Example #1
0
void Scene::AddTrajectoryAsSpaceObject(const SpaceObject& obj, Frame frame, Date startingDate, const SpaceObject& relativeTo)
{
	Trajectory tj = Trajectory(obj, frame, Units::Metric::kilometers, distanceScale);
	tj.SetRelativeTo(relativeTo);
	standaloneTrajectories.push_back(/*Trajectory(obj, frame, Units::Metric::kilometers)*/tj);
	Time time(10000, Units::Common::days);
	standaloneTrajectories.at(standaloneTrajectories.size() - 1).SetIncrementalParams(startingDate, time, 10000);
}