _("Offset mapping"))); setDependent(e, "vid_gl20", 1, 1); me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "r_glsl_offsetmapping_reliefmapping", _("Relief mapping"))); setDependentAND(e, "vid_gl20", 1, 1, "r_glsl_offsetmapping", 1, 1); me.TR(me); me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_water", _("Reflections:"))); setDependent(e, "vid_gl20", 1, 1); me.TD(me, 1, 2, e = makeXonoticTextSlider("r_water_resolutionmultiplier")); e.addValue(e, _("Blurred"), "0.25"); e.addValue(e, ZCTX(_("REFL^Good")), "0.5"); e.addValue(e, _("Sharp"), "1"); e.configureXonoticTextSliderValues(e); setDependentAND(e, "vid_gl20", 1, 1, "r_water", 1, 1); me.TR(me); if(cvar("developer")) me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(3, 0, "r_showsurfaces", _("Show surfaces"))); me.TR(me); me.TD(me, 1, 3, e = makeXonoticRadioButton(1, string_null, string_null, _("No dynamic lighting"))); me.TR(me); me.TD(me, 1, 3, e = makeXonoticRadioButton(1, "gl_flashblend", string_null, _("Flash blend approximation"))); me.TR(me); me.TD(me, 1, 2, e = makeXonoticRadioButton(1, "r_shadow_realtime_dlight", string_null, _("Realtime dynamic lighting"))); me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_shadow_realtime_dlight_shadows", _("Shadows"))); setDependent(e, "r_shadow_realtime_dlight", 1, 1); me.TR(me); me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "r_shadow_realtime_world", _("Realtime world lighting"))); me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_shadow_realtime_world_shadows", _("Shadows"))); setDependent(e, "r_shadow_realtime_world", 1, 1); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "r_shadow_usenormalmap", _("Use normal maps"))); setDependentOR(e, "r_shadow_realtime_dlight", 1, 1, "r_shadow_realtime_world", 1, 1); me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_shadow_shadowmapping", _("Soft shadows"))); setDependentWeird(e, someShadowCvarIsEnabled); me.TR(me); me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_coronas", _("Coronas"))); me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "r_coronas_occlusionquery", _("Use Occlusion Queries"))); me.TR(me); me.TD(me, 1, 1.2, e = makeXonoticCheckBox(0, "r_bloom", _("Bloom"))); setDependent(e, "r_hdr", 0, 0); me.TD(me, 1, 1.8, e = makeXonoticCheckBoxEx(2, 0, "r_hdr", _("High Dynamic Range (HDR)"))); me.TR(me); s = makeXonoticSlider(0.1, 1, 0.1, "r_motionblur"); me.TD(me, 1, 1, e = makeXonoticSliderCheckBox(0, 1, s, _("Motion blur:"))); if(s.value != e.savedValue) e.savedValue = 0.5; // default me.TD(me, 1, 2, s); me.TR(me); s = makeXonoticSlider(0.1, 1, 0.1, "r_damageblur"); me.TD(me, 1, 1, e = makeXonoticSliderCheckBox(0, 1, s, _("Damage blur:"))); if(s.value != e.savedValue) e.savedValue = 0.4; // default me.TD(me, 1, 2, s); me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, me.columns, makeXonoticCommandButton(_("Apply immediately"), '0 0 0', "vid_restart", COMMANDBUTTON_APPLY)); }
void XonoticInputSettingsTab_fill(entity me) { entity e; entity kb; me.TR(me); me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Key bindings:"))); me.TR(me); me.TD(me, me.rows - 4, 3.3, kb = makeXonoticKeyBinder()); me.gotoRC(me, me.rows - 3, 0); me.TR(me); me.TD(me, 1, 1.1, e = makeXonoticButton(_("Change key..."), '0 0 0')); e.onClick = KeyBinder_Bind_Change; e.onClickEntity = kb; kb.keyGrabButton = e; me.TD(me, 1, 1.1, e = makeXonoticButton(_("Edit..."), '0 0 0')); e.onClick = KeyBinder_Bind_Edit; e.onClickEntity = kb; kb.userbindEditButton = e; kb.userbindEditDialog = main.userbindEditDialog; main.userbindEditDialog.keybindBox = kb; me.TD(me, 1, 1.1, e = makeXonoticButton(_("Clear"), '0 0 0')); e.onClick = KeyBinder_Bind_Clear; e.onClickEntity = kb; me.gotoRC(me, 0, 3.5); me.setFirstColumn(me, me.currentColumn); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Sensitivity:"))); me.TD(me, 1, 2, e = makeXonoticSlider(1, 32, 0.2, "sensitivity")); me.TR(me); if(cvar("menu_mouse_absolute") == 0) // TODO remove this entirely later { me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("UI mouse speed:"))); me.TD(me, 1, 2, e = makeXonoticSlider(0.2, 4.0, 0.1, "menu_mouse_speed")); } me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "m_filter", _("Mouse filter"))); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(1.022, "m_pitch", _("Invert mouse"))); me.TR(me); if(cvar_type("joy_enable") & CVAR_TYPEFLAG_ENGINE) me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "joy_enable", _("Use joystick input"))); else if(cvar_type("joystick") & CVAR_TYPEFLAG_ENGINE) me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "joystick", _("Use joystick input"))); me.TR(me); if(cvar_type("vid_dgamouse") & CVAR_TYPEFLAG_ENGINE) me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "vid_dgamouse", _("Turn off OS mouse acceleration"))); else if(cvar_type("apple_mouse_noaccel") & CVAR_TYPEFLAG_ENGINE) me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "apple_mouse_noaccel", _("Turn off OS mouse acceleration"))); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "con_closeontoggleconsole", _("\"enter console\" also closes"))); me.TR(me); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(1, "cl_movement_track_canjump", _("Holding jump key keeps jumping"))); me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, me.columns, makeXonoticCommandButton(_("Apply immediately"), '0 0 0', "sendcvar cl_movement_track_canjump", COMMANDBUTTON_APPLY)); }
void NexuizPlayerSettingsTab_fill(entity me) { entity e, pms, sl, label, e0, box; float i, r, m, n; me.TR(me); me.TD(me, 1, 0.5, me.playerNameLabel = makeNexuizTextLabel(0, "Name:")); me.playerNameLabelAlpha = me.playerNameLabel.alpha; me.TD(me, 1, 2.5, label = makeNexuizTextLabel(0, string_null)); label.allowCut = 1; label.allowColors = 1; label.alpha = 1; me.TR(me); me.TD(me, 1, 3.0, box = makeNexuizInputBox(1, "_cl_name")); box.forbiddenCharacters = "\r\n\\\"$"; // don't care, isn't getting saved box.maxLength = -63; // negativ means encoded length in bytes label.textEntity = box; me.TR(me); me.TD(me, 5, 1, e = makeNexuizColorpicker(box)); me.TD(me, 5, 2, e = makeNexuizCharmap(box)); me.TR(me); me.TR(me); me.TR(me); me.TR(me); me.TR(me); me.TR(me); me.gotoRC(me, 8, 0.0); pms = makeNexuizPlayerModelSelector(); me.TD(me, 1, 0.6, e = makeNexuizTextLabel(1, "Model:")); me.TD(me, 1, 0.3, e = makeNexuizButton("<<", '0 0 0')); e.onClick = PlayerModelSelector_Prev_Click; e.onClickEntity = pms; me.TD(me, me.rows - me.currentRow - 1, 1.8, pms); me.TD(me, 1, 0.3, e = makeNexuizButton(">>", '0 0 0')); e.onClick = PlayerModelSelector_Next_Click; e.onClickEntity = pms; me.TR(me); r = me.currentRow; m = me.rows - r - 2; n = 16 - !cvar("developer"); m = m / (n - 1); for(i = 0; i < n; ++i) { me.gotoRC(me, r + i * m, 0.1); me.TDNoMargin(me, m, 0.2, e = makeNexuizColorButton(1, 0, i), '0 1 0'); } for(i = 0; i < n; ++i) { me.gotoRC(me, r + i * m, 0.4); me.TDNoMargin(me, m, 0.2, e = makeNexuizColorButton(2, 1, i), '0 1 0'); } me.gotoRC(me, 0, 3.5); me.setFirstColumn(me, me.currentColumn); me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Field of view:")); me.TD(me, 1, 2, e = makeNexuizSlider(60, 130, 1, "fov")); me.TR(me); sl = makeNexuizSlider(0.45, 0.75, 0.01, "cl_bobcycle"); me.TD(me, 1, 1, e = makeNexuizSliderCheckBox(0, 1, sl, "View bobbing:")); makeMulti(sl, "cl_bob2cycle"); me.TD(me, 1, 2, sl); me.TR(me); me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Zoom factor:")); me.TD(me, 1, 2, e = makeNexuizSlider(2, 16, 0.5, "cl_zoomfactor")); me.TR(me); sl = makeNexuizSlider(1, 8, 0.5, "cl_zoomspeed"); me.TD(me, 1, 1, e = makeNexuizSliderCheckBox(-1, 1, sl, "Zoom speed:")); me.TD(me, 1, 2, sl); me.TR(me); me.TD(me, 1, 1.5, e = makeNexuizButton("Weapon settings...", '0 0 0')); e.onClick = DialogOpenButton_Click; e.onClickEntity = main.weaponsDialog; me.TD(me, 1, 1.5, e0 = makeNexuizTextLabel(0, string_null)); e0.textEntity = main.weaponsDialog; e0.allowCut = 1; me.TR(me); me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Crosshair:")); me.TD(me, 1, 2, e = makeNexuizCheckBox(0, "crosshair_per_weapon", "Per weapon")); me.TR(me); me.TDempty(me, 0.2); for(i = 1; i <= 10; ++i) { me.TDNoMargin(me, 1, 2 / 10, e = makeNexuizCrosshairButton(3, i), '1 1 0'); setDependent(e, "crosshair_per_weapon", 0, 0); } // show a larger preview of the selected crosshair me.TDempty(me, 0.2); me.TDNoMargin(me, 2, 2 / 5, e = makeNexuizCrosshairButton(4, -1), '1 1 0'); // crosshair -1 makes this a preview setDependent(e, "crosshair_per_weapon", 0, 0); me.TR(me); me.TDempty(me, 0.2); for(i = 11; i <= 20; ++i) { me.TDNoMargin(me, 1, 2 / 10, e = makeNexuizCrosshairButton(3, i), '1 1 0'); setDependent(e, "crosshair_per_weapon", 0, 0); } me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Crosshair size:")); me.TD(me, 1, 1.8, e = makeNexuizSlider(0.10, 1.5, 0.05, "crosshair_size")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Crosshair alpha:")); me.TD(me, 1, 1.8, e = makeNexuizSlider(0, 1, 0.1, "crosshair_alpha")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Crosshair color:")); me.TD(me, 2, 1.8, e = makeNexuizColorpickerString("crosshair_color", "crosshair_color")); setDependent(e, "crosshair_color_per_weapon", 0, 0); me.TR(me); me.TDempty(me, 0.3); me.TD(me, 1, 0.7, e = makeNexuizCheckBox(0, "crosshair_color_per_weapon", "Per weapon")); me.TR(me); me.TD(me, 1, 3, e = makeNexuizCheckBox(0, "crosshair_dot", "Enable centered dot")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 0.5, e = makeNexuizTextLabel(0, "Size:")); me.TD(me, 1, 0.9, e = makeNexuizSlider(0.2, 2, 0.1, "crosshair_dot_size")); setDependent(e, "crosshair_dot", 1, 1); me.TD(me, 1, 0.5, e = makeNexuizTextLabel(0, "Alpha:")); me.TD(me, 1, 0.9, e = makeNexuizSlider(0.10, 1, 0.1, "crosshair_dot_alpha")); setDependent(e, "crosshair_dot", 1, 1); me.TR(me); me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Hit test:")); me.TD(me, 1, 2/3, e = makeNexuizRadioButton(5, "crosshair_hittest", "0", "None")); me.TD(me, 1, 2/3, e = makeNexuizRadioButton(5, "crosshair_hittest", "1", "TrueAim")); me.TD(me, 1, 2/3, e = makeNexuizRadioButton(5, "crosshair_hittest", "1.25", "Enemies")); me.TR(me); me.TDempty(me, 0.4); me.TD(me, 1, 2.2, e = makeNexuizButton("Waypoints setup...", '0 0 0')); e.onClick = DialogOpenButton_Click; e.onClickEntity = main.waypointDialog; me.TDempty(me, 0.5); me.TR(me); me.TDempty(me, 0.4); me.TD(me, 1, 2.2, e = makeNexuizButton("Enter HUD editor", '0 0 0')); e.onClick = HUDSetup_Join_Click; e.onClickEntity = me; me.TDempty(me, 0.5); me.TR(me); me.TR(me); #ifdef ALLOW_FORCEMODELS me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Force models:")); me.TD(me, 1, 2/3, e = makeNexuizRadioButton(6, string_null, string_null, "None")); me.TD(me, 1, 2/3, e = makeNexuizRadioButton(6, "cl_forceplayermodelsfromnexuiz", string_null, "Custom")); me.TD(me, 1, 2/3, e = makeNexuizRadioButton(6, "cl_forceplayermodels", string_null, "All")); #endif me.TD(me, 1, 3, e = makeNexuizCheckBox(0, "cl_gentle", "Disable gore effects")); me.TR(me); me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Gibs:")); me.TD(me, 1, 2, e = makeNexuizTextSlider("cl_nogibs")); e.addValue(e, "None", "1"); e.addValue(e, "Few", "0.75"); e.addValue(e, "Many", "0.5"); e.addValue(e, "Lots", "0"); e.configureNexuizTextSliderValues(e); setDependent(e, "cl_gentle", 0, 0); me.TR(me); me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Damage splash:")); me.TD(me, 1, 2, e = makeNexuizSlider(0, 1, 0.05, "hud_damage")); me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, me.columns, makeNexuizCommandButton("Apply immediately", '0 0 0', "color -1 -1;name \"$_cl_name\";cl_cmd sendcvar cl_weaponpriority;sendcvar cl_zoomfactor;sendcvar cl_zoomspeed;sendcvar cl_autoswitch;sendcvar cl_shownames;sendcvar cl_forceplayermodelsfromnexuiz;sendcvar cl_forceplayermodels;playermodel $_cl_playermodel;playerskin $_cl_playerskin", COMMANDBUTTON_APPLY)); }
void XonoticHUDPowerupsDialog_fill(entity me) { entity e; string panelname = "powerups"; DIALOG_HUDPANEL_COMMON(); me.TR(me); me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_powerups_progressbar", _("Enable status bar"))); me.TR(me); me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Status bar alignment:"))); setDependent(e, "hud_panel_powerups_progressbar", 1, 1); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_powerups_baralign", "0", _("Left"))); setDependent(e, "hud_panel_powerups_progressbar", 1, 1); me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_powerups_baralign", "1", _("Right"))); setDependent(e, "hud_panel_powerups_progressbar", 1, 1); me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_powerups_baralign", "2", _("Inward"))); setDependent(e, "hud_panel_powerups_progressbar", 1, 1); me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_powerups_baralign", "3", _("Outward"))); setDependent(e, "hud_panel_powerups_progressbar", 1, 1); me.TR(me); me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Icon alignment:"))); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_powerups_iconalign", "0", _("Left"))); me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_powerups_iconalign", "1", _("Right"))); me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_powerups_iconalign", "2", _("Inward"))); me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_powerups_iconalign", "3", _("Outward"))); me.TR(me); me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_powerups_flip", _("Flip strength and shield positions"))); }
void XonoticHUDModIconsDialog_fill(entity me) { entity e; string panelname = "modicons"; float i; me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_panel_modicons", "Enable panel")); me.TR(me); me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, "Background:")); me.TD(me, 1, 1.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_bg")))); e.addValue(e, "Default", ""); e.addValue(e, "Disable", "0"); e.addValue(e, strzone(strcat("border_", panelname)), strzone(strcat("border_", panelname))); e.configureXonoticTextSliderValues(e); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Color:")); me.TD(me, 2, 2.4, e = makeXonoticColorpickerString(strzone(strcat("hud_panel_", panelname, "_bg_color")))); setDependentStringNotEqual(e, strzone(strcat("hud_panel_", panelname, "_bg_color")), ""); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticCheckBoxString("", "1 1 1", strzone(strcat("hud_panel_", panelname, "_bg_color")), "Use default")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Border size:")); me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_bg_border")))); e.addValue(e, "Default", ""); e.addValue(e, "Disable", "0"); for(i = 1; i <= 10; ++i) e.addValue(e, strzone(ftos_decimals(i * 2, 0)), strzone(ftos(i * 2))); e.configureXonoticTextSliderValues(e); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Alpha:")); me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_bg_alpha")))); e.addValue(e, "Default", ""); for(i = 1; i <= 10; ++i) e.addValue(e, strzone(ftos_decimals(i/10, 1)), strzone(ftos(i/10))); e.configureXonoticTextSliderValues(e); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Team Color:")); me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_bg_color_team")))); e.addValue(e, "Default", ""); e.addValue(e, "Disable", "0"); for(i = 1; i <= 10; ++i) e.addValue(e, strzone(ftos_decimals(i/10, 1)), strzone(ftos(i/10))); e.configureXonoticTextSliderValues(e); me.TR(me); me.TDempty(me, 0.4); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_configure_teamcolorforced", "Test the team color in HUD configure mode")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Padding:")); me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_bg_padding")))); e.addValue(e, "Default", ""); for(i = 0; i <= 10; ++i) e.addValue(e, strzone(ftos_decimals(i - 5, 0)), strzone(ftos(i - 5))); e.configureXonoticTextSliderValues(e); }
void fillNexuizServerCreateTab(entity me) { entity e, e0; float n; me.TR(me); n = 6; me.TD(me, 1, me.columns / n, e = makeNexuizGametypeButton(1, "g_dm", "DM")); e0 = e; me.TD(me, 1, me.columns / n, e = makeNexuizGametypeButton(1, "g_lms", "LMS")); if(e.checked) e0 = NULL; me.TD(me, 1, me.columns / n, e = makeNexuizGametypeButton(1, "g_arena", "Arena")); if(e.checked) e0 = NULL; me.TD(me, 1, me.columns / n, e = makeNexuizGametypeButton(1, "g_runematch", "Runematch")); if(e.checked) e0 = NULL; me.TD(me, 1, me.columns / n, e = makeNexuizGametypeButton(1, "g_race", "Race")); if(e.checked) e0 = NULL; me.TD(me, 1, me.columns / n, e = makeNexuizGametypeButton(1, "g_cts", "Race CTS")); if(e.checked) e0 = NULL; me.TR(me); n = 8; me.TD(me, 1, me.columns / n, e = makeNexuizGametypeButton(1, "g_tdm", "TDM")); if(e.checked) e0 = NULL; me.TD(me, 1, me.columns / n, e = makeNexuizGametypeButton(1, "g_ctf", "CTF")); if(e.checked) e0 = NULL; me.TD(me, 1, me.columns / n, e = makeNexuizGametypeButton(1, "g_domination", "Domination")); if(e.checked) e0 = NULL; me.TD(me, 1, me.columns / n, e = makeNexuizGametypeButton(1, "g_keyhunt", "Key Hunt")); if(e.checked) e0 = NULL; me.TD(me, 1, me.columns / n, e = makeNexuizGametypeButton(1, "g_assault", "Assault")); if(e.checked) e0 = NULL; me.TD(me, 1, me.columns / n, e = makeNexuizGametypeButton(1, "g_onslaught", "Onslaught")); if(e.checked) e0 = NULL; me.TD(me, 1, me.columns / n, e = makeNexuizGametypeButton(1, "g_nexball", "Nexball")); if(e.checked) e0 = NULL; me.TD(me, 1, me.columns / n, e = makeNexuizGametypeButton(1, "g_freeze", "FreezeTag")); if(e.checked) e0 = NULL; if(e0) { //print("NO CHECK\n"); e0.setChecked(e0, 1); } me.TR(me); me.TR(me); me.mapListBox = makeNexuizMapList(); me.TD(me, 1, 3, e = makeNexuizTextLabel(0, "Map list:")); makeCallback(e, me.mapListBox, me.mapListBox.refilterCallback); me.TR(me); me.TD(me, me.rows - 7, 3, me.mapListBox); me.gotoRC(me, me.rows - 3, 0); me.TDempty(me, 0.5); me.TD(me, 1, 1, e = makeNexuizButton("All", '0 0 0')); e.onClick = MapList_All; e.onClickEntity = me.mapListBox; me.TD(me, 1, 1, e = makeNexuizButton("None", '0 0 0')); e.onClick = MapList_None; e.onClickEntity = me.mapListBox; me.TDempty(me, 0.5); me.gotoRC(me, 3, 3.5); me.setFirstColumn(me, me.currentColumn); me.TD(me, 1, 3, e = makeNexuizTextLabel(0, "Match settings:")); me.TR(me); me.sliderTimelimit = makeNexuizSlider(1.0, 60.0, 0.5, "timelimit_override"); me.TD(me, 1, 1, e = makeNexuizSliderCheckBox(0, 1, me.sliderTimelimit, "Time limit:")); me.TD(me, 1, 2, me.sliderTimelimit); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 2.8, e = makeNexuizSliderCheckBox(-1, 0, me.sliderTimelimit, "Use map specified default")); me.TR(me); me.sliderFraglimit = makeNexuizSlider(1.0, 2000.0, 5, "fraglimit_override"); me.TD(me, 1, 1, e = makeNexuizSliderCheckBox(0, 1, me.sliderFraglimit, "Point limit:")); me.checkboxFraglimit = e; me.TD(me, 1, 2, me.sliderFraglimit); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 2.8, e = makeNexuizSliderCheckBox(-1, 0, me.sliderFraglimit, "Use map specified default")); me.checkboxFraglimitMapinfo = e; me.TR(me); me.TR(me); me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Player slots:")); me.TD(me, 1, 2, makeNexuizSlider(1, 32, 1, "menu_maxplayers")); me.TR(me); me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Number of bots:")); me.TD(me, 1, 2, makeNexuizSlider(0, 9, 1, "bot_number")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 0.8, e = makeNexuizTextLabel(0, "Bot skill:")); setDependent(e, "bot_number", 0, -1); me.TD(me, 1, 2, e = makeNexuizTextSlider("skill")); e.addValue(e, "Botlike", "0"); e.addValue(e, "Beginner", "4"); e.addValue(e, "You will win", "8"); e.addValue(e, "You can win", "12"); e.addValue(e, "You might win", "16"); e.addValue(e, "Advanced", "20"); e.addValue(e, "Expert", "24"); e.addValue(e, "Pro", "28"); e.addValue(e, "Assassin", "32"); e.addValue(e, "Unhuman", "36"); e.addValue(e, "Godlike", "40"); e.configureNexuizTextSliderValues(e); setDependent(e, "bot_number", 0, -1); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 0.8, e = makeNexuizTextLabel(0, "Bot names:")); me.TD(me, 1, 0.7, e = makeNexuizInputBox(1, "bot_prefix")); setDependent(e, "bot_number", 0, -1); me.TD(me, 1, 0.6, e = makeNexuizTextLabel(0.5, "Shadow")); setDependent(e, "bot_number", 0, -1); me.TD(me, 1, 0.7, e = makeNexuizInputBox(1, "bot_suffix")); setDependent(e, "bot_number", 0, -1); me.TR(me); me.TR(me); me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Map voting:")); me.TD(me, 1, 2, e = makeNexuizTextSlider("g_maplist_votable")); e.addValue(e, "No voting", "0"); e.addValue(e, "2 choices", "2"); e.addValue(e, "3 choices", "3"); e.addValue(e, "4 choices", "4"); e.addValue(e, "5 choices", "5"); e.addValue(e, "6 choices", "6"); e.addValue(e, "7 choices", "7"); e.addValue(e, "8 choices", "8"); e.addValue(e, "9 choices", "9"); e.configureNexuizTextSliderValues(e); me.TR(me); me.TD(me, 1, 3, e = makeNexuizCheckBoxEx(0.5, 0, "sv_vote_simple_majority_factor", "Simple majority wins vcall")); me.TR(me); me.TR(me); me.TDempty(me, 0.5); me.TD(me, 1, 2, e = makeNexuizButton("Advanced settings...", '0 0 0')); e.onClick = DialogOpenButton_Click; e.onClickEntity = main.advancedDialog; main.advancedDialog.refilterEntity = me.mapListBox; me.TR(me); me.TR(me); me.TD(me, 1, 1, e = makeNexuizButton("Mutators...", '0 0 0')); e.onClick = DialogOpenButton_Click; e.onClickEntity = main.mutatorsDialog; main.mutatorsDialog.refilterEntity = me.mapListBox; me.TD(me, 1, 2, e0 = makeNexuizTextLabel(0, string_null)); e0.textEntity = main.mutatorsDialog; e0.allowCut = 1; me.gotoRC(me, me.rows - 1, 0); //me.TD(me, 1, 2, e = makeNexuizModButton("Multiplayer_Create")); me.TD(me, 1, me.columns, e = makeNexuizButton("Start Multiplayer!", '0 0 0')); e.onClick = MapList_LoadMap; e.onClickEntity = me.mapListBox; me.mapListBox.startButton = e; me.gameTypeChangeNotify(me); }
void NexuizServerListTab_fill(entity me) { entity e, slist, btn; slist = makeNexuizServerList(); me.TR(me); me.TD(me, 1, 0.4, e = makeNexuizTextLabel(0, "Filter:")); me.TD(me, 1, 0.6, btn = makeNexuizButton("Clear", '0 0 0')); btn.onClick = InputBox_Clear_Click; me.TD(me, 1, me.columns - 0.6 * 4 - 0.4, e = makeNexuizInputBox(0, string_null)); e.onChange = ServerList_Filter_Change; e.onChangeEntity = slist; btn.onClickEntity = e; slist.controlledTextbox = e; me.TD(me, 1, 0.6, e = makeNexuizCheckBox(0, "menu_slist_showempty", "Empty")); slist.filterShowEmpty = e.checked; e.onClickEntity = slist; e.onClick = ServerList_ShowEmpty_Click; me.TD(me, 1, 0.6, e = makeNexuizCheckBox(0, "menu_slist_showfull", "Full")); slist.filterShowFull = e.checked; e.onClickEntity = slist; e.onClick = ServerList_ShowFull_Click; me.TD(me, 1, 0.6, e = makeNexuizCheckBox(0, "net_slist_pause", "Pause")); me.TR(me); me.TD(me, 1, 1, slist.sortButton1 = makeNexuizButton(string_null, '0 0 0')); me.TD(me, 1, 1, slist.sortButton2 = makeNexuizButton(string_null, '0 0 0')); me.TD(me, 1, 1, slist.sortButton3 = makeNexuizButton(string_null, '0 0 0')); me.TD(me, 1, 1, slist.sortButton4 = makeNexuizButton(string_null, '0 0 0')); me.TD(me, 1, 1, slist.sortButton5 = makeNexuizButton(string_null, '0 0 0')); me.TR(me); me.TD(me, me.rows - 4, me.columns, slist); me.gotoRC(me, me.rows - 2, 0); me.TD(me, 1, 0.6, e = makeNexuizTextLabel(0, "Address:")); me.TD(me, 1, 2.9, e = makeNexuizInputBox(0, string_null)); e.onEnter = ServerList_Connect_Click; e.onEnterEntity = slist; slist.ipAddressBox = e; me.TD(me, 1, 1.5, e = makeNexuizButton("", '0 0 0')); e.onClick = ServerList_Favorite_Click; e.onClickEntity = slist; slist.favoriteButton = e; me.TD(me, 1, 1.5, e = makeNexuizButton("Info", '0 0 0')); e.onClick = ServerList_Info_Click; e.onClickEntity = slist; slist.infoButton = e; me.TR(me); me.TD(me, 1, me.columns, e = makeNexuizButton("Join!", '0 0 0')); e.onClick = ServerList_Connect_Click; e.onClickEntity = slist; slist.connectButton = e; }
void fillNexuizPlayerSettingsTab(entity me) { entity e, pms, sl, label, e0, box; float i, r, m, n; me.TR(me); me.TD(me, 1, 0.5, me.playerNameLabel = makeNexuizTextLabel(0, "Name:")); me.playerNameLabelAlpha = me.playerNameLabel.alpha; me.TD(me, 1, 2.5, label = makeNexuizTextLabel(0, string_null)); label.allowCut = 1; label.allowColors = 1; label.alpha = 1; me.TR(me); me.TD(me, 1, 3.0, box = makeNexuizInputBox(1, "_cl_name")); box.forbiddenCharacters = "\r\n\\\"$"; // don't care, isn't getting saved box.maxLength = 63; label.textEntity = box; me.TR(me); me.TD(me, 5, 1, e = makeNexuizColorpicker(box)); me.TD(me, 5, 2, e = makeNexuizCharmap(box)); me.TR(me); me.TR(me); me.TR(me); me.TR(me); me.TR(me); me.TR(me); me.gotoRC(me, 8, 0.0); pms = makeNexuizPlayerModelSelector(); me.TD(me, 1, 0.6, e = makeNexuizTextLabel(1, "Model:")); me.TD(me, 1, 0.3, e = makeNexuizButton("<<", '0 0 0')); e.onClick = PlayerModelSelector_Prev_Click; e.onClickEntity = pms; me.TD(me, me.rows - me.currentRow - 1, 1.8, pms); me.TD(me, 1, 0.3, e = makeNexuizButton(">>", '0 0 0')); e.onClick = PlayerModelSelector_Next_Click; e.onClickEntity = pms; me.TR(me); r = me.currentRow; m = me.rows - r - 2; n = 16 - !cvar("developer"); m = m / (n - 1); for(i = 0; i < n; ++i) { me.gotoRC(me, r + i * m, 0.1); me.TDNoMargin(me, m, 0.2, e = makeNexuizColorButton(1, 0, i), '0 1 0'); } for(i = 0; i < n; ++i) { me.gotoRC(me, r + i * m, 0.4); me.TDNoMargin(me, m, 0.2, e = makeNexuizColorButton(2, 1, i), '0 1 0'); } me.gotoRC(me, 0, 3.5); me.setFirstColumn(me, me.currentColumn); me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Field of View:")); me.TD(me, 1, 2, e = makeNexuizSlider(60, 130, 1, "fov")); me.TR(me); sl = makeNexuizSlider(0.45, 0.75, 0.01, "cl_bobcycle"); me.TD(me, 1, 1, e = makeNexuizSliderCheckBox(0, 1, sl, "View bobbing:")); me.TD(me, 1, 2, sl); me.TR(me); me.TR(me); me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Zoom Factor:")); me.TD(me, 1, 2, e = makeNexuizSlider(2, 16, 0.5, "cl_zoomfactor")); me.TR(me); sl = makeNexuizSlider(1, 8, 0.5, "cl_zoomspeed"); me.TD(me, 1, 1, e = makeNexuizSliderCheckBox(-1, 1, sl, "Zoom speed:")); me.TD(me, 1, 2, sl); me.TR(me); me.TR(me); me.TD(me, 1, 1.5, e = makeNexuizButton("Weapon settings...", '0 0 0')); e.onClick = DialogOpenButton_Click; e.onClickEntity = main.weaponsDialog; me.TD(me, 1, 1.5, e0 = makeNexuizTextLabel(0, string_null)); e0.textEntity = main.weaponsDialog; e0.allowCut = 1; me.TR(me); me.TR(me); me.TD(me, 1, 2, e = makeNexuizCheckBox(0, "crosshair_per_weapon", "Per weapon crosshairs")); me.TD(me, 1, 1.3, e = makeNexuizCheckBox(1, "crosshair_color_override", "& crosshair colors")); setDependent(e, "crosshair_per_weapon", 1, 1); me.TR(me); me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Crosshair:")); for(i = 1; i <= 10; ++i) { me.TDNoMargin(me, 1, 2 / 10, e = makeNexuizCrosshairButton(3, i), '1 1 0'); setDependent(e, "crosshair_per_weapon", 0, 0); } me.TR(me); me.TDempty(me, 1); for(i = 11; i <= 20; ++i) { me.TDNoMargin(me, 1, 2 / 10, e = makeNexuizCrosshairButton(3, i), '1 1 0'); setDependent(e, "crosshair_per_weapon", 0, 0); } me.TR(me); me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Crosshair Size:")); me.TD(me, 1, 2, e = makeNexuizSlider(0.40, 2, 0.05, "crosshair_size")); me.TR(me); me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Crosshair Alpha:")); me.TD(me, 1, 2, e = makeNexuizSlider(0, 1, 0.01, "crosshair_color_alpha")); me.TR(me); me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Crosshair Red:")); me.TD(me, 1, 2, e = makeNexuizSlider(0, 1, 0.01, "crosshair_color_red")); setDependentOR(e, "crosshair_per_weapon", 0, 0, "crosshair_color_override", 1, 1); me.TR(me); me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Crosshair Green:")); me.TD(me, 1, 2, e = makeNexuizSlider(0, 1, 0.01, "crosshair_color_green")); setDependentOR(e, "crosshair_per_weapon", 0, 0, "crosshair_color_override", 1, 1); me.TR(me); me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Crosshair Blue:")); me.TD(me, 1, 2, e = makeNexuizSlider(0, 1, 0.01, "crosshair_color_blue")); setDependentOR(e, "crosshair_per_weapon", 0, 0, "crosshair_color_override", 1, 1); me.TR(me); me.TR(me); me.TDempty(me, 0.4); me.TD(me, 1, 2.2, e = makeNexuizButton("Radar, HUD & Waypoints...", '0 0 0')); e.onClick = DialogOpenButton_Click; e.onClickEntity = main.radarDialog; me.TDempty(me, 0.5); me.TR(me); me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, me.columns, makeNexuizCommandButton("Apply immediately", '0 0 0', "color -1 -1;name \"$_cl_name\";sendcvar cl_weaponpriority;sendcvar cl_zoomfactor;sendcvar cl_zoomspeed;sendcvar cl_autoswitch;sendcvar cl_shownames", COMMANDBUTTON_APPLY)); }
void XonoticHUDCenterprintDialog_fill(entity me) { entity e; string panelname = "centerprint"; DIALOG_HUDPANEL_COMMON(); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Message duration:"))); me.TD(me, 1, 2.6, e = makeXonoticSlider(1, 10, 1, "hud_panel_centerprint_time")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Fade time:"))); me.TD(me, 1, 2.6, e = makeXonoticSlider(0, 1, 0.05, "hud_panel_centerprint_fadetime")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "hud_panel_centerprint_flip", _("Flip messages order"))); me.TR(me); me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Text alignment:"))); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 3.8/3, e = makeXonoticRadioButton(3, "hud_panel_centerprint_align", "0", _("Left"))); me.TD(me, 1, 3.8/3, e = makeXonoticRadioButton(3, "hud_panel_centerprint_align", "0.5", _("Center"))); me.TD(me, 1, 3.8/3, e = makeXonoticRadioButton(3, "hud_panel_centerprint_align", "1", _("Right"))); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Font scale:"))); me.TD(me, 1, 2.6, e = makeXonoticSlider(0.5, 2, 0.1, "hud_panel_centerprint_fontscale")); }
void fillNexuizServerInfoDialog(entity me) { entity e; me.TR(me); me.TD(me, 1, me.columns, e = makeNexuizTextLabel(0.5, "")); e.colorL = SKINCOLOR_SERVERINFO_NAME; e.allowCut = 1; me.nameLabel = e; me.TR(me); me.TD(me, 0.2, me.columns, e = makeNexuizTextLabel(0.5, "")); e.colorL = SKINCOLOR_SERVERINFO_NAME; e.allowCut = 1; me.rmLabel = e; me.TR(me); me.TD(me, 0.2, me.columns, e = makeNexuizTextLabel(0.5, "")); e.colorL = SKINCOLOR_SERVERINFO_IP; e.allowCut = 1; me.cnameLabel = e; me.TR(me); me.TD(me, 1, 5.5, e = makeNexuizTextLabel(0, "Players:")); me.TR(me); me.TD(me, me.rows - 5, 6, e = makeNexuizPlayerList()); me.rawPlayerList = e; me.gotoRC(me, 1, 6.25); me.setFirstColumn(me, me.currentColumn); me.TR(me); me.TR(me); me.TD(me, 1, 1.75, e = makeNexuizTextLabel(0, "Type:")); me.TD(me, 1, 4.0, e = makeNexuizTextLabel(0, "")); e.allowCut = 1; me.typeLabel = e; me.TR(me); me.TD(me, 1, 1.75, e = makeNexuizTextLabel(0, "Map:")); me.TD(me, 1, 4.0, e = makeNexuizTextLabel(0, "")); e.allowCut = 1; me.mapLabel = e; me.TR(me); me.TD(me, 1, 1.75, e = makeNexuizTextLabel(0, "Players:")); me.TD(me, 1, 4.0, e = makeNexuizTextLabel(0, "")); e.allowCut = 1; me.numPlayersLabel = e; me.TR(me); me.TD(me, 1, 1.75, e = makeNexuizTextLabel(0, "Bots:")); me.TD(me, 1, 4.0, e = makeNexuizTextLabel(0, "")); e.allowCut = 1; me.numBotsLabel = e; me.TR(me); me.TD(me, 1, 1.75, e = makeNexuizTextLabel(0, "Mod:")); me.TD(me, 1, 4.0, e = makeNexuizTextLabel(0, "")); e.allowCut = 1; me.modLabel = e; me.TR(me); me.TD(me, 1, 1.75, e = makeNexuizTextLabel(0, "Version:")); me.TD(me, 1, 4.0, e = makeNexuizTextLabel(0, "")); e.allowCut = 1; me.versionLabel = e; me.TR(me); me.TD(me, 1, 1.75, e = makeNexuizTextLabel(0, "Ping:")); me.TD(me, 1, 4.0, e = makeNexuizTextLabel(0, "")); e.allowCut = 1; me.pingLabel = e; me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, me.columns - 6, e = makeNexuizButton("Close", '0 0 0')); e.onClick = Dialog_Close; e.onClickEntity = me; me.TD(me, 1, me.columns - 6, e = makeNexuizButton("Join!", '0 0 0')); e.onClick = Join_Click; e.onClickEntity = me; }
void XonoticCvarsDialog_fill(entity me) { entity e, cvarlist, btn; cvarlist = makeXonoticCvarList(); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Cvar filter:"))); me.TD(me, 1, 0.5, btn = makeXonoticButton(_("Clear"), '0 0 0')); me.TD(me, 1, me.columns - 1.5, e = makeXonoticInputBox(0, string_null)); e.onChange = CvarList_Filter_Change; e.onChangeEntity = cvarlist; btn.onClick = InputBox_Clear_Click; btn.onClickEntity = e; cvarlist.controlledTextbox = e; // this COULD also be the Value box, but this leads to accidentally editing stuff me.TR(me); me.TD(me, me.rows - me.currentRow - 7, me.columns, cvarlist); me.gotoRC(me, me.rows - 7, 0); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Setting:"))); me.TD(me, 1, me.columns - 1, e = makeXonoticTextLabel(0, string_null)); cvarlist.cvarNameBox = e; me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Type:"))); me.TD(me, 1, me.columns - 1, e = makeXonoticTextLabel(0, string_null)); cvarlist.cvarTypeBox = e; me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Value:"))); me.TD(me, 1, me.columns - 2, e = makeXonoticInputBox(0, string_null)); cvarlist.cvarValueBox = e; e.onChange = CvarList_Value_Change; e.onChangeEntity = cvarlist; e.onEnter = CvarList_End_Editing; e.onEnterEntity = cvarlist; me.TD(me, 1, 1, e = makeXonoticButton(string_null, SKINCOLOR_CVARLIST_REVERTBUTTON)); cvarlist.cvarDefaultBox = e; e.onClick = CvarList_Revert_Click; e.onClickEntity = cvarlist; e.allowCut = 1; e.marginLeft = e.marginRight = 0.5; me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Description:"))); me.TD(me, 1, me.columns - 1, e = makeXonoticTextLabel(0, string_null)); cvarlist.cvarDescriptionBox = e; e.allowWrap = 1; me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0')); e.onClick = Dialog_Close; e.onClickEntity = me; }
void XonoticMapInfoDialog_fill(entity me) { entity e; float w, wgt; me.TR(me); me.TDempty(me, 0.2); me.TD(me, me.rows - 2, 3, e = makeXonoticImage(string_null, 4.0/3.0)); me.previewImage = e; me.gotoRC(me, 0, 3.5); me.setFirstColumn(me, me.currentColumn); w = me.columns - me.currentColumn; me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Title:")); me.TD(me, 1, w-1, e = makeXonoticTextLabel(0, "")); e.colorL = SKINCOLOR_MAPLIST_TITLE; e.allowCut = 1; me.titleLabel = e; me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Author:")); me.TD(me, 1, w-1, e = makeXonoticTextLabel(0, "")); e.colorL = SKINCOLOR_MAPLIST_AUTHOR; e.allowCut = 1; me.authorLabel = e; me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Features:")); me.TD(me, 1, w-1, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.featuresLabel = e; me.TR(me); me.TD(me, 1, w, e = makeXonoticTextLabel(0, "Game types:")); me.TR(me); wgt = (w-0.2)/5; me.TDempty(me, 0.2); me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "DM")); me.typeDeathmatchLabel = e; me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "TDM")); me.typeTDMLabel = e; me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "LMS")); me.typeLMSLabel = e; me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Arena")); me.typeArenaLabel = e; me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Rune")); me.typeRuneLabel = e; me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Domination")); me.typeDominationLabel = e; me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Key Hunt")); me.typeKeyHuntLabel = e; me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "CTF")); me.typeCTFLabel = e; me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "CA")); me.typeCALabel = e; me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Assault")); me.typeAssaultLabel = e; me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Onslaught")); me.typeOnslaughtLabel = e; me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Race")); me.typeRaceLabel = e; me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "CTS")); me.typeCTSLabel = e; me.TD(me, 1, wgt, e = makeXonoticTextLabel(0, "Nexball")); me.typeNexballLabel = e; me.gotoRC(me, me.rows - 2, 0); me.TD(me, 1, me.columns, e = makeXonoticTextLabel(0.5, "")); e.allowCut = 1; me.descriptionLabel = e; me.gotoRC(me, me.rows - 1, 0); me.TDempty(me, 0.5); me.TD(me, 1, me.columns - 5.5, e = makeXonoticButton("Close", '0 0 0')); e.onClick = Dialog_Close; e.onClickEntity = me; me.TD(me, 1, me.columns - 5.5, me.startButton = e = makeXonoticButton("Play", '0 0 0')); me.startButton.onClick = MapList_LoadMap; me.startButton.onClickEntity = NULL; // filled later }