bool AppDelegate::applicationDidFinishLaunching() { CCDirector* director = CCDirector::sharedDirector(); CCEGLView* EGLView = CCEGLView::sharedOpenGLView(); CCSize screenSize = EGLView->getFrameSize(); director->setOpenGLView(EGLView); director->setContentScaleFactor(designResolutionSize.height / screenSize.height); vector <string> searchPath; searchPath.push_back(resources800x600.directory); CCFileUtils::sharedFileUtils()->setSearchPaths(searchPath); mSharedScreenManager = ScreenManager::create(); Options::SCREEN_WIDTH = designResolutionSize.width; Options::SCREEN_HEIGHT = designResolutionSize.height; Options::SCREEN_CENTER_X = designResolutionSize.width / 2; Options::SCREEN_CENTER_Y = designResolutionSize.height / 2; Options::CAMERA_WIDTH = screenSize.width; Options::CAMERA_HEIGHT = screenSize.height; Options::CAMERA_CENTER_X = screenSize.width / 2; Options::CAMERA_CENTER_Y = screenSize.height / 2; director->setAlphaBlending(false); director->setDepthTest(false); director->setDisplayStats(true); director->setProjection(kCCDirectorProjection2D); director->setAnimationInterval(1.0f / 60.0f); director->runWithScene(Loader::create()); return true; }