The `cpp ogre.SceneManager.createCamera` function is a method in the C++ Ogre library that allows developers to create a new camera within a specific scene manager. By calling this function, users can create a camera entity that can be used to view and navigate a 3D scene. This function takes into account various camera parameters such as the camera's position, orientation, and field of view, which can be customized based on the user's requirements.
C++ (Cpp) SceneManager::createCamera - 30 examples found. These are the top rated real world C++ (Cpp) examples of ogre::SceneManager::createCamera extracted from open source projects. You can rate examples to help us improve the quality of examples.