Example #1
0
bool AppDelegate::applicationDidFinishLaunching()
{
  CCDirector* director = CCDirector::sharedDirector();
  CCEGLView* EGLView = CCEGLView::sharedOpenGLView();
  CCSize  screenSize = EGLView->getFrameSize();

  director->setOpenGLView(EGLView);
  director->setContentScaleFactor(designResolutionSize.height / screenSize.height);

  vector <string> searchPath;

  searchPath.push_back(resources800x600.directory);

  CCFileUtils::sharedFileUtils()->setSearchPaths(searchPath);

  mSharedScreenManager = ScreenManager::create();

  Options::SCREEN_WIDTH = designResolutionSize.width;
  Options::SCREEN_HEIGHT = designResolutionSize.height;

  Options::SCREEN_CENTER_X = designResolutionSize.width / 2;
  Options::SCREEN_CENTER_Y = designResolutionSize.height / 2;

  Options::CAMERA_WIDTH = screenSize.width;
  Options::CAMERA_HEIGHT = screenSize.height;

  Options::CAMERA_CENTER_X = screenSize.width / 2;
  Options::CAMERA_CENTER_Y = screenSize.height / 2;

  director->setAlphaBlending(false);
  director->setDepthTest(false);

  director->setDisplayStats(true);

  director->setProjection(kCCDirectorProjection2D);

  director->setAnimationInterval(1.0f / 60.0f);

  director->runWithScene(Loader::create());

  return true;
}