Esempio n. 1
0
   void update_reposition_camera()
   {
      static float reposition_timer = 0;
      // update the camera's scale and rotation

      // initiate motion with the camera
      reposition_timer -= 1/60.0;
      if (reposition_timer <= 0)
      {
         reposition_timer = 3;
         motion.cmove_to(&camera.placement.position.x, random_float(0, 40*21), 3, interpolator::double_slow_in_out);
         motion.cmove_to(&camera.placement.position.y, random_float(0, 20*21), 3, interpolator::double_slow_in_out);
      }

      camera.placement.scale.x = sin(al_get_time())*0.1 + 2;
      camera.placement.scale.y = camera.placement.scale.x;
      camera.placement.rotation = sin(al_get_time())*TAU * 0.03;
   }