void PlayerModelSelector_Prev_Click(entity btn, entity me) { if (me.numModels <= 0) return; me.go(me, -1); me.saveCvars(me); }
void setValueNexuizSlider(entity me, float val) { if(val != me.value) { me.value = val; me.saveCvars(me); } }
void setCheckedNexuizCheckBox(entity me, float val) { if(val != me.checked) { me.checked = val; me.saveCvars(me); } }
void NexuizSlider_setValue(entity me, float val) { if(val != me.value) { SUPER(NexuizSlider).setValue( me, val ); me.saveCvars(me); } }
void XonoticCheckBox_setChecked(entity me, float val) { if(val != me.checked) { me.checked = val; me.saveCvars(me); } }
void XonoticCrosshairButton_setChecked(entity me, float val) { if(val != me.checked) { me.checked = val; me.saveCvars(me); } }
void setCheckedNexuizGametypeButton(entity me, float val) { if(val != me.checked) { me.checked = val; me.saveCvars(me); } }
void XonoticCrosshairButton_setChecked(entity me, float val) { if(me.cvarValueFloat != -1) // preview shouldn't work as a button if(val != me.checked) { me.checked = val; me.saveCvars(me); } }
void XonoticCheckBoxString_setChecked(entity me, float foo) { me.checked = !me.checked; me.saveCvars(me); }