The function VertexArray.Bind in C++ is used to bind a vertex array object for rendering. It allows the programmer to specify which vertex array object should be used during the rendering process. This ensures that the correct vertex attribute data is used for drawing geometry on the graphics card. By binding a vertex array object, the programmer can organize and manage vertex data efficiently, improving performance in rendering operations.
C++ (Cpp) VertexArray::Bind - 30 examples found. These are the top rated real world C++ (Cpp) examples of VertexArray::Bind extracted from open source projects. You can rate examples to help us improve the quality of examples.