class MyUnit : public UnitHasAura { public: MyUnit() { setAuraEffect("Shocking Aura"); } };
MyUnit myUnit; EnemyUnit enemyUnit; if(myUnit.hasAuraEffect()) { enemyUnit.damage(myUnit.getAuraDamage()); }In this example, an enemy unit is damaged by a friendly unit's aura effect. The MyUnit object, which has an aura effect, damages the enemy unit by calling its damage function and passing in the value of the aura damage. Package/Library: This cpp Unit HasAura class is most likely a part of a game development library or framework. It could be a part of the graphics engine or gameplay mechanics and may be included in a game development package.