The cpp CCDirector.setAnimationInterval is a function used in Cocos2d-x, a popular open-source game development framework. It allows developers to set the interval at which animations are updated in their games. By adjusting this interval, developers can control the speed and smoothness of their game animations. This function is crucial for creating visually appealing and responsive game experiences.
C++ (Cpp) CCDirector::setAnimationInterval - 30 examples found. These are the top rated real world C++ (Cpp) examples of CCDirector::setAnimationInterval extracted from open source projects. You can rate examples to help us improve the quality of examples.