Пример #1
0
int PCB_EDIT_FRAME::Begin_Zone( wxDC* DC )
{
    ZONE_SETTINGS zoneInfo = GetZoneSettings();

    // verify if s_CurrentZone exists (could be deleted since last selection) :
    int ii;
    for( ii = 0; ii < GetBoard()->GetAreaCount(); ii++ )
    {
        if( s_CurrentZone == GetBoard()->GetArea( ii ) )
            break;
    }

    if( ii >= GetBoard()->GetAreaCount() ) // Not found: could be deleted since last selection
    {
        s_AddCutoutToCurrentZone = false;
        s_CurrentZone = NULL;
    }

    // If no zone contour in progress, a new zone is being created:
    if( !GetBoard()->m_CurrentZoneContour )
    {
        if( GetToolId() == ID_PCB_KEEPOUT_AREA_BUTT &&
            getActiveLayer() >= FIRST_NON_COPPER_LAYER )
        {
            DisplayError( this,
                          _( "Error: a keepout area is allowed only on copper layers" ) );
            return 0;
        }
        else
            GetBoard()->m_CurrentZoneContour = new ZONE_CONTAINER( GetBoard() );
    }

    ZONE_CONTAINER* zone = GetBoard()->m_CurrentZoneContour;

    if( zone->GetNumCorners() == 0 )    // Start a new contour: init zone params (net, layer ...)
    {
        if( !s_CurrentZone )            // A new outline is created, from scratch
        {
            ZONE_EDIT_T edited;

            // Init zone params to reasonable values
            zone->SetLayer( getActiveLayer() );

            // Prompt user for parameters:
            m_canvas->SetIgnoreMouseEvents( true );

            if( zone->IsOnCopperLayer() )
            {
                // Put a zone on a copper layer
                if( GetBoard()->GetHighLightNetCode() > 0 )
                {
                    zoneInfo.m_NetcodeSelection = GetBoard()->GetHighLightNetCode();

                    zone->SetNet( zoneInfo.m_NetcodeSelection );
                    zone->SetNetNameFromNetCode( );
                }
                double tmp = ZONE_THERMAL_RELIEF_GAP_MIL;
                wxGetApp().GetSettings()->Read( ZONE_THERMAL_RELIEF_GAP_STRING_KEY, &tmp );
                zoneInfo.m_ThermalReliefGap = KiROUND( tmp * IU_PER_MILS);

                tmp = ZONE_THERMAL_RELIEF_COPPER_WIDTH_MIL;
                wxGetApp().GetSettings()->Read( ZONE_THERMAL_RELIEF_COPPER_WIDTH_STRING_KEY,
                                                &tmp );
                zoneInfo.m_ThermalReliefCopperBridge = KiROUND( tmp * IU_PER_MILS );

                tmp = ZONE_CLEARANCE_MIL;
                wxGetApp().GetSettings()->Read( ZONE_CLEARANCE_WIDTH_STRING_KEY,
                                                &tmp );
                zoneInfo.m_ZoneClearance = KiROUND( tmp * IU_PER_MILS );

                tmp = ZONE_THICKNESS_MIL;
                wxGetApp().GetSettings()->Read( ZONE_MIN_THICKNESS_WIDTH_STRING_KEY,
                                                &tmp );
                zoneInfo.m_ZoneMinThickness = KiROUND( tmp * IU_PER_MILS );

                zoneInfo.m_CurrentZone_Layer = zone->GetLayer();

                if( GetToolId() == ID_PCB_KEEPOUT_AREA_BUTT )
                {
                    zoneInfo.SetIsKeepout( true );
                    edited = InvokeKeepoutAreaEditor( this, &zoneInfo );
                }
                else
                {
                    zoneInfo.SetIsKeepout( false );
                    edited = InvokeCopperZonesEditor( this, &zoneInfo );
                }
            }
            else   // Put a zone on a non copper layer (technical layer)
            {
                zoneInfo.SetIsKeepout( false );
                zoneInfo.m_NetcodeSelection = 0;     // No net for non copper zones
                edited = InvokeNonCopperZonesEditor( this, zone, &zoneInfo );
            }

            m_canvas->MoveCursorToCrossHair();
            m_canvas->SetIgnoreMouseEvents( false );

            if( edited == ZONE_ABORT )
                return 0;

            // Switch active layer to the selected zone layer
            setActiveLayer( zoneInfo.m_CurrentZone_Layer );

            SetZoneSettings( zoneInfo );
        }
        else
        {
            // Start a new contour: init zone params (net and layer) from an existing
            // zone (add cutout or similar zone)

            zoneInfo.m_CurrentZone_Layer = s_CurrentZone->GetLayer();
            setActiveLayer( s_CurrentZone->GetLayer() );

            zoneInfo << *s_CurrentZone;

            SetZoneSettings( zoneInfo );
        }

        // Show the Net for zones on copper layers
        if( zoneInfo.m_CurrentZone_Layer < FIRST_NO_COPPER_LAYER &&
            ! zoneInfo.GetIsKeepout() )
        {
            if( s_CurrentZone )
            {
                zoneInfo.m_NetcodeSelection = s_CurrentZone->GetNet();
                GetBoard()->SetZoneSettings( zoneInfo );
            }

            if( GetBoard()->IsHighLightNetON() )
            {
                HighLight( DC );    // Remove old highlight selection
            }

            GetBoard()->SetHighLightNet( zoneInfo.m_NetcodeSelection );
            HighLight( DC );
        }

        if( !s_AddCutoutToCurrentZone )
            s_CurrentZone = NULL; // the zone is used only once ("add similar zone" command)
    }

    // if first segment
    if( zone->GetNumCorners() == 0 )
    {
        zone->SetFlags( IS_NEW );
        zone->SetTimeStamp( GetNewTimeStamp() );

        zoneInfo.ExportSetting( *zone );

        zone->m_Poly->Start( zoneInfo.m_CurrentZone_Layer,
                             GetScreen()->GetCrossHairPosition().x,
                             GetScreen()->GetCrossHairPosition().y,
                             zone->GetHatchStyle() );

        zone->AppendCorner( GetScreen()->GetCrossHairPosition() );

        if( Drc_On && (m_drc->Drc( zone, 0 ) == BAD_DRC) && zone->IsOnCopperLayer() )
        {
            zone->ClearFlags();
            zone->RemoveAllContours();

            // use the form of SetCurItem() which does not write to the msg panel,
            // SCREEN::SetCurItem(), so the DRC error remains on screen.
            // PCB_EDIT_FRAME::SetCurItem() calls DisplayInfo().
            GetScreen()->SetCurItem( NULL );
            DisplayError( this,
                          _( "DRC error: this start point is inside or too close an other area" ) );
            return 0;
        }

        SetCurItem( zone );
        m_canvas->SetMouseCapture( Show_New_Edge_While_Move_Mouse, Abort_Zone_Create_Outline );
    }
    else    // edge in progress:
    {
        ii = zone->GetNumCorners() - 1;

        // edge in progress : the current corner coordinate was set
        // by Show_New_Edge_While_Move_Mouse
        if( zone->GetCornerPosition( ii - 1 ) != zone->GetCornerPosition( ii ) )
        {
            if( !Drc_On || !zone->IsOnCopperLayer() || ( m_drc->Drc( zone, ii - 1 ) == OK_DRC ) )
            {
                // Ok, we can add a new corner
                if( m_canvas->IsMouseCaptured() )
                    m_canvas->CallMouseCapture( DC, wxPoint(0,0), false );
                zone->AppendCorner( GetScreen()->GetCrossHairPosition() );
                SetCurItem( zone );     // calls DisplayInfo().
                if( m_canvas->IsMouseCaptured() )
                    m_canvas->CallMouseCapture( DC, wxPoint(0,0), false );
            }
        }
    }

    return zone->GetNumCorners();
}
bool PCB_EDIT_FRAME::AppendBoardFile( const wxString& aFullFileName, int aCtl )
{
    IO_MGR::PCB_FILE_T  pluginType = plugin_type( aFullFileName, aCtl );
    PLUGIN::RELEASER pi( IO_MGR::PluginFind( pluginType ) );

    // keep trace of existing items, in order to know what are the new items
    // (for undo command for instance)

    // Tracks are inserted, not append, so mark existing tracks to know what are
    // the new tracks
    for( TRACK* track = GetBoard()->m_Track; track; track = track->Next() )
        track->SetFlags( FLAG0 );

    // Other items are append to the item list, so keep trace to the
    // last existing item is enough
    MODULE* module = GetBoard()->m_Modules.GetLast();
    BOARD_ITEM* drawing = GetBoard()->m_Drawings.GetLast();
    int zonescount = GetBoard()->GetAreaCount();

    // Keep also the count of copper layers, because we can happen boards
    // with different copper layers counts,
    // and the enabled layers
    int initialCopperLayerCount = GetBoard()->GetCopperLayerCount();
    LSET initialEnabledLayers = GetBoard()->GetEnabledLayers();

    try
    {
        PROPERTIES  props;
        char        xbuf[30];
        char        ybuf[30];

        // EAGLE_PLUGIN can use this info to center the BOARD, but it does not yet.
        sprintf( xbuf, "%d", GetPageSizeIU().x );
        sprintf( ybuf, "%d", GetPageSizeIU().y );

        props["page_width"]  = xbuf;
        props["page_height"] = ybuf;

        GetDesignSettings().m_NetClasses.Clear();
        pi->Load( aFullFileName, GetBoard(), &props );
    }
    catch( const IO_ERROR& ioe )
    {
        for( TRACK* track = GetBoard()->m_Track; track; track = track->Next() )
            track->ClearFlags( FLAG0 );

        wxString msg = wxString::Format( _(
                "Error loading board.\n%s" ),
                GetChars( ioe.What() )
                );
        DisplayError( this, msg );

        return false;
    }

    // Now prepare a block move command to place the new items, and
    // prepare the undo command.
    BLOCK_SELECTOR& blockmove = GetScreen()->m_BlockLocate;
    HandleBlockBegin( NULL, BLOCK_PRESELECT_MOVE, wxPoint( 0, 0) );
    PICKED_ITEMS_LIST& blockitemsList = blockmove.GetItems();
    PICKED_ITEMS_LIST undoListPicker;
    ITEM_PICKER picker( NULL, UR_NEW );

    EDA_RECT bbox;          // the new items bounding box, for block move
    bool bboxInit = true;   // true until the bounding box is initialized

    for( TRACK* track = GetBoard()->m_Track; track; track = track->Next() )
    {
        if( track->GetFlags() & FLAG0  )
        {
            track->ClearFlags( FLAG0 );
            continue;
        }

        track->SetFlags( IS_MOVED );
        picker.SetItem( track );
        undoListPicker.PushItem( picker );
        blockitemsList.PushItem( picker );

        if( bboxInit )
            bbox = track->GetBoundingBox();
        else
            bbox.Merge( track->GetBoundingBox() );

        bboxInit = false;
    }

    if( module )
        module = module->Next();
    else
        module = GetBoard()->m_Modules;

    for( ; module; module = module->Next() )
    {
        module->SetFlags( IS_MOVED );
        picker.SetItem( module );
        undoListPicker.PushItem( picker );
        blockitemsList.PushItem( picker );

        if( bboxInit )
            bbox = module->GetBoundingBox();
        else
            bbox.Merge( module->GetBoundingBox() );

        bboxInit = false;
    }

    if( drawing )
        drawing = drawing->Next();
    else
        drawing = GetBoard()->m_Drawings;

    for( ; drawing; drawing = drawing->Next() )
    {
        drawing->SetFlags( IS_MOVED );
        picker.SetItem( drawing );
        undoListPicker.PushItem( picker );
        blockitemsList.PushItem( picker );

        if( bboxInit )
            bbox = drawing->GetBoundingBox();
        else
            bbox.Merge( drawing->GetBoundingBox() );

        bboxInit = false;
    }

    for( ZONE_CONTAINER* zone = GetBoard()->GetArea( zonescount ); zone;
         zone = GetBoard()->GetArea( zonescount ) )
    {
        zone->SetFlags( IS_MOVED );
        picker.SetItem( zone );
        undoListPicker.PushItem( picker );
        blockitemsList.PushItem( picker );
        zonescount++;

        if( bboxInit )
            bbox = zone->GetBoundingBox();
        else
            bbox.Merge( zone->GetBoundingBox() );

        bboxInit = false;
    }

    SaveCopyInUndoList( undoListPicker, UR_NEW );

    // we should not ask PLUGINs to do these items:
    int copperLayerCount = GetBoard()->GetCopperLayerCount();

    if( copperLayerCount > initialCopperLayerCount )
        GetBoard()->SetCopperLayerCount( copperLayerCount );

    // Enable all used layers, and make them visible:
    LSET enabledLayers = GetBoard()->GetEnabledLayers();
    enabledLayers |= initialEnabledLayers;
    GetBoard()->SetEnabledLayers( enabledLayers );
    GetBoard()->SetVisibleLayers( enabledLayers );
    ReCreateLayerBox();
    ReFillLayerWidget();

    if( IsGalCanvasActive() )
        static_cast<PCB_DRAW_PANEL_GAL*>( GetGalCanvas() )->SyncLayersVisibility( GetBoard() );

    GetBoard()->BuildListOfNets();
    GetBoard()->SynchronizeNetsAndNetClasses();

    SetStatusText( wxEmptyString );
    BestZoom();

    // Finish block move command:
    wxPoint cpos = GetNearestGridPosition( bbox.Centre() );
    blockmove.SetOrigin( bbox.GetOrigin() );
    blockmove.SetSize( bbox.GetSize() );
    blockmove.SetLastCursorPosition( cpos );
    HandleBlockEnd( NULL );

    return true;
}