Пример #1
0
// Updates "format" with the parameters of the selected configuration.
void qt_glformat_from_eglconfig(QGLFormat& format, const EGLConfig config)
{
    EGLint redSize     = 0;
    EGLint greenSize   = 0;
    EGLint blueSize    = 0;
    EGLint alphaSize   = 0;
    EGLint depthSize   = 0;
    EGLint stencilSize = 0;
    EGLint sampleCount = 0;
    EGLint level       = 0;

    EGLDisplay display = QEgl::display();
    eglGetConfigAttrib(display, config, EGL_RED_SIZE,     &redSize);
    eglGetConfigAttrib(display, config, EGL_GREEN_SIZE,   &greenSize);
    eglGetConfigAttrib(display, config, EGL_BLUE_SIZE,    &blueSize);
    eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE,   &alphaSize);
    eglGetConfigAttrib(display, config, EGL_DEPTH_SIZE,   &depthSize);
    eglGetConfigAttrib(display, config, EGL_STENCIL_SIZE, &stencilSize);
    eglGetConfigAttrib(display, config, EGL_SAMPLES,      &sampleCount);
    eglGetConfigAttrib(display, config, EGL_LEVEL,        &level);

    format.setRedBufferSize(redSize);
    format.setGreenBufferSize(greenSize);
    format.setBlueBufferSize(blueSize);
    format.setAlphaBufferSize(alphaSize);
    format.setDepthBufferSize(depthSize);
    format.setStencilBufferSize(stencilSize);
    format.setSamples(sampleCount);
    format.setPlane(level);
    format.setDirectRendering(true); // All EGL contexts are direct-rendered
    format.setRgba(true);            // EGL doesn't support colour index rendering
    format.setStereo(false);         // EGL doesn't support stereo buffers
    format.setAccumBufferSize(0);    // EGL doesn't support accululation buffers
    format.setDoubleBuffer(true);    // We don't support single buffered EGL contexts

    // Clear the EGL error state because some of the above may
    // have errored out because the attribute is not applicable
    // to the surface type.  Such errors don't matter.
    eglGetError();
}
Пример #2
0
QT_BEGIN_NAMESPACE

/*!
    \since 4.8

    Returns an OpenGL format for the platform window format specified by \a format.
*/
QGLFormat QGLFormat::fromPlatformWindowFormat(const QPlatformWindowFormat &format)
{
    QGLFormat retFormat;
    retFormat.setAccum(format.accum());
    if (format.accumBufferSize() >= 0)
        retFormat.setAccumBufferSize(format.accumBufferSize());
    retFormat.setAlpha(format.alpha());
    if (format.alphaBufferSize() >= 0)
        retFormat.setAlphaBufferSize(format.alphaBufferSize());
    if (format.blueBufferSize() >= 0)
        retFormat.setBlueBufferSize(format.blueBufferSize());
    retFormat.setDepth(format.depth());
    if (format.depthBufferSize() >= 0)
        retFormat.setDepthBufferSize(format.depthBufferSize());
    retFormat.setDirectRendering(format.directRendering());
    retFormat.setDoubleBuffer(format.doubleBuffer());
    if (format.greenBufferSize() >= 0)
        retFormat.setGreenBufferSize(format.greenBufferSize());
    if (format.redBufferSize() >= 0)
        retFormat.setRedBufferSize(format.redBufferSize());
    retFormat.setRgba(format.rgba());
    retFormat.setSampleBuffers(format.sampleBuffers());
    retFormat.setSamples(format.sampleBuffers());
    retFormat.setStencil(format.stencil());
    if (format.stencilBufferSize() >= 0)
        retFormat.setStencilBufferSize(format.stencilBufferSize());
    retFormat.setStereo(format.stereo());
    retFormat.setSwapInterval(format.swapInterval());
    return retFormat;
}
Пример #3
0
GLView * GLView::create( NifSkope * window )
{
	QGLFormat fmt;
	static QList<QPointer<GLView> > views;

	QGLWidget * share = nullptr;
	for ( const QPointer<GLView>& v : views ) {
		if ( v )
			share = v;
	}

	// All new windows after the first window will share a format
	if ( share ) {
		fmt = share->format();
	} else {
		fmt.setSampleBuffers( Options::antialias() );
	}
	
	// OpenGL version
	fmt.setVersion( 2, 1 );
	// Ignored if version < 3.2
	//fmt.setProfile(QGLFormat::CoreProfile);

	// V-Sync
	fmt.setSwapInterval( 1 );
	fmt.setDoubleBuffer( true );

	fmt.setSamples( Options::antialias() ? 16 : 0 );

	fmt.setDirectRendering( true );
	fmt.setRgba( true );

	views.append( QPointer<GLView>( new GLView( fmt, window, share ) ) );

	return views.last();
}
Пример #4
0
    void GridsPlugin::initDockWidget()
    {
        // create and add doc widget
        _dock_widget = new QDockWidget(QObject::tr("Grid Viewer"));
        _dock_widget->setAllowedAreas(Qt::RightDockWidgetArea);
        _dock_widget->setObjectName("gridViewerDock");

        QGLFormat format;
        format.setVersion(2, 1);
        format.setDoubleBuffer(true);
        format.setDepth(true);
        format.setRgba(true);
        format.setAlpha(false);
        format.setAccum(false);
        format.setStencil(false);
        format.setStereo(false);
        format.setDirectRendering(true);
        format.setOverlay(false);

        _viewer = new GridViewer(format);
        _viewer->setMinimumSize(250, 0);
        _viewer->setObjectName("gridViewer");

        QVBoxLayout *layout = new QVBoxLayout();
        layout->addWidget(_viewer);

        QWidget *widget = new QWidget();
        widget->setLayout(layout);

        _dock_widget->setWidget(widget);

        NeuroGui::MainWindow::instance()->addDockWidget(Qt::RightDockWidgetArea, _dock_widget);

        // add to view menu
        NeuroGui::MainWindow::instance()->toolBarsMenu()->addAction(_dock_widget->toggleViewAction());
    }
Пример #5
0
WaveformWidgetFactory::WaveformWidgetFactory() :
        m_type(WaveformWidgetType::Count_WaveformwidgetType),
        m_config(0),
        m_skipRender(false),
        m_frameRate(30),
        m_defaultZoom(3),
        m_zoomSync(false),
        m_overviewNormalized(false),
        m_openGLAvailable(false),
        m_openGLShaderAvailable(false),
        m_vsyncThread(NULL),
        m_frameCnt(0),
        m_actualFrameRate(0) {

    m_visualGain[All] = 1.5;
    m_visualGain[Low] = 1.0;
    m_visualGain[Mid] = 1.0;
    m_visualGain[High] = 1.0;

    if (QGLFormat::hasOpenGL()) {
        QGLFormat glFormat;
        glFormat.setDirectRendering(true);
        glFormat.setDoubleBuffer(true);
        glFormat.setDepth(false);
        // Disable waiting for vertical Sync
        // This can be enabled when using a single Threads for each QGLContext
        // Setting 1 causes QGLContext::swapBuffer to sleep until the next VSync
#if defined(__APPLE__)
        // On OS X, syncing to vsync has good performance FPS-wise and
        // eliminates tearing.
        glFormat.setSwapInterval(1);
#else
        // Otherwise, turn VSync off because it could cause horrible FPS on
        // Linux.
        // TODO(XXX): Make this configurable.
        // TOOD(XXX): What should we do on Windows?
        glFormat.setSwapInterval(0);
#endif


        glFormat.setRgba(true);
        QGLFormat::setDefaultFormat(glFormat);

        QGLFormat::OpenGLVersionFlags version = QGLFormat::openGLVersionFlags();

        int majorVersion = 0;
        int minorVersion = 0;
        if (version == QGLFormat::OpenGL_Version_None) {
            m_openGLVersion = "None";
        } else if (version & QGLFormat::OpenGL_Version_3_0) {
            majorVersion = 3;
        } else if (version & QGLFormat::OpenGL_Version_2_1) {
            majorVersion = 2;
            minorVersion = 1;
        } else if (version & QGLFormat::OpenGL_Version_2_0) {
            majorVersion = 2;
            minorVersion = 0;
        } else if (version & QGLFormat::OpenGL_Version_1_5) {
            majorVersion = 1;
            minorVersion = 5;
        } else if (version & QGLFormat::OpenGL_Version_1_4) {
            majorVersion = 1;
            minorVersion = 4;
        } else if (version & QGLFormat::OpenGL_Version_1_3) {
            majorVersion = 1;
            minorVersion = 3;
        } else if (version & QGLFormat::OpenGL_Version_1_2) {
            majorVersion = 1;
            minorVersion = 2;
        } else if (version & QGLFormat::OpenGL_Version_1_1) {
            majorVersion = 1;
            minorVersion = 1;
        }

        if (majorVersion != 0) {
            m_openGLVersion = QString::number(majorVersion) + "." +
                    QString::number(minorVersion);
        }

        m_openGLAvailable = true;

        QGLWidget* glWidget = new QGLWidget(); // create paint device
        // QGLShaderProgram::hasOpenGLShaderPrograms(); valgind error
        m_openGLShaderAvailable = QGLShaderProgram::hasOpenGLShaderPrograms(glWidget->context());
        delete glWidget;
    }

    evaluateWidgets();
    m_time.start();
}
Пример #6
0
int main(int argc, char *argv[])
{
    int i;
    const char *resPath = 0;
    char    override_base_file[MAX_STR_LEN] = "";
    int     override_local_port = 0;
    char    override_remote_host[MAX_STR_LEN] = "";
    int     override_remote_port = 0;
    char    configfile[MAX_STR_LEN] = "mume.ini";
    int     default_local_port = 3000;
    int     default_remote_port = 4242;
    int     mud_emulation = 0;

#ifdef Q_OS_MACX
    CFURLRef pluginRef = CFBundleCopyBundleURL(CFBundleGetMainBundle());
    CFStringRef macPath = CFURLCopyFileSystemPath(pluginRef,
						  kCFURLPOSIXPathStyle);
    const char *appPath = CFStringGetCStringPtr(macPath,
						CFStringGetSystemEncoding());
    resPath = (char *)malloc(strlen(appPath)+25);
    strcpy(resPath, appPath);
    strcat(resPath, "/Contents/Resources/");

    char    default_base_file[MAX_STR_LEN] = "mume.pmf";
    char    default_remote_host[MAX_STR_LEN] = "";
    strcpy(configfile, "configs/default.conf");

    CFRelease(pluginRef);
    CFRelease(macPath);

#else
    resPath = "";
    char    default_base_file[MAX_STR_LEN] = "mume.pmf";
    char    default_remote_host[MAX_STR_LEN] = "129.241.210.221";
#endif
    QApplication::setColorSpec( QApplication::CustomColor );
    QApplication app( argc, argv );

    QPixmap pixmap("images/logo.png");
    QSplashScreen *splash = new QSplashScreen(pixmap);
    splash->show();

    splash->showMessage("Loading configuration and database...");

    for (i=1; i < argc; i++) {

      if ((strcmp(argv[i], "--config") == 0) || ( strcmp(argv[i], "-c") == 0))
      {
        if (i == argc) {
          printf("Too few arguments. Missing config file name.\r\n");
          print_usage();
          exit(1);
        }
        i++;

        strcpy(configfile, argv[i]);
	resPath = ""; // obviously the user has an own config file - including the path
      }

      if ((strcmp(argv[i], "--emulate") == 0) || ( strcmp(argv[i], "-e") == 0))
      {
        printf("Pandora: Starting in MUD emulation mode.\r\n");
        mud_emulation = 1;
      }

      if ((strcmp(argv[i], "--base") == 0) || ( strcmp(argv[i], "-b") == 0))
      {
        if (i == argc) {
          printf("Too few arguments. Missing database.\r\n");
          print_usage();
          exit(1);
        }
        i++;
        strcpy(override_base_file, argv[i]); // overriding the database file is possible even with default config file
      }

      if ((strcmp(argv[i], "--hostname") == 0) || ( strcmp(argv[i], "-hn") == 0))
      {
        if (i == argc) {
          printf("Too few arguments. Wrong hostname given.\r\n");
          print_usage();
          exit(1);
        }
        i++;
        strcpy(override_remote_host, argv[i]);
      }

      if ((strcmp(argv[i], "--localport") == 0) || ( strcmp(argv[i], "-lp") == 0))
      {
        if (i == argc) {
          printf("Too few arguments. Missing localport.\r\n");
          print_usage();
          exit(1);
        }
        i++;
        override_local_port = atoi(argv[i]);
      }

      if ((strcmp(argv[i], "--remoteport") == 0) || ( strcmp(argv[i], "-rp") == 0))
      {
        if (i == argc) {
          printf("Too few arguments. Missing targetport.\r\n");
          print_usage();
          exit(1);
        }
        i++;
        override_remote_port = atoi(argv[i]);
      }


      if ((strcmp(argv[i], "--help") == 0) || ( strcmp(argv[i], "-h") == 0))
      {
        print_usage();
        exit(1);
      }

    }


    /* set analyzer engine defaults */
    //engine_init();
    splash->showMessage(QString("Loading the configuration ") + configfile);
    conf = new Cconfigurator();
    conf->loadConfig(resPath, configfile);
    print_debug(DEBUG_SYSTEM, "starting up...");


    if (override_base_file[0] != 0) {
      conf->setBaseFile(override_base_file);
    } else if ( conf->getBaseFile() == "") {
      conf->setBaseFile(default_base_file);
    }
    print_debug(DEBUG_SYSTEM, "Using database file : %s.", (const char*) conf->getBaseFile() );

    if (override_remote_host[0] != 0) {
      conf->setRemoteHost(override_remote_host);
    } else if ( conf->getRemoteHost().isEmpty() ) {
      conf->setRemoteHost(default_remote_host);
    }
    print_debug(DEBUG_SYSTEM, "Using target hostname : %s.", (const char*) conf->getRemoteHost() );

    if (override_local_port != 0) {
      conf->setLocalPort(override_local_port);
    } else if ( conf->getLocalPort() == 0) {
      conf->setLocalPort(default_local_port);
    }
    print_debug(DEBUG_SYSTEM, "Using local port : %i.", conf->getLocalPort());

    if (override_remote_port != 0) {
      conf->setRemotePort(override_remote_port);
    } else if (conf->getRemotePort() == 0) {
      conf->setRemotePort(default_remote_port);
    }
    print_debug(DEBUG_SYSTEM, "Using target port : %i.", conf->getRemotePort());

    conf->setConfigModified( false );

    splash->showMessage("Starting Analyzer and Proxy...");

    engine = new CEngine(new CRoomManager());
    proxy = new Proxy();

    /* special init for the mud emulation */
    if (mud_emulation) {
        print_debug(DEBUG_SYSTEM, "Starting in MUD emulation mode...");
        engine->initEmulationMode();
    }

    proxy->setMudEmulation( mud_emulation );


    print_debug(DEBUG_SYSTEM, "Starting renderer ...\n");

    if ( !QGLFormat::hasOpenGL() ) {
        qWarning( "This system has no OpenGL support. Quiting." );
        return -1;
    }

    QRect rect = app.desktop()->availableGeometry(-1);
    if (conf->getWindowRect().x() == 0 || conf->getWindowRect().x() >= rect.width() ||
        conf->getWindowRect().y() >= rect.height() ) {
        print_debug(DEBUG_SYSTEM && DEBUG_INTERFACE, "Autosettings for window size and position");
        int x, y, height, width;

        x = rect.width() / 3 * 2;
        y = 0;
        height = rect.height() / 3;
        width = rect.width() - x;

        conf->setWindowRect( x, y, width, height);
    }


    QGLFormat f = QGLFormat::defaultFormat();
    f.setDoubleBuffer( true );
    f.setDirectRendering( true );
    f.setRgba( true );
    f.setDepth( true );
    f.setAlpha( true );

    if (conf->getMultisampling())
   	f.setSampleBuffers( true );
    //f.setSamples(4);

    QGLFormat::setDefaultFormat( f );

    renderer_window = new CMainWindow;

    renderer_window->show();

    splash->finish(renderer_window);
    delete splash;

    proxy->start();
    QObject::connect(proxy, SIGNAL(startEngine()), engine, SLOT(slotRunEngine()), Qt::QueuedConnection );
    QObject::connect(proxy, SIGNAL(startRenderer()), renderer_window->renderer, SLOT(display()), Qt::QueuedConnection);

    // this will be done via mainwindow itself
    //userland_parser->parse_user_input_line("mload");

    return app.exec();
}
Пример #7
0
void System::initializeGL()
{
	// We will destroy and rebuild it with the chosen OpenGL format in the end, but we need to have a valid current OpenGL
	// context for calling some of the methods below.
	//sharedWidget = new QGLWidget;
	//sharedWidget->makeCurrent();

	struct _GLVersion
	{
		unsigned int majorVer;
		unsigned int minorVer;
	};

	// Array of all the OpenGL versions that gtatools-gui might work with. We will try to build a context with the first entry
	// in this array, and if that fails, we go on trying the next one and so on.
	_GLVersion glVersionsToTry[] = {
			{ 4, 3 },
			{ 4, 2 },
			{ 4, 1 },
			{ 4, 0 },
			{ 3, 3 },
			{ 3, 2 },
			{ 3, 1 },
			{ 3, 0 }
	};

	QGLFormat::OpenGLVersionFlags vflags = QGLFormat::openGLVersionFlags();

	QGLFormat defaultGlFormat;
	defaultGlFormat.setDoubleBuffer(true);
	defaultGlFormat.setDirectRendering(true);
	defaultGlFormat.setDepth(true);
	defaultGlFormat.setAlpha(true);

	// NOTE: This line is VERY important. GLEW (tested with version 1.11) does not work with OpenGL 3.2+ Core Contexts,
	// apparently because it calls glGetString(GL_EXTENSIONS), which is deprecated and therefore returns an error on the
	// Core profile, which makes GLEW fail at basically everything.
	// This issue is described in http://www.opengl.org/wiki/OpenGL_Loading_Library. Quote:
	//
	// 		"GLEW has a problem with core contexts. It calls glGetString(GL_EXTENSIONS), which causes GL_INVALID_ENUM on GL
	//		 3.2+ core context as soon as glewInit() is called. It also doesn't fetch the function pointers. The solution
	//		 is for GLEW to use glGetStringi instead. The current version of GLEW is 1.10.0 but they still haven't corrected
	// 		 it. The only fix is to use glewExperimental for now"
	//
	// Instead of using glewExperimental, we simply use the compatibility profile (which is probably a good idea in general,
	// god knows how many "deprecated" (-> compatibility!) features I use in libgta that might fail with a core context...
	defaultGlFormat.setProfile(QGLFormat::CompatibilityProfile);

	int majorVer = 0;
	int minorVer = 0;
	bool foundMatching = false;

	for (size_t i = 0 ; i < sizeof(glVersionsToTry)/sizeof(_GLVersion) ; i++) {
		_GLVersion ver = glVersionsToTry[i];

		defaultGlFormat.setVersion(ver.majorVer, ver.minorVer);

		sharedWidget = new QGLWidget(defaultGlFormat);
		sharedWidget->makeCurrent();

		majorVer = sharedWidget->format().majorVersion();
		minorVer = sharedWidget->format().minorVersion();

		if (majorVer > ver.majorVer  ||  (majorVer == ver.majorVer  &&  minorVer >= ver.minorVer)) {
			foundMatching = true;
			break;
		} else {
			delete sharedWidget;
		}
	}

	if (!foundMatching) {
		fprintf(stderr, "ERROR: OpenGL >= 3.0 seems to be unsupported on the system. gtatools-gui will need at least OpenGL "
				"3.0 to work correctly!\n");
	}

	printf("Using OpenGL version %d.%d\n", majorVer, minorVer);

	QGLFormat::setDefaultFormat(defaultGlFormat);
}
Пример #8
0
int main(int argc,char* argv[]) {

    qRegisterMetaType<medDataIndex>("medDataIndex");

    // this needs to be done before creating the QApplication object, as per the
    // Qt doc, otherwise there are some edge cases where the style is not fully applied
    QApplication::setStyle("plastique");
    medApplication application(argc,argv);
    medSplashScreen splash(QPixmap(":/pixmaps/medInria-splash.png"));
    setlocale(LC_NUMERIC, "C");

    if (dtkApplicationArgumentsContain(&application, "-h") || dtkApplicationArgumentsContain(&application, "--help")) {
        qDebug() << "Usage: medInria [--fullscreen|--no-fullscreen] [--stereo] "
        #ifdef ACTIVATE_WALL_OPTION
        "[--wall] [--tracker=URL] "
        #endif
        "[--view] [files]]";
        return 1;
    }

    // Do not show the splash screen in debug builds because it hogs the
    // foreground, hiding all other windows. This makes debugging the startup
    // operations difficult.

    #if !defined(_DEBUG)
    bool show_splash = true;
    #else
    bool show_splash = false;
    #endif

    medSettingsManager* mnger = medSettingsManager::instance();

    QStringList posargs;
    for (int i=1;i<application.argc();++i) {
        const QString arg = application.argv()[i];
        if (arg.startsWith("--")) {
            bool valid_option = false;
            const QStringList options = (QStringList()
                    << "--fullscreen"
                    << "--no-fullscreen"
                    << "--wall" 
                    << "--tracker" 
                    << "--stereo"
                    << "--view");
            for (QStringList::const_iterator opt=options.constBegin();opt!=options.constEnd();++opt)
                if (arg.startsWith(*opt))
                    valid_option = true;
            if (!valid_option) { qDebug() << "Ignoring unknown option " << arg; }
            continue;
        }
        posargs.append(arg);
    }

    const bool DirectView = dtkApplicationArgumentsContain(&application,"--view") || posargs.size()!=0;
    int runningMedInria = 0;
    if (DirectView) {
        show_splash = false;
        for (QStringList::const_iterator i=posargs.constBegin();i!=posargs.constEnd();++i) {
            const QString& message = QString("/open ")+*i;
            runningMedInria = application.sendMessage(message);
        }
    } else {
        runningMedInria = application.sendMessage("");
    }

    if (runningMedInria)
        return 0;

    if (show_splash) {

        QObject::connect(medDatabaseController::instance().data(),
                         SIGNAL(copyMessage(QString,int,QColor)),
                         &splash,SLOT(showMessage(QString,int, QColor)));

        application.setMsgColor(Qt::white);
        application.setMsgAlignment(Qt::AlignLeft|Qt::AlignBottom);

        QObject::connect(medPluginManager::instance(),SIGNAL(loadError(const QString&)),
                         &application,SLOT(redirectMessageToSplash(const QString&)) );
        QObject::connect(medPluginManager::instance(),SIGNAL(loaded(QString)),
                         &application,SLOT(redirectMessageToSplash(QString)) );
        QObject::connect(&application,SIGNAL(showMessage(const QString&, int, const QColor&)),
                         &splash,SLOT(showMessage(const QString&, int, const QColor&)) );
        splash.show();
        splash.showMessage("Loading plugins...",Qt::AlignLeft|Qt::AlignBottom,Qt::white);
    }

    //  DATABASE INITIALISATION.
    //  First compare the current with the new data location

    QString currentLocation = medStorage::dataLocation();

    //  If the user configured a new location for the database in the settings editor, we'll need to move it

    QString newLocation = mnger->value("medDatabaseSettingsWidget", "new_database_location").toString();
    if (!newLocation.isEmpty()) {

        //  If the locations are different we need to move the db to the new location

        if (currentLocation.compare(newLocation)!=0) {
            if (!medDatabaseController::instance()->moveDatabase(newLocation)) {
                qDebug() << "Failed to move the database from " << currentLocation << " to " << newLocation;
                //  The new location is invalid so set it to zero
                newLocation = "";
            }
            mnger->setValue("medDatabaseSettingsWidget", "actual_database_location",newLocation);

            //  We need to reset the new Location to prevent doing it all the time

            mnger->setValue("medDatabaseSettingsWidget", "new_database_location","");
        }
    }
    // END OF DATABASE INITIALISATION

    medPluginManager::instance()->initialize();

    medMainWindow mainwindow;
    if (DirectView)
        mainwindow.setStartup(medMainWindow::WorkSpace,posargs);

    forceShow(mainwindow);

    bool fullScreen = medSettingsManager::instance()->value("startup", "fullscreen", false).toBool();

    const bool hasFullScreenArg   = application.arguments().contains("--fullscreen");
    const bool hasNoFullScreenArg = application.arguments().contains("--no-fullscreen");
    const bool hasWallArg         = application.arguments().contains("--wall");

    const int conflict = static_cast<int>(hasFullScreenArg)+static_cast<int>(hasNoFullScreenArg)+ static_cast<int>(hasWallArg);

    if (conflict>1)
        dtkWarn() << "Conflicting command line parameters between --fullscreen, --no-fullscreen and -wall. Ignoring.";
    else {
        if (hasWallArg) {
            mainwindow.setWallScreen(true);
            fullScreen = false;
        }

        if (hasFullScreenArg)
            fullScreen = true;

        if (hasNoFullScreenArg)
            fullScreen = false;
    }

    mainwindow.setFullScreen(fullScreen);


    if(application.arguments().contains("--stereo")) {
       QGLFormat format;
       format.setAlpha(true);
       format.setDoubleBuffer(true);
       format.setStereo(true);
       format.setDirectRendering(true);
       QGLFormat::setDefaultFormat(format);
    }

    if (show_splash)
        splash.finish(&mainwindow);

    if (medPluginManager::instance()->plugins().isEmpty()) {
        QMessageBox::warning(&mainwindow,
                             QObject::tr("No plugin loaded"),
                             QObject::tr("Warning : no plugin loaded successfully."));
    }

    //  Handle signals for multiple medInria instances.

    QObject::connect(&application,SIGNAL(messageReceived(const QString&)),
                     &mainwindow,SLOT(onNewInstance(const QString&)));

    application.setActivationWindow(&mainwindow);
    application.setMainWindow(&mainwindow);

    //  Start main loop.

    const int status = application.exec();

    medPluginManager::instance()->uninitialize();

    return status;
}