The Vector3 crossProduct is a function in the C++ programming language that calculates the cross product of two 3D vectors. It is commonly used in 3D computer graphics and physics simulations.
Example 1: Cross product of two vectors A and B. Vector3 A = {2, 3, 4}; Vector3 B = {5, 6, 7}; Vector3 result = A.crossProduct(B); // result = {-3, 6, -3}
Example 2: Calculating the normal vector of a plane defined by two vectors. Vector3 up = {0, 1, 0}; Vector3 right = {1, 0, 0}; Vector3 normal = up.crossProduct(right); // normal = {0, 0, -1}
This function is typically included in math library packages such as the C++ Standard Library. Other common packages that may include the Vector3 crossProduct function include the OpenGL Mathematics (GLM) library and the Boost C++ Libraries.
C++ (Cpp) Vector3::crossProduct - 30 examples found. These are the top rated real world C++ (Cpp) examples of Vector3::crossProduct from package spheres extracted from open source projects. You can rate examples to help us improve the quality of examples.