Пример #1
0
/* Redraws the zone outlines when moving mouse
 */
static void Show_New_Edge_While_Move_Mouse( EDA_DRAW_PANEL* aPanel, wxDC* aDC,
                                            const wxPoint& aPosition, bool aErase )
{
    PCB_EDIT_FRAME* pcbframe = (PCB_EDIT_FRAME*) aPanel->GetParent();
    wxPoint         c_pos    = pcbframe->GetScreen()->GetCrossHairPosition();
    ZONE_CONTAINER* zone = pcbframe->GetBoard()->m_CurrentZoneContour;

    if( !zone )
        return;

    int icorner = zone->GetNumCorners() - 1;

    if( icorner < 1 )
        return;     // We must have 2 (or more) corners

    if( aErase )    // Undraw edge in old position
    {
        zone->DrawWhileCreateOutline( aPanel, aDC );
    }

    // Redraw the current edge in its new position
    if( pcbframe->GetZoneSettings().m_Zone_45_Only )
    {
        // calculate the new position as allowed
        wxPoint StartPoint = zone->GetCornerPosition( icorner - 1 );
        CalculateSegmentEndPoint( c_pos, StartPoint.x, StartPoint.y, &c_pos.x, &c_pos.y );
    }

    zone->SetCornerPosition( icorner, c_pos );

    zone->DrawWhileCreateOutline( aPanel, aDC );
}
Пример #2
0
bool PCB_EDIT_FRAME::End_Zone( wxDC* DC )
{
    ZONE_CONTAINER* zone = GetBoard()->m_CurrentZoneContour;

    if( !zone )
        return true;

    // Validate the current outline:
    if( zone->GetNumCorners() <= 2 )   // An outline must have 3 corners or more
    {
        Abort_Zone_Create_Outline( m_canvas, DC );
        return true;
    }

    // Remove the last corner if is is at the same location as the prevoius corner
    zone->m_Poly->RemoveNullSegments();

    // Validate the current edge:
    int icorner = zone->GetNumCorners() - 1;
    if( zone->IsOnCopperLayer() )
    {
        if( Drc_On && m_drc->Drc( zone, icorner - 1 ) == BAD_DRC )  // we can't validate last edge
            return false;

        if( Drc_On && m_drc->Drc( zone, icorner ) == BAD_DRC )      // we can't validate the closing edge
        {
            DisplayError( this,
                          _( "DRC error: closing this area creates a drc error with an other area" ) );
            m_canvas->MoveCursorToCrossHair();
            return false;
        }
    }

    zone->ClearFlags();

    zone->DrawWhileCreateOutline( m_canvas, DC, GR_XOR );

    m_canvas->SetMouseCapture( NULL, NULL );

    // Undraw old drawings, because they can have important changes
    int layer = zone->GetLayer();
    GetBoard()->RedrawAreasOutlines( m_canvas, DC, GR_XOR, layer );
    GetBoard()->RedrawFilledAreas( m_canvas, DC, GR_XOR, layer );

    // Save initial zones configuration, for undo/redo, before adding new zone
    s_AuxiliaryList.ClearListAndDeleteItems();
    s_PickedList.ClearListAndDeleteItems();
    SaveCopyOfZones(s_PickedList, GetBoard(), zone->GetNet(), zone->GetLayer() );

    // Put new zone in list
    if( !s_CurrentZone )
    {
        zone->m_Poly->CloseLastContour(); // Close the current corner list
        GetBoard()->Add( zone );
        GetBoard()->m_CurrentZoneContour = NULL;

        // Add this zone in picked list, as new item
        ITEM_PICKER picker( zone, UR_NEW );
        s_PickedList.PushItem( picker );
    }
    else    // Append this outline as a cutout to an existing zone
    {
        for( int ii = 0; ii < zone->GetNumCorners(); ii++ )
        {
            s_CurrentZone->AppendCorner( zone->GetCornerPosition( ii ) );
        }

        s_CurrentZone->m_Poly->CloseLastContour(); // Close the current corner list
        zone->RemoveAllContours();      // All corners are copied in s_CurrentZone. Free corner list.
        zone = s_CurrentZone;
    }

    s_AddCutoutToCurrentZone = false;
    s_CurrentZone = NULL;

    GetScreen()->SetCurItem( NULL );       // This outline can be deleted when merging outlines

    // Combine zones if possible :
    GetBoard()->OnAreaPolygonModified( &s_AuxiliaryList, zone );

    // Redraw the real edge zone :
    GetBoard()->RedrawAreasOutlines( m_canvas, DC, GR_OR, layer );
    GetBoard()->RedrawFilledAreas( m_canvas, DC, GR_OR, layer );

    int ii = GetBoard()->GetAreaIndex( zone );   // test if zone exists

    if( ii < 0 )
        zone = NULL;                        // was removed by combining zones

    int error_count = GetBoard()->Test_Drc_Areas_Outlines_To_Areas_Outlines( zone, true );

    if( error_count )
    {
        DisplayError( this, _( "Area: DRC outline error" ) );
    }

    UpdateCopyOfZonesList( s_PickedList, s_AuxiliaryList, GetBoard() );
    SaveCopyInUndoList(s_PickedList, UR_UNSPECIFIED);
    s_PickedList.ClearItemsList(); // s_ItemsListPicker is no more owner of picked items

    OnModify();
    return true;
}
Пример #3
0
int PCB_EDIT_FRAME::Begin_Zone( wxDC* DC )
{
    ZONE_SETTINGS zoneInfo = GetZoneSettings();

    // verify if s_CurrentZone exists (could be deleted since last selection) :
    int ii;
    for( ii = 0; ii < GetBoard()->GetAreaCount(); ii++ )
    {
        if( s_CurrentZone == GetBoard()->GetArea( ii ) )
            break;
    }

    if( ii >= GetBoard()->GetAreaCount() ) // Not found: could be deleted since last selection
    {
        s_AddCutoutToCurrentZone = false;
        s_CurrentZone = NULL;
    }

    // If no zone contour in progress, a new zone is being created:
    if( !GetBoard()->m_CurrentZoneContour )
    {
        if( GetToolId() == ID_PCB_KEEPOUT_AREA_BUTT &&
            getActiveLayer() >= FIRST_NON_COPPER_LAYER )
        {
            DisplayError( this,
                          _( "Error: a keepout area is allowed only on copper layers" ) );
            return 0;
        }
        else
            GetBoard()->m_CurrentZoneContour = new ZONE_CONTAINER( GetBoard() );
    }

    ZONE_CONTAINER* zone = GetBoard()->m_CurrentZoneContour;

    if( zone->GetNumCorners() == 0 )    // Start a new contour: init zone params (net, layer ...)
    {
        if( !s_CurrentZone )            // A new outline is created, from scratch
        {
            ZONE_EDIT_T edited;

            // Init zone params to reasonable values
            zone->SetLayer( getActiveLayer() );

            // Prompt user for parameters:
            m_canvas->SetIgnoreMouseEvents( true );

            if( zone->IsOnCopperLayer() )
            {
                // Put a zone on a copper layer
                if( GetBoard()->GetHighLightNetCode() > 0 )
                {
                    zoneInfo.m_NetcodeSelection = GetBoard()->GetHighLightNetCode();

                    zone->SetNet( zoneInfo.m_NetcodeSelection );
                    zone->SetNetNameFromNetCode( );
                }
                double tmp = ZONE_THERMAL_RELIEF_GAP_MIL;
                wxGetApp().GetSettings()->Read( ZONE_THERMAL_RELIEF_GAP_STRING_KEY, &tmp );
                zoneInfo.m_ThermalReliefGap = KiROUND( tmp * IU_PER_MILS);

                tmp = ZONE_THERMAL_RELIEF_COPPER_WIDTH_MIL;
                wxGetApp().GetSettings()->Read( ZONE_THERMAL_RELIEF_COPPER_WIDTH_STRING_KEY,
                                                &tmp );
                zoneInfo.m_ThermalReliefCopperBridge = KiROUND( tmp * IU_PER_MILS );

                tmp = ZONE_CLEARANCE_MIL;
                wxGetApp().GetSettings()->Read( ZONE_CLEARANCE_WIDTH_STRING_KEY,
                                                &tmp );
                zoneInfo.m_ZoneClearance = KiROUND( tmp * IU_PER_MILS );

                tmp = ZONE_THICKNESS_MIL;
                wxGetApp().GetSettings()->Read( ZONE_MIN_THICKNESS_WIDTH_STRING_KEY,
                                                &tmp );
                zoneInfo.m_ZoneMinThickness = KiROUND( tmp * IU_PER_MILS );

                zoneInfo.m_CurrentZone_Layer = zone->GetLayer();

                if( GetToolId() == ID_PCB_KEEPOUT_AREA_BUTT )
                {
                    zoneInfo.SetIsKeepout( true );
                    edited = InvokeKeepoutAreaEditor( this, &zoneInfo );
                }
                else
                {
                    zoneInfo.SetIsKeepout( false );
                    edited = InvokeCopperZonesEditor( this, &zoneInfo );
                }
            }
            else   // Put a zone on a non copper layer (technical layer)
            {
                zoneInfo.SetIsKeepout( false );
                zoneInfo.m_NetcodeSelection = 0;     // No net for non copper zones
                edited = InvokeNonCopperZonesEditor( this, zone, &zoneInfo );
            }

            m_canvas->MoveCursorToCrossHair();
            m_canvas->SetIgnoreMouseEvents( false );

            if( edited == ZONE_ABORT )
                return 0;

            // Switch active layer to the selected zone layer
            setActiveLayer( zoneInfo.m_CurrentZone_Layer );

            SetZoneSettings( zoneInfo );
        }
        else
        {
            // Start a new contour: init zone params (net and layer) from an existing
            // zone (add cutout or similar zone)

            zoneInfo.m_CurrentZone_Layer = s_CurrentZone->GetLayer();
            setActiveLayer( s_CurrentZone->GetLayer() );

            zoneInfo << *s_CurrentZone;

            SetZoneSettings( zoneInfo );
        }

        // Show the Net for zones on copper layers
        if( zoneInfo.m_CurrentZone_Layer < FIRST_NO_COPPER_LAYER &&
            ! zoneInfo.GetIsKeepout() )
        {
            if( s_CurrentZone )
            {
                zoneInfo.m_NetcodeSelection = s_CurrentZone->GetNet();
                GetBoard()->SetZoneSettings( zoneInfo );
            }

            if( GetBoard()->IsHighLightNetON() )
            {
                HighLight( DC );    // Remove old highlight selection
            }

            GetBoard()->SetHighLightNet( zoneInfo.m_NetcodeSelection );
            HighLight( DC );
        }

        if( !s_AddCutoutToCurrentZone )
            s_CurrentZone = NULL; // the zone is used only once ("add similar zone" command)
    }

    // if first segment
    if( zone->GetNumCorners() == 0 )
    {
        zone->SetFlags( IS_NEW );
        zone->SetTimeStamp( GetNewTimeStamp() );

        zoneInfo.ExportSetting( *zone );

        zone->m_Poly->Start( zoneInfo.m_CurrentZone_Layer,
                             GetScreen()->GetCrossHairPosition().x,
                             GetScreen()->GetCrossHairPosition().y,
                             zone->GetHatchStyle() );

        zone->AppendCorner( GetScreen()->GetCrossHairPosition() );

        if( Drc_On && (m_drc->Drc( zone, 0 ) == BAD_DRC) && zone->IsOnCopperLayer() )
        {
            zone->ClearFlags();
            zone->RemoveAllContours();

            // use the form of SetCurItem() which does not write to the msg panel,
            // SCREEN::SetCurItem(), so the DRC error remains on screen.
            // PCB_EDIT_FRAME::SetCurItem() calls DisplayInfo().
            GetScreen()->SetCurItem( NULL );
            DisplayError( this,
                          _( "DRC error: this start point is inside or too close an other area" ) );
            return 0;
        }

        SetCurItem( zone );
        m_canvas->SetMouseCapture( Show_New_Edge_While_Move_Mouse, Abort_Zone_Create_Outline );
    }
    else    // edge in progress:
    {
        ii = zone->GetNumCorners() - 1;

        // edge in progress : the current corner coordinate was set
        // by Show_New_Edge_While_Move_Mouse
        if( zone->GetCornerPosition( ii - 1 ) != zone->GetCornerPosition( ii ) )
        {
            if( !Drc_On || !zone->IsOnCopperLayer() || ( m_drc->Drc( zone, ii - 1 ) == OK_DRC ) )
            {
                // Ok, we can add a new corner
                if( m_canvas->IsMouseCaptured() )
                    m_canvas->CallMouseCapture( DC, wxPoint(0,0), false );
                zone->AppendCorner( GetScreen()->GetCrossHairPosition() );
                SetCurItem( zone );     // calls DisplayInfo().
                if( m_canvas->IsMouseCaptured() )
                    m_canvas->CallMouseCapture( DC, wxPoint(0,0), false );
            }
        }
    }

    return zone->GetNumCorners();
}