void GameType_ConfigureSliders(entity e, entity l, entity l2, string pLabel, float pMin, float pMax, float pStep, string pCvar) { if(pCvar == "") { e.configureNexuizSlider(e, pMin, pMax, pStep, string_null); l.setText(l, pLabel); e.disabled = l.disabled = l2.disabled = TRUE; } else { e.configureNexuizSlider(e, pMin, pMax, pStep, pCvar); l.setText(l, pLabel); e.disabled = l.disabled = l2.disabled = FALSE; } }
void drawSlider(entity me) { float controlLeft; float save; me.focusable = !me.disabled; save = draw_alpha; if(me.disabled) draw_alpha *= me.disabledAlpha; draw_ButtonPicture('0 0 0', strcat(me.src, "_s"), eX * (1 - me.textSpace) + eY, me.color2, 1); if(almost_in_bounds(me.valueMin, me.value, me.valueMax)) { controlLeft = (me.value - me.valueMin) / (me.valueMax - me.valueMin) * (1 - me.textSpace - me.controlWidth); if(me.disabled) draw_Picture(eX * controlLeft, strcat(me.src, "_d"), eX * me.controlWidth + eY, me.colorD, 1); else if(me.pressed) draw_Picture(eX * controlLeft, strcat(me.src, "_c"), eX * me.controlWidth + eY, me.colorC, 1); else if(me.focused) draw_Picture(eX * controlLeft, strcat(me.src, "_f"), eX * me.controlWidth + eY, me.colorF, 1); else draw_Picture(eX * controlLeft, strcat(me.src, "_n"), eX * me.controlWidth + eY, me.color, 1); } me.setText(me, me.valueToText(me, me.value)); draw_alpha = save; drawLabel(me); me.text = NULL; // TEMPSTRING! }
void DemoButton_Click(entity me, entity other) { if(me.text == "Do not press this button again!") DialogOpenButton_Click(me, other); else me.setText(me, "Do not press this button again!"); }
float InputBox_keyDown(entity me, float key, float ascii, float shift) { me.lastChangeTime = time; me.dragScrollTimer = time; if(ascii >= 32 && ascii != 127) { me.enterText(me, chr(ascii)); return 1; } switch(key) { case K_KP_LEFTARROW: case K_LEFTARROW: me.cursorPos -= 1; return 1; case K_KP_RIGHTARROW: case K_RIGHTARROW: me.cursorPos += 1; return 1; case K_KP_HOME: case K_HOME: me.cursorPos = 0; return 1; case K_KP_END: case K_END: me.cursorPos = strlen(me.text); return 1; case K_BACKSPACE: if(me.cursorPos > 0) { me.cursorPos -= 1; me.setText(me, strcat(substring(me.text, 0, me.cursorPos), substring(me.text, me.cursorPos + 1, strlen(me.text) - me.cursorPos - 1))); } return 1; case K_KP_DEL: case K_DEL: if(shift & S_CTRL) me.setText(me, ""); else me.setText(me, strcat(substring(me.text, 0, me.cursorPos), substring(me.text, me.cursorPos + 1, strlen(me.text) - me.cursorPos - 1))); return 1; } return 0; }
void enterTextInputBox(entity me, string ch) { float i; for(i = 0; i < strlen(ch); ++i) if(strstrofs(me.forbiddenCharacters, substring(ch, i, 1), 0) > -1) return; if(strlen(ch) + strlen(me.text) > me.maxLength) return; me.setText(me, strcat(substring(me.text, 0, me.cursorPos), ch, substring(me.text, me.cursorPos, strlen(me.text) - me.cursorPos))); me.cursorPos += strlen(ch); }
void InputBox_Clear_Click(entity btn, entity me) { me.setText(me, ""); }