Ejemplo n.º 1
0
void CPVPManager::Insert(LPCHARACTER pkChr, LPCHARACTER pkVictim)
{
	if (pkChr->IsDead() || pkVictim->IsDead())
		return;

	CPVP kPVP(pkChr->GetPlayerID(), pkVictim->GetPlayerID());

	CPVP * pkPVP;

	if ((pkPVP = Find(kPVP.m_dwCRC)))
	{
		// 복수할 수 있으면 바로 싸움!
		if (pkPVP->Agree(pkChr->GetPlayerID()))
		{
			pkVictim->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s님과의 대결 시작!"), pkChr->GetName());
			pkChr->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s님과의 대결 시작!"), pkVictim->GetName());
		}
		return;
	}

	pkPVP = M2_NEW CPVP(kPVP);

	pkPVP->SetVID(pkChr->GetPlayerID(), pkChr->GetVID());
	pkPVP->SetVID(pkVictim->GetPlayerID(), pkVictim->GetVID());

	m_map_pkPVP.insert(map<DWORD, CPVP *>::value_type(pkPVP->m_dwCRC, pkPVP));

	m_map_pkPVPSetByID[pkChr->GetPlayerID()].insert(pkPVP);
	m_map_pkPVPSetByID[pkVictim->GetPlayerID()].insert(pkPVP);

	pkPVP->Packet();

	char msg[CHAT_MAX_LEN + 1];
	snprintf(msg, sizeof(msg), LC_TEXT("%s님이 대결신청을 했습니다. 승낙하려면 대결동의를 하세요."), pkChr->GetName());

	pkVictim->ChatPacket(CHAT_TYPE_INFO, msg);
	pkChr->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s에게 대결신청을 했습니다."), pkVictim->GetName());

	// NOTIFY_PVP_MESSAGE
	LPDESC pkVictimDesc = pkVictim->GetDesc();
	if (pkVictimDesc)
	{
		TPacketGCWhisper pack;

		int len = MIN(CHAT_MAX_LEN, strlen(msg) + 1);

		pack.bHeader = HEADER_GC_WHISPER;
		pack.wSize = sizeof(TPacketGCWhisper) + len;
		pack.bType = WHISPER_TYPE_SYSTEM;
		strlcpy(pack.szNameFrom, pkChr->GetName(), sizeof(pack.szNameFrom));

		TEMP_BUFFER buf;

		buf.write(&pack, sizeof(TPacketGCWhisper));
		buf.write(msg, len);

		pkVictimDesc->Packet(buf.read_peek(), buf.size());
	}	
	// END_OF_NOTIFY_PVP_MESSAGE
}
Ejemplo n.º 2
0
static void __proc_login_notice(char *login, int on_time, int off_time)
{
	//{ check player's name
	LPDESC desc = DESC_MANAGER::instance().FindByLoginName(login);
	if (NULL==desc) return;

	LPCHARACTER		ch = desc->GetCharacter();
	if (NULL==ch)	return;
	//} check player's name

	char	on_time_string[64];
	char	off_time_string[64];

	__sec_to_timestring(on_time, on_time_string, sizeof(on_time_string));
	__sec_to_timestring(off_time, off_time_string, sizeof(off_time_string));

	if (0==on_time)
	{
		ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("당신의 누적 오프라인 시간은 %s입니다."), off_time_string);
		ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("당신의 누적 온라인 시간은 0이 되었습니다. 100% 효과를 얻으실 수 있습니다."));
		return;
	}
	else
	{
		ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("당신의 누적 오프라인 시간은 %s이며, 누적 온라인 시간은 %s입니다."),
				off_time_string, on_time_string);
	}
}
Ejemplo n.º 3
0
bool IS_SPEED_HACK(LPCHARACTER ch, LPCHARACTER victim, DWORD current_time)
{
	if (ch->m_kAttackLog.dwVID == victim->GetVID())
	{
		if (current_time - ch->m_kAttackLog.dwTime < GET_ATTACK_SPEED(ch))
		{
			INCREASE_SPEED_HACK_COUNT(ch);

			if (test_server)
			{
				sys_log(0, "%s attack hack! time (delta, limit)=(%u, %u) hack_count %d",
						ch->GetName(),
						current_time - ch->m_kAttackLog.dwTime,
						GET_ATTACK_SPEED(ch),
						ch->m_speed_hack_count);

				ch->ChatPacket(CHAT_TYPE_INFO, "%s attack hack! time (delta, limit)=(%u, %u) hack_count %d",
						ch->GetName(),
						current_time - ch->m_kAttackLog.dwTime,
						GET_ATTACK_SPEED(ch),
						ch->m_speed_hack_count);
			}

			SET_ATTACK_TIME(ch, victim, current_time);
			SET_ATTACKED_TIME(ch, victim, current_time);
			return true;
		}
	}

	SET_ATTACK_TIME(ch, victim, current_time);

	if (victim->m_AttackedLog.dwPID == ch->GetPlayerID())
	{
		if (current_time - victim->m_AttackedLog.dwAttackedTime < GET_ATTACK_SPEED(ch))
		{
			INCREASE_SPEED_HACK_COUNT(ch);

			if (test_server)
			{
				sys_log(0, "%s Attack Speed HACK! time (delta, limit)=(%u, %u), hack_count = %d",
						ch->GetName(),
						current_time - victim->m_AttackedLog.dwAttackedTime,
						GET_ATTACK_SPEED(ch),
						ch->m_speed_hack_count);

				ch->ChatPacket(CHAT_TYPE_INFO, "Attack Speed Hack(%s), (delta, limit)=(%u, %u)",
						ch->GetName(),
						current_time - victim->m_AttackedLog.dwAttackedTime,
						GET_ATTACK_SPEED(ch));
			}

			SET_ATTACKED_TIME(ch, victim, current_time);
			return true;
		}
	}

	SET_ATTACKED_TIME(ch, victim, current_time);
	return false;
}
Ejemplo n.º 4
0
void CWarMap::IncMember(LPCHARACTER ch)
{
	if (!ch->IsPC())
		return;

	sys_log(0, "WarMap::IncMember");
	DWORD gid = 0;

	if (ch->GetGuild())
		gid = ch->GetGuild()->GetID();

	bool isWarMember = ch->GetQuestFlag("war.is_war_member") > 0 ? true : false;

	if (isWarMember && gid != m_TeamData[0].dwID && gid != m_TeamData[1].dwID)
	{
		ch->SetQuestFlag("war.is_war_member", 0);
		isWarMember = false;
	}

	if (isWarMember)
	{
		if (gid == m_TeamData[0].dwID)
		{
			m_TeamData[0].AppendMember(ch);

		}
		else if (gid == m_TeamData[1].dwID)
		{
			m_TeamData[1].AppendMember(ch);

		}

		event_cancel(&m_pkTimeoutEvent);

		sys_log(0, "WarMap +m %u(cur:%d, acc:%d) vs %u(cur:%d, acc:%d)",
				m_TeamData[0].dwID, m_TeamData[0].GetCurJointerCount(), m_TeamData[0].GetAccumulatedJoinerCount(),
				m_TeamData[1].dwID, m_TeamData[1].GetCurJointerCount(), m_TeamData[1].GetAccumulatedJoinerCount());
	}
	else
	{
		++m_iObserverCount; 
		sys_log(0, "WarMap +o %d", m_iObserverCount);
		ch->SetObserverMode(true);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("관전 모드로 길드전에 참가하셨습니다."));
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("자신을 선택하시면 밖으로 나갈 수 있는 <관람 종료> 버튼이 나옵니다."));
	}

	UpdateUserCount();

	m_set_pkChr.insert(ch);

	LPDESC d = ch->GetDesc();

	SendWarPacket(d);
	SendScorePacket(0, d);
	SendScorePacket(1, d);
}
Ejemplo n.º 5
0
static void __proc_teen_notice(char *login, int hour)
{
	LPDESC desc = DESC_MANAGER::instance().FindByLoginName(login);
	if (NULL==desc) return;

	LPCHARACTER		ch = desc->GetCharacter();
	if (NULL==ch)	return;

	switch (hour)
	{
		case 0:
			{
				SET_OVER_TIME(ch, OT_NONE);
				return;
			}
			break;
		case 1:
		case 2:
			{
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("당신의 누적 온라인 시간이 이미 %d시간이 지났습니다."), hour);
				SET_OVER_TIME(ch, OT_NONE);
			}
			break;
		case 3:
			{
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("당신의 누적 온라인 시간이 이미 %d시간이 되었습니다,"), hour);
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("조속히 접속을 종료하신 후 건강을 위해 휴식을 취해주시기바랍니다."));
				SET_OVER_TIME(ch, OT_3HOUR);
			}
			break;
		case 4:
			{
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("당신은 이미 게임 피로 상태에 들어섰으며,"));
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("게임 내의 수익이 정상치의 50%로 하향됩니다."));
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("당신의 건강을 위해 조속히 접속을 종료하시고"));
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("휴식 및 학업에 열중해주십시오."));
				SET_OVER_TIME(ch, OT_3HOUR);
			}
			break;
		default:
			{
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("당신은 이미 온전하지 못한 게임 시간에 들어섰습니다."));
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("건강을 위해 조속히 접속을 종료하신 후 휴식을 취해주십시오,"));
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("그렇지 않으면 건강 상에 피해를 입을 수 있으며 게임 내의 수치는 0이 됩니다."));
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("누적 오프라인 시간이 5시간이 되면 정상으로 돌아옵니다."));
				SET_OVER_TIME(ch, OT_5HOUR);
			}
			break;
	}
}
Ejemplo n.º 6
0
bool COXEventManager::ShowQuizList(LPCHARACTER pkChar)
{
	int c = 0;
	
	for (size_t i = 0; i < m_vec_quiz.size(); ++i)
	{
		for (size_t j = 0; j < m_vec_quiz[i].size(); ++j, ++c)
		{
			pkChar->ChatPacket(CHAT_TYPE_INFO, "%d %s %s", m_vec_quiz[i][j].level, m_vec_quiz[i][j].Quiz, m_vec_quiz[i][j].answer ? LC_TEXT("Âü") : LC_TEXT("°ÅÁþ"));
		}
	}

	pkChar->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÃÑ ÄûÁî ¼ö: %d"), c);	
	return true;
}
Ejemplo n.º 7
0
	void PC::Reward(LPCHARACTER ch)
	{
		if (m_bIsGivenReward)
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ДщЅєЖ®> АМАьїЎ °°Ає єё»уА» №ЮАє АыАМ АЦѕо ґЩЅГ №ЮБц ѕКЅАґПґЩ."));
			m_bIsGivenReward = false;
		}

		for (vector<RewardData>::iterator it = m_vRewardData.begin(); it != m_vRewardData.end(); ++it)
		{
			switch (it->type)
			{
				case RewardData::REWARD_TYPE_EXP:
					sys_log(0, "EXP cur %d add %d next %d",ch->GetExp(), it->value1, ch->GetNextExp());

					if (ch->GetExp() + it->value1 > ch->GetNextExp())
						ch->PointChange(POINT_EXP, ch->GetNextExp() - 1 - ch->GetExp());
					else
						ch->PointChange(POINT_EXP, it->value1);

					break;

				case RewardData::REWARD_TYPE_ITEM:
					ch->AutoGiveItem(it->value1, it->value2);
					break;

				case RewardData::REWARD_TYPE_NONE:
				default:
					sys_err("Invalid RewardData type");
					break;
			}
		}

		m_vRewardData.clear();
	}
Ejemplo n.º 8
0
	void PC::SendFlagList(LPCHARACTER ch)
	{
		for (TFlagMap::const_iterator it = m_FlagMap.begin(); it != m_FlagMap.end(); ++it)
		{
			if (it->first.size()>9 && it->first.compare(it->first.size()-9,9, ".__status") == 0)
			{
				const string quest_name = it->first.substr(0, it->first.size()-9);
				const char* state_name = CQuestManager::instance().GetQuestStateName(quest_name, it->second);
				ch->ChatPacket(CHAT_TYPE_INFO, "%s %s (%d)", quest_name.c_str(), state_name, it->second);
			}
			else
			{
				ch->ChatPacket(CHAT_TYPE_INFO, "%s %d", it->first.c_str(), it->second);
			}
		}
	}
Ejemplo n.º 9
0
void CItem::AccessorySocketDegrade()
{
	if (GetAccessorySocketGrade() > 0)
	{
		LPCHARACTER ch = GetOwner();

		if (ch)
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s¿¡ ¹ÚÇôÀÖ´ø º¸¼®ÀÌ »ç¶óÁý´Ï´Ù."), GetName());
		}

		ModifyPoints(false);
		SetAccessorySocketGrade(GetAccessorySocketGrade()-1);
		ModifyPoints(true);

		int iDownTime = aiAccessorySocketDegradeTime[GetAccessorySocketGrade()];

		if (test_server)
			iDownTime /= 60;

		SetAccessorySocketDownGradeTime(iDownTime);

		if (iDownTime)
			StartAccessorySocketExpireEvent();
	}
}
Ejemplo n.º 10
0
bool CPolymorphUtils::UpdateBookPracticeGrade(LPCHARACTER pChar, LPITEM pItem)
{
	if (pChar == NULL || pItem == NULL)
		return false;

	if (pItem->GetSocket(1) > 0)
		pItem->SetSocket(1, pItem->GetSocket(1) - 1);
	else
		pChar->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("µР°©ј­ јц·ГА» ё¶ГєЅАґПґЩ. ЅЕј±їЎ°Ф ГЈѕЖ°Ўјјїд."));

	return true;
}
Ejemplo n.º 11
0
bool CPolymorphUtils::UpdateBookPracticeGrade(LPCHARACTER pChar, LPITEM pItem)
{
	if (pChar == NULL || pItem == NULL)
		return false;

	if (pItem->GetSocket(1) > 0)
		pItem->SetSocket(1, pItem->GetSocket(1) - 1);
	else
		pChar->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("둔갑서 수련을 마첬습니다. 신선에게 찾아가세요."));

	return true;
}
Ejemplo n.º 12
0
// 아이템 구입
void CShopManager::Buy(LPCHARACTER ch, BYTE pos)
{
	if (!ch->GetShop())
		return;

	if (!ch->GetShopOwner())
		return;

	if (DISTANCE_APPROX(ch->GetX() - ch->GetShopOwner()->GetX(), ch->GetY() - ch->GetShopOwner()->GetY()) > 2000)
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상점과의 거리가 너무 멀어 물건을 살 수 없습니다."));
		return;
	}

	CShop* pkShop = ch->GetShop();

	if (!pkShop->IsPCShop())
	{
		//if (pkShop->GetVnum() == 0)
		//	return;
		//const CMob* pkMob = CMobManager::instance().Get(pkShop->GetNPCVnum());
		//if (!pkMob)
		//	return;

		//if (pkMob->m_table.bType != CHAR_TYPE_NPC)
		//{
		//	return;
		//}
	}
	else
	{
	}

	//PREVENT_ITEM_COPY
	ch->SetMyShopTime();
	//END_PREVENT_ITEM_COPY

	int ret = pkShop->Buy(ch, pos);

	if (SHOP_SUBHEADER_GC_OK != ret) // 문제가 있었으면 보낸다.
	{
		TPacketGCShop pack;

		pack.header	= HEADER_GC_SHOP;
		pack.subheader	= ret;
		pack.size	= sizeof(TPacketGCShop);

		ch->GetDesc()->Packet(&pack, sizeof(pack));
	}
}
Ejemplo n.º 13
0
void CEntity::SetObserverMode(bool bFlag)
{
	if (m_bIsObserver == bFlag)
		return;

	m_bIsObserver = bFlag;
	m_bObserverModeChange = true;
	UpdateSectree();

	if (IsType(ENTITY_CHARACTER))
	{
		LPCHARACTER ch = (LPCHARACTER) this;
		ch->ChatPacket(CHAT_TYPE_COMMAND, "ObserverMode %d", m_bIsObserver ? 1 : 0);
	}
}
Ejemplo n.º 14
0
// 상점 거래를 시작
bool CShopManager::StartShopping(LPCHARACTER pkChr, LPCHARACTER pkChrShopKeeper, int iShopVnum)
{
	if (pkChr->GetShopOwner() == pkChrShopKeeper)
		return false;
	// this method is only for NPC
	if (pkChrShopKeeper->IsPC())
		return false;

	//PREVENT_TRADE_WINDOW
	if (pkChr->IsOpenSafebox() || pkChr->GetExchange() || pkChr->GetMyShop() || pkChr->IsCubeOpen())
	{
		pkChr->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("다른 거래창이 열린상태에서는 상점거래를 할수 가 없습니다."));
		return false;
	}
	//END_PREVENT_TRADE_WINDOW

	long distance = DISTANCE_APPROX(pkChr->GetX() - pkChrShopKeeper->GetX(), pkChr->GetY() - pkChrShopKeeper->GetY());

	if (distance >= SHOP_MAX_DISTANCE)
	{
		sys_log(1, "SHOP: TOO_FAR: %s distance %d", pkChr->GetName(), distance);
		return false;
	}

	LPSHOP pkShop;

	if (iShopVnum)
		pkShop = Get(iShopVnum);
	else
		pkShop = GetByNPCVnum(pkChrShopKeeper->GetRaceNum());

	if (!pkShop)
	{
		sys_log(1, "SHOP: NO SHOP");
		return false;
	}

	bool bOtherEmpire = false;

	if (pkChr->GetEmpire() != pkChrShopKeeper->GetEmpire())
		bOtherEmpire = true;

	pkShop->AddGuest(pkChr, pkChrShopKeeper->GetVID(), bOtherEmpire);
	pkChr->SetShopOwner(pkChrShopKeeper);
	sys_log(0, "SHOP: START: %s", pkChr->GetName());
	return true;
}
Ejemplo n.º 15
0
void LibM2::interpretCommand(LPCHARACTER ch,const char* data, size_t len) {
    LibM2* self=instance();
    std::istringstream iss(std::string(data,len));
    std::vector<std::string> arguments;
    copy(std::istream_iterator<std::string>(iss),std::istream_iterator<std::string>(),std::back_inserter<std::vector<std::string> >(arguments));
    if (self->m_map_command.find(arguments.front())!=self->m_map_command.end()) {
        ICommand* cmd = self->m_map_command[arguments.front()];
        if (cmd->usableFor(ch)) {
            cmd->use(ch, arguments);
            return;
        } else if(cmd->isReplaced()) {
            ch->ChatPacket(1,locale_find("그런 명령어는 없습니다"));
            return;
        }
    }
    self->detour_interpretCommand->GetOriginalFunction()(ch,data,len);
}
Ejemplo n.º 16
0
bool CPolymorphUtils::PolymorphCharacter(LPCHARACTER pChar, LPITEM pItem, const CMob* pMob)
{
	BYTE bySkillLevel = pChar->GetSkillLevel(POLYMORPH_SKILL_ID);
	DWORD dwDuration = 0;
	DWORD dwBonusPercent = 0;
	int iPolyPercent = 0;

	switch (pChar->GetSkillMasterType(POLYMORPH_SKILL_ID))
	{
		case SKILL_NORMAL:
			dwDuration = 10;
			break;

		case SKILL_MASTER:
			dwDuration = 15;
			break;

		case SKILL_GRAND_MASTER:
			dwDuration = 20;
			break;

		case SKILL_PERFECT_MASTER:
			dwDuration = 25;
			break;

		default:
			return false;
	}

	// dwDuration *= 60;

	// 변신 확률 = 캐릭터 레벨 - 몹 레벨 + 둔갑서 레벨 + 29 + 둔갑 스킬 레벨
	iPolyPercent = pChar->GetLevel() - pMob->m_table.bLevel + pItem->GetSocket(2) + (29 + bySkillLevel);

	if (iPolyPercent <= 0)
	{
		pChar->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("둔갑에 실패 하였습니다"));
		return false;
	}
	else
	{
		if (number(1, 100) > iPolyPercent)
		{
			pChar->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("둔갑에 실패 하였습니다"));
			return false;
		}
	}

	pChar->AddAffect(AFFECT_POLYMORPH, POINT_POLYMORPH, pMob->m_table.dwVnum, AFF_POLYMORPH, dwDuration, 0, true);

	// 변신 보너스 = 둔갑 스킬 레벨 + 둔갑서 레벨
	dwBonusPercent = bySkillLevel + pItem->GetSocket(2);

	switch (GetBonusType(pMob->m_table.dwVnum))
	{
		case POLYMORPH_ATK_BONUS:
			pChar->AddAffect(AFFECT_POLYMORPH, POINT_ATT_BONUS, dwBonusPercent, AFF_POLYMORPH, dwDuration - 1, 0, false);
			break;

		case POLYMORPH_DEF_BONUS:
			pChar->AddAffect(AFFECT_POLYMORPH, POINT_DEF_BONUS, dwBonusPercent, AFF_POLYMORPH, dwDuration - 1, 0, false);
			break;

		case POLYMORPH_SPD_BONUS:
			pChar->AddAffect(AFFECT_POLYMORPH, POINT_MOV_SPEED, dwBonusPercent, AFF_POLYMORPH, dwDuration - 1, 0, false);
			break;

		default:
		case POLYMORPH_NO_BONUS:
			break;
	}

	return true;
}
Ejemplo n.º 17
0
bool DSManager::DoRefineStep(LPCHARACTER ch, TItemPos (&aItemPoses)[DRAGON_SOUL_REFINE_GRID_SIZE])
{
	if (NULL == ch)
		return false;
	if (NULL == aItemPoses)
	{
		return false;
	}

	if (!ch->DragonSoul_RefineWindow_CanRefine())
	{
		sys_err ("%s do not activate DragonSoulRefineWindow. But how can he come here?", ch->GetName());
		ch->ChatPacket(CHAT_TYPE_INFO, "[SYSTEM ERROR]You cannot use dragon soul refine window.");
		return false;
	}

	// И¤ЅГіЄ ёрё¦ БЯє№µЗґВ item pointer ѕшѕЦ±в А§ЗШј­ set »зїл
	// АМ»уЗС ЖРЕ¶А» єёіѕ °жїм, БЯє№µИ TItemPos°Ў АЦА» јцµµ АЦ°н, АЯёшµИ TItemPos°Ў АЦА» јцµµ АЦґЩ.
	std::set <LPITEM> set_items;
	for (int i = 0; i < DRAGON_SOUL_REFINE_GRID_SIZE; i++)
	{
		LPITEM pItem = ch->GetItem(aItemPoses[i]);
		if (NULL != pItem)
		{
			// їлИҐј®АМ ѕЖґС ѕЖАМЕЫАМ °і·®ГўїЎ АЦА» јц ѕшґЩ.
			if (!pItem->IsDragonSoul())
			{
				ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ ЗКїдЗС Аз·б°Ў ѕЖґХґПґЩ."));
				SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
				return false;
			}
			set_items.insert(pItem);
		}
	}

	if (set_items.size() == 0)
	{
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL, NPOS);
		return false;
	}

	std::string stGroupName;
	int count = set_items.size();
	int need_count = 0;
	int fee = 0;
	std::vector <float> vec_probs;

	BYTE ds_type, grade_idx, step_idx, strength_idx;
	int result_step;

	// °ЎАе ГіАЅ °НА» °­И­АЗ ±вБШАё·О »пґВґЩ.
	std::set <LPITEM>::iterator it = set_items.begin(); 
	{
		LPITEM pItem = *it;
		GetDragonSoulInfo(pItem->GetVnum(), ds_type, grade_idx, step_idx, strength_idx);

		if (!m_pTable->GetRefineStepValues(ds_type, step_idx, need_count, fee, vec_probs))
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®ЗТ јц ѕшґВ їлИҐј®АФґПґЩ."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
			return false;
		}
	}

	while(++it != set_items.end())
	{
		LPITEM pItem = *it;
		// Е¬¶у uiїЎј­ АеВшЗС ѕЖАМЕЫАє °і·®ГўїЎ їГё± јц ѕшµµ·П ё·ѕТ±в ¶§№®їЎ,
		// є°µµАЗ ѕЛёІ Гіё®ґВ ѕИЗФ.
		if (pItem->IsEquipped())
		{
			return false;
		}
		if (ds_type != GetType(pItem->GetVnum()) || grade_idx != GetGradeIdx(pItem->GetVnum()) || step_idx != GetStepIdx(pItem->GetVnum()))
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ ЗКїдЗС Аз·б°Ў ѕЖґХґПґЩ."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
			return false;
		}
	}

	// Е¬¶уїЎј­ ЗС№ш °№јц ГјЕ©ё¦ ЗП±в ¶§№®їЎ count != need_count¶уёй invalid Е¬¶уАП °ЎґЙјєАМ Е©ґЩ.
	if (count != need_count)
	{
		sys_err ("Possiblity of invalid client. Name %s", ch->GetName());
		BYTE bSubHeader = count < need_count? DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL : DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL;
		SendRefineResultPacket(ch, bSubHeader, NPOS);
		return false;
	}
	
	if (ch->GetGold() < fee)
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°і·®А» ЗП±в А§ЗС µ·АМ єОБ·ЗХґПґЩ."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY, NPOS);
		return false;
	}
	
	float sum = 0.f;

	if (-1 == (result_step = Gamble(vec_probs)))
	{
		sys_err ("Gamble failed. See RefineStepTables' probabilities");
		return false;
	}

	LPITEM pResultItem = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(ds_type, grade_idx, (BYTE)result_step, 0));

	if (NULL == pResultItem)
	{
		sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(ds_type, grade_idx, (BYTE)result_step, 0));
		return false;
	}

	ch->PointChange(POINT_GOLD, -fee);
	int left_count = need_count;
	for (std::set <LPITEM>::iterator it = set_items.begin(); it != set_items.end(); it++)
	{
		LPITEM pItem = *it;
		int n = pItem->GetCount();
		if (left_count > n)
		{
			pItem->RemoveFromCharacter();
			M2_DESTROY_ITEM(pItem);
			left_count -= n;
		}
		else
		{
			pItem->SetCount(n - left_count);
		}
	}

	ch->AutoGiveItem(pResultItem, true);
	if (result_step > step_idx)
	{
		char buf[128];
		sprintf(buf, "STEP : %d -> %d", step_idx, result_step);
		LogManager::instance().ItemLog(ch, pResultItem, "DS_STEP_REFINE_SUCCESS", buf);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ јє°шЗЯЅАґПґЩ."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_SUCCEED, TItemPos (pResultItem->GetWindow(), pResultItem->GetCell()));
		return true;
	}
	else
	{
		char buf[128];
		sprintf(buf, "STEP : %d -> %d", step_idx, result_step);
		LogManager::instance().ItemLog(ch, pResultItem, "DS_STEP_REFINE_FAIL", buf);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ ЅЗЖРЗЯЅАґПґЩ."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL, TItemPos (pResultItem->GetWindow(), pResultItem->GetCell()));
		return false;
	}
}
Ejemplo n.º 18
0
bool DSManager::DoRefineStrength(LPCHARACTER ch, TItemPos (&aItemPoses)[DRAGON_SOUL_REFINE_GRID_SIZE])
{
	if (NULL == ch)
		return false;
	if (NULL == aItemPoses)
	{
		return false;
	}

	if (!ch->DragonSoul_RefineWindow_CanRefine())
	{
		sys_err ("%s do not activate DragonSoulRefineWindow. But how can he come here?", ch->GetName());
		ch->ChatPacket(CHAT_TYPE_INFO, "[SYSTEM ERROR]You cannot use dragon soul refine window.");
		return false;
	}

	// И¤ЅГіЄ ёрё¦ БЯє№µЗґВ item pointer ѕшѕЦ±в А§ЗШј­ set »зїл
	// АМ»уЗС ЖРЕ¶А» єёіѕ °жїм, БЯє№µИ TItemPos°Ў АЦА» јцµµ АЦ°н, АЯёшµИ TItemPos°Ў АЦА» јцµµ АЦґЩ.
	std::set <LPITEM> set_items;
	for (int i = 0; i < DRAGON_SOUL_REFINE_GRID_SIZE; i++)
	{
		LPITEM pItem = ch->GetItem(aItemPoses[i]);
		if (pItem)
		{
			set_items.insert(pItem);
		}
	}
	if (set_items.size() == 0)
	{
		return false;
	}

	int fee;

	LPITEM pRefineStone = NULL;
	LPITEM pDragonSoul = NULL;
	for (std::set <LPITEM>::iterator it = set_items.begin(); it != set_items.end(); it++)
	{
		LPITEM pItem = *it;
		// Е¬¶у uiїЎј­ АеВшЗС ѕЖАМЕЫАє °і·®ГўїЎ їГё± јц ѕшµµ·П ё·ѕТ±в ¶§№®їЎ,
		// є°µµАЗ ѕЛёІ Гіё®ґВ ѕИЗФ.
		if (pItem->IsEquipped())
		{
			return false;
		}

		// їлИҐј®°ъ °­И­ј®ёёАМ °і·®ГўїЎ АЦА» јц АЦґЩ.
		// ±Чё®°н ЗПіЄѕїёё АЦѕоѕЯЗСґЩ.
		if (pItem->IsDragonSoul())
		{
			if (pDragonSoul != NULL)
			{
				SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
				return false;	
			}
			pDragonSoul = pItem;
		}
		else if(IsDragonSoulRefineMaterial(pItem))
		{
			if (pRefineStone != NULL)
			{
				SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
				return false;	
			}
			pRefineStone = pItem;
		}
		else
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­їЎ ЗКїдЗС Аз·б°Ў ѕЖґХґПґЩ."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
			return false;
		}
	}

	BYTE bType, bGrade, bStep, bStrength;
	
	if (!pDragonSoul || !pRefineStone)
	{
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL, NPOS);

		return false;
	}
	
	if (NULL != pDragonSoul)
	{
		GetDragonSoulInfo(pDragonSoul->GetVnum(), bType, bGrade, bStep, bStrength);

		float fWeight = 0.f;
		// °ЎБЯДЎ °ЄАМ ѕшґЩёй °­И­ЗТ јц ѕшґВ їлИҐј®
		if (!m_pTable->GetWeight(bType, bGrade, bStep, bStrength + 1, fWeight))
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­ЗТ јц ѕшґВ їлИҐј®АФґПґЩ."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));
			return false;
		}
		// °­И­ЗЯА» ¶§ °ЎБЯДЎ°Ў 0АМ¶уёй ґх АМ»у °­И­µЗј­ґВ ѕИµИґЩ.
		if (fWeight < FLT_EPSILON)
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­ЗТ јц ѕшґВ їлИҐј®АФґПґЩ."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));
			return false;
		}
	}

	float fProb;
	if (!m_pTable->GetRefineStrengthValues(bType, pRefineStone->GetSubType(), bStrength, fee, fProb))
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­ЗТ јц ѕшґВ їлИҐј®АФґПґЩ."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));

		return false;
	}

	if (ch->GetGold() < fee)
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°і·®А» ЗП±в А§ЗС µ·АМ єОБ·ЗХґПґЩ."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY, NPOS);
		return false;
	}
	
	ch->PointChange(POINT_GOLD, -fee);
	LPITEM pResult = NULL;
	BYTE bSubHeader;

	if (fnumber(0.f, 100.f) <= fProb)
	{
		pResult = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(bType, bGrade, bStep, bStrength + 1));
		if (NULL == pResult)
		{
			sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(bType, bGrade, bStep, bStrength + 1));
			return false;
		}
		pDragonSoul->RemoveFromCharacter();

		pDragonSoul->CopyAttributeTo(pResult);
		RefreshItemAttributes(pResult);

		pDragonSoul->SetCount(pDragonSoul->GetCount() - 1);
		pRefineStone->SetCount(pRefineStone->GetCount() - 1);

		char buf[128];
		sprintf(buf, "STRENGTH : %d -> %d", bStrength, bStrength + 1);
		LogManager::instance().ItemLog(ch, pDragonSoul, "DS_STRENGTH_REFINE_SUCCESS", buf);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­їЎ јє°шЗЯЅАґПґЩ."));
		ch->AutoGiveItem(pResult, true);
		bSubHeader = DS_SUB_HEADER_REFINE_SUCCEED;
	}
	else
	{
		if (bStrength != 0)
		{
			pResult = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(bType, bGrade, bStep, bStrength - 1));
			if (NULL == pResult)
			{
				sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(bType, bGrade, bStep, bStrength - 1));
				return false;
			}
			pDragonSoul->CopyAttributeTo(pResult);
			RefreshItemAttributes(pResult);
		}
		bSubHeader = DS_SUB_HEADER_REFINE_FAIL;

		char buf[128];
		sprintf(buf, "STRENGTH : %d -> %d", bStrength, bStrength - 1);
		// strength°­И­ґВ ЅЗЖРЅГ ±ъБъ јцµµ АЦѕо, їшє» ѕЖАМЕЫА» №ЩЕБАё·О ·О±Чё¦ іІ±и.
		LogManager::instance().ItemLog(ch, pDragonSoul, "DS_STRENGTH_REFINE_FAIL", buf);

		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­їЎ ЅЗЖРЗЯЅАґПґЩ."));
		pDragonSoul->SetCount(pDragonSoul->GetCount() - 1);
		pRefineStone->SetCount(pRefineStone->GetCount() - 1);
		if (NULL != pResult)
			ch->AutoGiveItem(pResult, true);
		
	}
	
	SendRefineResultPacket(ch, bSubHeader, NULL == pResult? NPOS : TItemPos (pResult->GetWindow(), pResult->GetCell()));

	return true;
}
Ejemplo n.º 19
0
void CParty::Update()
{
	sys_log(1, "PARTY::Update");

	LPCHARACTER l = GetLeaderCharacter();

	if (!l)
		return;

	TMemberMap::iterator it;

	int iNearMember = 0;
	bool bResendAll = false;

	for (it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
	{
		LPCHARACTER ch = it->second.pCharacter;

		it->second.bNear = false;

		if (!ch)
			continue;

		if (l->GetDungeon())
			it->second.bNear = l->GetDungeon() == ch->GetDungeon();
		else
			it->second.bNear = (DISTANCE_APPROX(l->GetX()-ch->GetX(), l->GetY()-ch->GetY()) < PARTY_DEFAULT_RANGE);

		if (it->second.bNear)
		{
			++iNearMember;
			//sys_log(0,"NEAR %s", ch->GetName());
		}
	}

	if (iNearMember <= 1 && !l->GetDungeon())
	{
		for (it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
			it->second.bNear = false;

		iNearMember = 0;
	}

	if (iNearMember != m_iCountNearPartyMember)
	{
		m_iCountNearPartyMember = iNearMember;
		bResendAll = true;
	}

	m_iLeadership = l->GetLeadershipSkillLevel();
	int iNewExpBonus = ComputePartyBonusExpPercent();
	m_iAttBonus = ComputePartyBonusAttackGrade();
	m_iDefBonus = ComputePartyBonusDefenseGrade();

	if (m_iExpBonus != iNewExpBonus)
	{
		bResendAll = true;
		m_iExpBonus = iNewExpBonus;
	}

	bool bLongTimeExpBonusChanged = false;

	// 파티 결성 후 충분한 시간이 지나면 경험치 보너스를 받는다.
	if (!m_iLongTimeExpBonus && (get_dword_time() - m_dwPartyStartTime > PARTY_ENOUGH_MINUTE_FOR_EXP_BONUS * 60 * 1000 / (g_iUseLocale?1:2)))
	{
		bLongTimeExpBonusChanged = true;
		m_iLongTimeExpBonus = 5;
		bResendAll = true;
	}

	for (it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
	{
		LPCHARACTER ch = it->second.pCharacter;

		if (!ch)
			continue;

		if (bLongTimeExpBonusChanged && ch->GetDesc())
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("파티의 협동력이 높아져 지금부터 추가 경험치 보너스를 받습니다."));

		bool bNear = it->second.bNear;

		ComputeRolePoint(ch, it->second.bRole, bNear);

		if (bNear)
		{
			if (!bResendAll)
				SendPartyInfoOneToAll(ch);
		}
	}

	// PARTY_ROLE_LIMIT_LEVEL_BUG_FIX
	m_anMaxRole[PARTY_ROLE_ATTACKER]	 = m_iLeadership >= 10 ? 1 : 0;
	m_anMaxRole[PARTY_ROLE_HASTE]	 = m_iLeadership >= 20 ? 1 : 0;
	m_anMaxRole[PARTY_ROLE_TANKER]	 = m_iLeadership >= 20 ? 1 : 0;
	m_anMaxRole[PARTY_ROLE_BUFFER]	 = m_iLeadership >= 25 ? 1 : 0;
	m_anMaxRole[PARTY_ROLE_SKILL_MASTER] = m_iLeadership >= 35 ? 1 : 0;
	m_anMaxRole[PARTY_ROLE_DEFENDER] 	 = m_iLeadership >= 40 ? 1 : 0;
	m_anMaxRole[PARTY_ROLE_ATTACKER]	+= m_iLeadership >= 40 ? 1 : 0;
	// END_OF_PARTY_ROLE_LIMIT_LEVEL_BUG_FIX

	// Party Heal Update
	if (!m_bPartyHealReady)
	{
		if (!m_bCanUsePartyHeal && m_iLeadership >= 18)
			m_dwPartyHealTime = get_dword_time();

		m_bCanUsePartyHeal = m_iLeadership >= 18; // 통솔력 18 이상은 힐을 사용할 수 있음.

		// 통솔력 40이상은 파티 힐 쿨타임이 적다.
		DWORD PartyHealCoolTime = (m_iLeadership >= 40) ? PARTY_HEAL_COOLTIME_SHORT * 60 * 1000 : PARTY_HEAL_COOLTIME_LONG * 60 * 1000;

		if (m_bCanUsePartyHeal)
		{
			if (get_dword_time() > m_dwPartyHealTime + PartyHealCoolTime)
			{
				m_bPartyHealReady = true;

				// send heal ready
				if (0) // XXX  DELETEME 클라이언트 완료될때까지
					if (GetLeaderCharacter())
						GetLeaderCharacter()->ChatPacket(CHAT_TYPE_COMMAND, "PartyHealReady");
			}
		}
	}

	if (bResendAll)
	{
		for (TMemberMap::iterator it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
			if (it->second.pCharacter)
				SendPartyInfoOneToAll(it->second.pCharacter);
	}
}
Ejemplo n.º 20
0
void CParty::SummonToLeader(DWORD pid)
{
	int xy[12][2] = 
	{
		{	250,	0		},
		{	216,	125		},
		{	125,	216		},
		{	0,		250		},
		{	-125,	216		},
		{	-216,	125		},
		{	-250,	0		},
		{	-216,	-125	},
		{	-125,	-216	},
		{	0,		-250	},
		{	125,	-216	},
		{	216,	-125	},
	};

	int n = 0;
	int x[12], y[12];

	SECTREE_MANAGER & s = SECTREE_MANAGER::instance();
	LPCHARACTER l = GetLeaderCharacter();

	if (m_memberMap.find(pid) == m_memberMap.end())
	{
		l->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<파티> 소환하려는 대상을 찾을 수 없습니다."));
		return;
	}

	LPCHARACTER ch = m_memberMap[pid].pCharacter;

	if (!ch)
	{
		l->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<파티> 소환하려는 대상을 찾을 수 없습니다."));
		return;
	}

	if (!ch->CanSummon(m_iLeadership))
	{
		l->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<파티> 대상을 소환할 수 없습니다."));
		return;
	}

	for (int i = 0; i < 12; ++i)
	{
		PIXEL_POSITION p;

		if (s.GetMovablePosition(l->GetMapIndex(), l->GetX() + xy [i][0], l->GetY() + xy[i][1], p))
		{
			x[n] = p.x;
			y[n] = p.y;
			n++;
		}
	}

	if (n == 0)
		l->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<파티> 파티원을 현재 위치로 소환할 수 없습니다."));
	else
	{
		int i = number(0, n - 1);
		ch->Show(l->GetMapIndex(), x[i], y[i]);
		ch->Stop();
	}
}
Ejemplo n.º 21
0
void CParty::Update()
{
	sys_log(1, "PARTY::Update");

	LPCHARACTER l = GetLeaderCharacter();

	if (!l)
		return;

	TMemberMap::iterator it;

	int iNearMember = 0;
	bool bResendAll = false;

	for (it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
	{
		LPCHARACTER ch = it->second.pCharacter;

		it->second.bNear = false;

		if (!ch)
			continue;

		if (l->GetDungeon())
			it->second.bNear = l->GetDungeon() == ch->GetDungeon();
		else
			it->second.bNear = (DISTANCE_APPROX(l->GetX()-ch->GetX(), l->GetY()-ch->GetY()) < PARTY_DEFAULT_RANGE);

		if (it->second.bNear)
		{
			++iNearMember;
			//sys_log(0,"NEAR %s", ch->GetName());
		}
	}

	if (iNearMember <= 1 && !l->GetDungeon())
	{
		for (it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
			it->second.bNear = false;

		iNearMember = 0;
	}

	if (iNearMember != m_iCountNearPartyMember)
	{
		m_iCountNearPartyMember = iNearMember;
		bResendAll = true;
	}

	m_iLeadership = l->GetLeadershipSkillLevel();
	int iNewExpBonus = ComputePartyBonusExpPercent();
	m_iAttBonus = ComputePartyBonusAttackGrade();
	m_iDefBonus = ComputePartyBonusDefenseGrade();

	if (m_iExpBonus != iNewExpBonus)
	{
		bResendAll = true;
		m_iExpBonus = iNewExpBonus;
	}

	bool bLongTimeExpBonusChanged = false;

	// ЖДЖј °бјє ИД ГжєРЗС ЅГ°ЈАМ БціЄёй °жЗиДЎ єёіКЅєё¦ №ЮґВґЩ.
	if (!m_iLongTimeExpBonus && (get_dword_time() - m_dwPartyStartTime > PARTY_ENOUGH_MINUTE_FOR_EXP_BONUS * 60 * 1000 / (g_iUseLocale?1:2)))
	{
		bLongTimeExpBonusChanged = true;
		m_iLongTimeExpBonus = 5;
		bResendAll = true;
	}

	for (it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
	{
		LPCHARACTER ch = it->second.pCharacter;

		if (!ch)
			continue;

		if (bLongTimeExpBonusChanged && ch->GetDesc())
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ЖДЖјАЗ Зщµї·ВАМ іфѕЖБ® Бц±ЭєОЕН ГЯ°Ў °жЗиДЎ єёіКЅєё¦ №ЮЅАґПґЩ."));

		bool bNear = it->second.bNear;

		ComputeRolePoint(ch, it->second.bRole, bNear);

		if (bNear)
		{
			if (!bResendAll)
				SendPartyInfoOneToAll(ch);
		}
	}

	// PARTY_ROLE_LIMIT_LEVEL_BUG_FIX
	m_anMaxRole[PARTY_ROLE_ATTACKER]	 = m_iLeadership >= 10 ? 1 : 0;
	m_anMaxRole[PARTY_ROLE_HASTE]	 = m_iLeadership >= 20 ? 1 : 0;
	m_anMaxRole[PARTY_ROLE_TANKER]	 = m_iLeadership >= 20 ? 1 : 0;
	m_anMaxRole[PARTY_ROLE_BUFFER]	 = m_iLeadership >= 25 ? 1 : 0;
	m_anMaxRole[PARTY_ROLE_SKILL_MASTER] = m_iLeadership >= 35 ? 1 : 0;
	m_anMaxRole[PARTY_ROLE_DEFENDER] 	 = m_iLeadership >= 40 ? 1 : 0;
	m_anMaxRole[PARTY_ROLE_ATTACKER]	+= m_iLeadership >= 40 ? 1 : 0;
	// END_OF_PARTY_ROLE_LIMIT_LEVEL_BUG_FIX

	// Party Heal Update
	if (!m_bPartyHealReady)
	{
		if (!m_bCanUsePartyHeal && m_iLeadership >= 18)
			m_dwPartyHealTime = get_dword_time();

		m_bCanUsePartyHeal = m_iLeadership >= 18; // ЕлјЦ·В 18 АМ»уАє ИъА» »зїлЗТ јц АЦАЅ.

		// ЕлјЦ·В 40АМ»уАє ЖДЖј Иъ ДрЕёАУАМ АыґЩ.
		DWORD PartyHealCoolTime = (m_iLeadership >= 40) ? PARTY_HEAL_COOLTIME_SHORT * 60 * 1000 : PARTY_HEAL_COOLTIME_LONG * 60 * 1000;

		if (m_bCanUsePartyHeal)
		{
			if (get_dword_time() > m_dwPartyHealTime + PartyHealCoolTime)
			{
				m_bPartyHealReady = true;

				// send heal ready
				if (0) // XXX  DELETEME Е¬¶уАМѕрЖ® їП·бµЙ¶§±оБц
					if (GetLeaderCharacter())
						GetLeaderCharacter()->ChatPacket(CHAT_TYPE_COMMAND, "PartyHealReady");
			}
		}
	}

	if (bResendAll)
	{
		for (TMemberMap::iterator it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
			if (it->second.pCharacter)
				SendPartyInfoOneToAll(it->second.pCharacter);
	}
}
Ejemplo n.º 22
0
void CShopManager::Sell(LPCHARACTER ch, BYTE bCell, BYTE bCount)
{
	if (!ch->GetShop())
		return;

	if (!ch->GetShopOwner())
		return;

	if (!ch->CanHandleItem())
		return;

	if (ch->GetShop()->IsPCShop())
		return;

	if (DISTANCE_APPROX(ch->GetX()-ch->GetShopOwner()->GetX(), ch->GetY()-ch->GetShopOwner()->GetY())>2000)
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상점과의 거리가 너무 멀어 물건을 팔 수 없습니다."));
		return;
	}
	
	LPITEM item = ch->GetInventoryItem(bCell);

	if (!item)
		return;

	if (item->IsEquipped() == true)
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("착용 중인 아이템은 판매할 수 없습니다."));
		return;
	}

	if (true == item->isLocked())
	{
		return;
	}

	if (IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_SELL))
		return;

	DWORD dwPrice;

	if (bCount == 0 || bCount > item->GetCount())
		bCount = item->GetCount();

	dwPrice = item->GetShopBuyPrice();

	if (IS_SET(item->GetFlag(), ITEM_FLAG_COUNT_PER_1GOLD))
	{
		if (dwPrice == 0)
			dwPrice = bCount;
		else
			dwPrice = bCount / dwPrice;
	}
	else
		dwPrice *= bCount;

	dwPrice /= 5;
	
	//세금 계산
	DWORD dwTax = 0;
	int iVal = 3;
	
	if (LC_IsYMIR() ||  LC_IsKorea())
	{
		dwTax = dwPrice * iVal / 100;
		dwPrice -= dwTax;
	}
	else
	{
		dwTax = dwPrice * iVal/100;
		dwPrice -= dwTax;
	}

	if (test_server)
		sys_log(0, "Sell Item price id %d %s itemid %d", ch->GetPlayerID(), ch->GetName(), item->GetID());

	const int64_t nTotalMoney = static_cast<int64_t>(ch->GetGold()) + static_cast<int64_t>(dwPrice);

	if (GOLD_MAX <= nTotalMoney)
	{
		sys_err("[OVERFLOW_GOLD] id %u name %s gold %u", ch->GetPlayerID(), ch->GetName(), ch->GetGold());
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("20억냥이 초과하여 물품을 팔수 없습니다."));
		return;
	}

	// 20050802.myevan.상점 판매 로그에 아이템 ID 추가
	sys_log(0, "SHOP: SELL: %s item name: %s(x%d):%u price: %u", ch->GetName(), item->GetName(), bCount, item->GetID(), dwPrice);

	if (iVal > 0)
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("판매금액의 %d %% 가 세금으로 나가게됩니다"), iVal);

	DBManager::instance().SendMoneyLog(MONEY_LOG_SHOP, item->GetVnum(), dwPrice);

	if (bCount == item->GetCount())
	{
		// 한국에는 아이템을 버리고 복구해달라는 진상유저들이 많아서
		// 상점 판매시 속성로그를 남긴다.
		if (LC_IsYMIR())
			item->AttrLog();

		ITEM_MANAGER::instance().RemoveItem(item, "SELL");
	}
	else
		item->SetCount(item->GetCount() - bCount);

	//군주 시스템 : 세금 징수
	CMonarch::instance().SendtoDBAddMoney(dwTax, ch->GetEmpire(), ch);

	ch->PointChange(POINT_GOLD, dwPrice, false);
}
Ejemplo n.º 23
0
	void operator() (LPCHARACTER ch)
	{
		ch->ChatPacket(CHAT_TYPE_COMMAND, buf1);
		ch->ChatPacket(CHAT_TYPE_COMMAND, buf2);
	}
Ejemplo n.º 24
0
void FPartyChat::operator() (LPCHARACTER ch)
{
    ch->ChatPacket(iChatType, "%s", str);
}
Ejemplo n.º 25
0
// ЖЇБ¤ їлИҐј®А» АеєсГўїЎј­ Б¦°ЕЗТ ¶§їЎ јє°ш ї©єОё¦ °бБ¤ЗП°н, ЅЗЖРЅГ єО»к№°А» БЦґВ ЗФјц.
bool DSManager::PullOut(LPCHARACTER ch, TItemPos DestCell, LPITEM& pItem, LPITEM pExtractor)
{
	if (NULL == ch || NULL == pItem)
	{
		sys_err ("NULL POINTER. ch(%p) or pItem(%p)", ch, pItem);
		return false;
	}

	// ёсЗҐ А§ДЎ°Ў validЗСБц °Л»з ИД, validЗПБц ѕКґЩёй АУАЗАЗ єу °ш°ЈА» ГЈґВґЩ.
	if (!IsValidCellForThisItem(pItem, DestCell))
	{
		int iEmptyCell = ch->GetEmptyDragonSoulInventory(pItem);
		if (iEmptyCell < 0)
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("јТБцЗ°їЎ єу °ш°ЈАМ ѕшЅАґПґЩ."));
			return false;
		}
		else
		{
			DestCell.window_type = DRAGON_SOUL_INVENTORY;
			DestCell.cell = iEmptyCell;
		}
	}

	if (!pItem->IsEquipped() || !pItem->RemoveFromCharacter())
		return false;

	bool bSuccess;
	DWORD dwByProduct = 0;
	int iBonus = 0;
	float fProb;
	float fDice;
	// їлИҐј® ГЯГв јє°ш ї©єО °бБ¤.
	{
		DWORD dwVnum = pItem->GetVnum(); 

		BYTE ds_type, grade_idx, step_idx, strength_idx;
		GetDragonSoulInfo(pItem->GetVnum(), ds_type, grade_idx, step_idx, strength_idx);

		// ГЯГв Б¤єё°Ў ѕшґЩёй АПґЬ №«Б¶°З јє°шЗПґВ °НАМ¶у »э°ўЗПАЪ.
		if (!m_pTable->GetDragonSoulExtValues(ds_type, grade_idx, fProb, dwByProduct))
		{
			pItem->AddToCharacter(ch, DestCell);
			return true;
		}


		if (NULL != pExtractor)
		{
			iBonus = pExtractor->GetValue(ITEM_VALUE_DRAGON_SOUL_POLL_OUT_BONUS_IDX);
			pExtractor->SetCount(pExtractor->GetCount() - 1);
		}
		fDice = fnumber(0.f, 100.f);
		bSuccess = fDice <= (fProb * (100 + iBonus) / 100.f);
	}

	// ДіёЇЕНАЗ їлИҐј® ГЯГв №Ч ГЯ°Ў И¤Ає Б¦°Е. єО»к№° Б¦°ш.
	{
		char buf[128];

		if (bSuccess)
		{
			if (pExtractor)
			{
				sprintf(buf, "dice(%d) prob(%d + %d) EXTR(VN:%d)", (int)fDice, (int)fProb, iBonus, pExtractor->GetVnum());
			}
			else
			{
				sprintf(buf, "dice(%d) prob(%d)", fDice, fProb);
			}
			LogManager::instance().ItemLog(ch, pItem, "DS_PULL_OUT_SUCCESS", buf);
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("їлИҐј® ГЯГвїЎ јє°шЗПїґЅАґПґЩ."));
			pItem->AddToCharacter(ch, DestCell);
			return true;
		}
		else
		{
			if (pExtractor)
			{
				sprintf(buf, "dice(%d) prob(%d + %d) EXTR(VN:%d) ByProd(VN:%d)", (int)fDice, (int)fProb, iBonus, pExtractor->GetVnum(), dwByProduct);
			}
			else
			{
				sprintf(buf, "dice(%d) prob(%d) ByProd(VNUM:%d)", (int)fDice, (int)fProb, dwByProduct);
			}
			LogManager::instance().ItemLog(ch, pItem, "DS_PULL_OUT_FAILED", buf);
			M2_DESTROY_ITEM(pItem);
			pItem = NULL;
			if (dwByProduct)
			{
				LPITEM pByProduct = ch->AutoGiveItem(dwByProduct, true);
				if (pByProduct)
					ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("їлИҐј® ГЯГвїЎ ЅЗЖРЗПї© %sё¦ ѕтѕъЅАґПґЩ."), pByProduct->GetName());
				else
					ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("їлИҐј® ГЯГвїЎ ЅЗЖРЗПїґЅАґПґЩ."));
			}
			else
				ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("їлИҐј® ГЯГвїЎ ЅЗЖРЗПїґЅАґПґЩ."));
		}
	}

	return bSuccess;
}
Ejemplo n.º 26
0
int CalcArrowDamage(LPCHARACTER pkAttacker, LPCHARACTER pkVictim, LPITEM pkBow, LPITEM pkArrow, bool bIgnoreDefense)
{
	if (!pkBow || pkBow->GetType() != ITEM_WEAPON || pkBow->GetSubType() != WEAPON_BOW)
		return 0;

	if (!pkArrow)
		return 0;

	// 타격치 계산부
	int iDist = (int) (DISTANCE_SQRT(pkAttacker->GetX() - pkVictim->GetX(), pkAttacker->GetY() - pkVictim->GetY()));
	//int iGap = (iDist / 100) - 5 - pkBow->GetValue(5) - pkAttacker->GetPoint(POINT_BOW_DISTANCE);
	int iGap = (iDist / 100) - 5 - pkAttacker->GetPoint(POINT_BOW_DISTANCE);
	int iPercent = 100 - (iGap * 5);

	if (iPercent <= 0)
		return 0;
	else if (iPercent > 100)
		iPercent = 100;

	int iDam = 0;

	float fAR = CalcAttackRating(pkAttacker, pkVictim, false);
	iDam = number(pkBow->GetValue(3), pkBow->GetValue(4)) * 2 + pkArrow->GetValue(3);
	int iAtk;

	// level must be ignored when multiply by fAR, so subtract it before calculation.
	iAtk = pkAttacker->GetPoint(POINT_ATT_GRADE) + iDam - (pkAttacker->GetLevel() * 2);
	iAtk = (int) (iAtk * fAR);
	iAtk += pkAttacker->GetLevel() * 2; // and add again

	// Refine Grade
	iAtk += pkBow->GetValue(5) * 2;

	iAtk += pkAttacker->GetPoint(POINT_PARTY_ATTACKER_BONUS);
	iAtk = (int) (iAtk * (100 + (pkAttacker->GetPoint(POINT_ATT_BONUS) + pkAttacker->GetPoint(POINT_MELEE_MAGIC_ATT_BONUS_PER))) / 100);

	iAtk = CalcAttBonus(pkAttacker, pkVictim, iAtk);

	int iDef = 0;

	if (!bIgnoreDefense)
		iDef = (pkVictim->GetPoint(POINT_DEF_GRADE) * (100 + pkAttacker->GetPoint(POINT_DEF_BONUS)) / 100);

	if (pkAttacker->IsNPC())
		iAtk = (int) (iAtk * pkAttacker->GetMobDamageMultiply());

	iDam = MAX(0, iAtk - iDef);

	int iPureDam = iDam;

	iPureDam = (iPureDam * iPercent) / 100;

	if (test_server)
	{
		pkAttacker->ChatPacket(CHAT_TYPE_INFO, "ARROW %s -> %s, DAM %d DIST %d GAP %d %% %d",
				pkAttacker->GetName(), 
				pkVictim->GetName(), 
				iPureDam, 
				iDist, iGap, iPercent);
	}

	return iPureDam;
	//return iDam;
}
Ejemplo n.º 27
0
int CalcMeleeDamage(LPCHARACTER pkAttacker, LPCHARACTER pkVictim, bool bIgnoreDefense, bool bIgnoreTargetRating)
{
	LPITEM pWeapon = pkAttacker->GetWear(WEAR_WEAPON);
	bool bPolymorphed = pkAttacker->IsPolymorphed();

	if (pWeapon && !(bPolymorphed && !pkAttacker->IsPolyMaintainStat()))
	{
		if (pWeapon->GetType() != ITEM_WEAPON)
			return 0;

		switch (pWeapon->GetSubType())
		{
			case WEAPON_SWORD:
			case WEAPON_DAGGER:
			case WEAPON_TWO_HANDED:
			case WEAPON_BELL:
			case WEAPON_FAN:
			case WEAPON_MOUNT_SPEAR:
				break;

			case WEAPON_BOW:
				sys_err("CalcMeleeDamage should not handle bows (name: %s)", pkAttacker->GetName());
				return 0;

			default:
				return 0;
		}
	}

	int iDam = 0;
	float fAR = CalcAttackRating(pkAttacker, pkVictim, bIgnoreTargetRating);
	int iDamMin = 0, iDamMax = 0;

	// TESTSERVER_SHOW_ATTACKINFO
	int DEBUG_iDamCur = 0;
	int DEBUG_iDamBonus = 0;
	// END_OF_TESTSERVER_SHOW_ATTACKINFO

	if (bPolymorphed && !pkAttacker->IsPolyMaintainStat())
	{
		// MONKEY_ROD_ATTACK_BUG_FIX
		Item_GetDamage(pWeapon, &iDamMin, &iDamMax);
		// END_OF_MONKEY_ROD_ATTACK_BUG_FIX

		DWORD dwMobVnum = pkAttacker->GetPolymorphVnum();
		const CMob * pMob = CMobManager::instance().Get(dwMobVnum);

		if (pMob)
		{
			int iPower = pkAttacker->GetPolymorphPower();
			iDamMin += pMob->m_table.dwDamageRange[0] * iPower / 100;
			iDamMax += pMob->m_table.dwDamageRange[1] * iPower / 100;
		}
	}
	else if (pWeapon)
	{
		// MONKEY_ROD_ATTACK_BUG_FIX
		Item_GetDamage(pWeapon, &iDamMin, &iDamMax);
		// END_OF_MONKEY_ROD_ATTACK_BUG_FIX
	}
	else if (pkAttacker->IsNPC())
	{
		iDamMin = pkAttacker->GetMobDamageMin();
		iDamMax = pkAttacker->GetMobDamageMax();
	}

	iDam = number(iDamMin, iDamMax) * 2;

	// TESTSERVER_SHOW_ATTACKINFO
	DEBUG_iDamCur = iDam;
	// END_OF_TESTSERVER_SHOW_ATTACKINFO
	//
	int iAtk = 0;

	// level must be ignored when multiply by fAR, so subtract it before calculation.
	iAtk = pkAttacker->GetPoint(POINT_ATT_GRADE) + iDam - (pkAttacker->GetLevel() * 2);
	iAtk = (int) (iAtk * fAR);
	iAtk += pkAttacker->GetLevel() * 2; // and add again

	if (pWeapon)
	{
		iAtk += pWeapon->GetValue(5) * 2;

		// 2004.11.12.myevan.TESTSERVER_SHOW_ATTACKINFO
		DEBUG_iDamBonus = pWeapon->GetValue(5) * 2;
		///////////////////////////////////////////////
	}

	iAtk += pkAttacker->GetPoint(POINT_PARTY_ATTACKER_BONUS); // party attacker role bonus
	iAtk = (int) (iAtk * (100 + (pkAttacker->GetPoint(POINT_ATT_BONUS) + pkAttacker->GetPoint(POINT_MELEE_MAGIC_ATT_BONUS_PER))) / 100);

	iAtk = CalcAttBonus(pkAttacker, pkVictim, iAtk);

	int iDef = 0;

	if (!bIgnoreDefense)
	{
		iDef = (pkVictim->GetPoint(POINT_DEF_GRADE) * (100 + pkVictim->GetPoint(POINT_DEF_BONUS)) / 100);

		if (!pkAttacker->IsPC())
			iDef += pkVictim->GetMarriageBonus(UNIQUE_ITEM_MARRIAGE_DEFENSE_BONUS);
	}

	if (pkAttacker->IsNPC())
		iAtk = (int) (iAtk * pkAttacker->GetMobDamageMultiply());

	iDam = MAX(0, iAtk - iDef);

	if (test_server)
	{
		int DEBUG_iLV = pkAttacker->GetLevel()*2;
		int DEBUG_iST = int((pkAttacker->GetPoint(POINT_ATT_GRADE) - DEBUG_iLV) * fAR);
		int DEBUG_iPT = pkAttacker->GetPoint(POINT_PARTY_ATTACKER_BONUS);
		int DEBUG_iWP = 0;
		int DEBUG_iPureAtk = 0;
		int DEBUG_iPureDam = 0;
		char szRB[32] = "";
		char szGradeAtkBonus[32] = "";

		DEBUG_iWP = int(DEBUG_iDamCur * fAR);
		DEBUG_iPureAtk = DEBUG_iLV + DEBUG_iST + DEBUG_iWP+DEBUG_iDamBonus;
		DEBUG_iPureDam = iAtk - iDef;

		if (pkAttacker->IsNPC())
		{
			snprintf(szGradeAtkBonus, sizeof(szGradeAtkBonus), "=%d*%.1f", DEBUG_iPureAtk, pkAttacker->GetMobDamageMultiply());
			DEBUG_iPureAtk = int(DEBUG_iPureAtk * pkAttacker->GetMobDamageMultiply());
		}

		if (DEBUG_iDamBonus != 0)
			snprintf(szRB, sizeof(szRB), "+RB(%d)", DEBUG_iDamBonus);

		char szPT[32] = "";

		if (DEBUG_iPT != 0)
			snprintf(szPT, sizeof(szPT), ", PT=%d", DEBUG_iPT);

		char szUnknownAtk[32] = "";

		if (iAtk != DEBUG_iPureAtk)
			snprintf(szUnknownAtk, sizeof(szUnknownAtk), "+?(%d)", iAtk-DEBUG_iPureAtk);

		char szUnknownDam[32] = "";

		if (iDam != DEBUG_iPureDam)
			snprintf(szUnknownDam, sizeof(szUnknownDam), "+?(%d)", iDam-DEBUG_iPureDam);

		char szMeleeAttack[128];

		snprintf(szMeleeAttack, sizeof(szMeleeAttack), 
				"%s(%d)-%s(%d)=%d%s, ATK=LV(%d)+ST(%d)+WP(%d)%s%s%s, AR=%.3g%s", 
				pkAttacker->GetName(),
				iAtk,
				pkVictim->GetName(),
				iDef,
				iDam,
				szUnknownDam,
				DEBUG_iLV, 
				DEBUG_iST,
				DEBUG_iWP, 
				szRB,
				szUnknownAtk,
				szGradeAtkBonus,
				fAR,
				szPT);

		pkAttacker->ChatPacket(CHAT_TYPE_TALKING, "%s", szMeleeAttack);
		pkVictim->ChatPacket(CHAT_TYPE_TALKING, "%s", szMeleeAttack);
	}

	return CalcBattleDamage(iDam, pkAttacker->GetLevel(), pkVictim->GetLevel());
}
Ejemplo n.º 28
0
int battle_melee_attack(LPCHARACTER ch, LPCHARACTER victim)
{
	if (test_server&&ch->IsPC())
		sys_log(0, "battle_melee_attack : [%s] attack to [%s]", ch->GetName(), victim->GetName());

	if (!victim || ch == victim)
		return BATTLE_NONE;

	if (test_server&&ch->IsPC())
		sys_log(0, "battle_melee_attack : [%s] attack to [%s]", ch->GetName(), victim->GetName());

	if (!battle_is_attackable(ch, victim))
		return BATTLE_NONE;
	
	if (test_server&&ch->IsPC())
		sys_log(0, "battle_melee_attack : [%s] attack to [%s]", ch->GetName(), victim->GetName());

	// 거리 체크
	int distance = DISTANCE_APPROX(ch->GetX() - victim->GetX(), ch->GetY() - victim->GetY());

	if (!victim->IsBuilding())
	{
		int max = 300;
	
		if (false == ch->IsPC())
		{
			// 몬스터의 경우 몬스터 공격 거리를 사용
			max = (int) (ch->GetMobAttackRange() * 1.15f);
		}
		else
		{
			// PC일 경우 상대가 melee 몹일 경우 몹의 공격 거리가 최대 공격 거리
			if (false == victim->IsPC() && BATTLE_TYPE_MELEE == victim->GetMobBattleType())
				max = MAX(300, (int) (victim->GetMobAttackRange() * 1.15f));
		}

		if (distance > max)
		{
			if (test_server)
				sys_log(0, "VICTIM_FAR: %s distance: %d max: %d", ch->GetName(), distance, max);

			return BATTLE_NONE;
		}
	}

	if (timed_event_cancel(ch))
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("전투가 시작 되어 취소 되었습니다."));

	if (timed_event_cancel(victim))
		victim->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("전투가 시작 되어 취소 되었습니다."));

	ch->SetPosition(POS_FIGHTING);
	ch->SetVictim(victim);

	const PIXEL_POSITION & vpos = victim->GetXYZ();
	ch->SetRotationToXY(vpos.x, vpos.y);

	int dam;
	int ret = battle_hit(ch, victim, dam);
	return (ret);
}
Ejemplo n.º 29
0
// їлИҐј®А» №ЮѕЖј­ їлЅЙА» ГЯГвЗПґВ ЗФјц
bool DSManager::ExtractDragonHeart(LPCHARACTER ch, LPITEM pItem, LPITEM pExtractor)
{
	if (NULL == ch || NULL == pItem)
		return false;
	if (pItem->IsEquipped())
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Вшїл БЯАО їлИҐј®Ає ГЯГвЗТ јц ѕшЅАґПґЩ."));
		return false;
	}

	DWORD dwVnum = pItem->GetVnum();
	BYTE ds_type, grade_idx, step_idx, strength_idx;
	GetDragonSoulInfo(dwVnum, ds_type, grade_idx, step_idx, strength_idx);

	int iBonus = 0;

	if (NULL != pExtractor)
	{
		iBonus = pExtractor->GetValue(0);
	}

	std::vector <float> vec_chargings;
	std::vector <float> vec_probs;

	if (!m_pTable->GetDragonHeartExtValues(ds_type, grade_idx, vec_chargings, vec_probs))
	{
		return false;
	}

	int idx = Gamble(vec_probs);

	float sum = 0.f;
	if (-1 == idx)
	{
		sys_err ("Gamble is failed. ds_type(%d), grade_idx(%d)", ds_type, grade_idx);
		return false;
	}

	float fCharge = vec_chargings[idx] * (100 + iBonus) / 100.f;
	fCharge = std::MINMAX <float> (0.f, fCharge, 100.f);

	if (fCharge < FLT_EPSILON)
	{
		pItem->SetCount(pItem->GetCount() - 1);
		if (NULL != pExtractor)
		{
			pExtractor->SetCount(pExtractor->GetCount() - 1);
		}
		LogManager::instance().ItemLog(ch, pItem, "DS_HEART_EXTRACT_FAIL", "");
	
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("їлЅЙ ГЯГвїЎ ЅЗЖРЗПїґЅАґПґЩ."));
		return false;
	}
	else
	{
		LPITEM pDH = ITEM_MANAGER::instance().CreateItem(DRAGON_HEART_VNUM);
		
		if (NULL == pDH)
		{
			sys_err ("Cannot create DRAGON_HEART(%d).", DRAGON_HEART_VNUM);
			return NULL;
		}

		pItem->SetCount(pItem->GetCount() - 1);
		if (NULL != pExtractor)
		{
			pExtractor->SetCount(pExtractor->GetCount() - 1);
		}

		int iCharge = (int)(fCharge + 0.5f);
		pDH->SetSocket(ITEM_SOCKET_CHARGING_AMOUNT_IDX, iCharge);
		ch->AutoGiveItem(pDH, true);

		std::string s = boost::lexical_cast <std::string> (iCharge);
		s += "%s";
		LogManager::instance().ItemLog(ch, pItem, "DS_HEART_EXTRACT_SUCCESS", s.c_str());
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("їлЅЙ ГЯГвїЎ јє°шЗПїґЅАґПґЩ."));
		return true;
	}
}
Ejemplo n.º 30
0
void interpret_command(LPCHARACTER ch, const char * argument, size_t len)
{
	if (NULL == ch)
	{
		sys_err ("NULL CHRACTER");
		return ;
	}

	char cmd[128 + 1];  // buffer overflow 문제가 생기지 않도록 일부러 길이를 짧게 잡음
	char new_line[256 + 1];
	const char * line;
	int icmd;

	if (len == 0 || !*argument)
		return;

	double_dollar(argument, len, new_line, sizeof(new_line));

	size_t cmdlen;
	line = first_cmd(new_line, cmd, sizeof(cmd), &cmdlen);

	for (icmd = 1; *cmd_info[icmd].command != '\n'; ++icmd)
	{
		if (cmd_info[icmd].command_pointer == do_cmd)
		{
			if (!strcmp(cmd_info[icmd].command, cmd)) // do_cmd는 모든 명령어를 쳐야 할 수 있다.
				break;
		}
		else if (!strncmp(cmd_info[icmd].command, cmd, cmdlen))
			break;
	}

	if (ch->GetPosition() < cmd_info[icmd].minimum_position)
	{
		switch (ch->GetPosition())
		{
			case POS_MOUNTING:
				ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("탄 상태에서는 할 수 없습니다."));
				break;

			case POS_DEAD:
				ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("쓰러진 상태에서는 할 수 없습니다."));
				break;

			case POS_SLEEPING:
				ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("꿈속에서 어떻게요?"));
				break;

			case POS_RESTING:
			case POS_SITTING:
				ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("먼저 일어 나세요."));
				break;
				/*
				   case POS_FIGHTING:
				   ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("목숨을 걸고 전투 중 입니다. 집중 하세요."));
				   break;
				 */
			default:
				sys_err("unknown position %d", ch->GetPosition());
				break;
		}

		return;
	}

	if (*cmd_info[icmd].command == '\n')
	{   
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("그런 명령어는 없습니다"));
		return;
	}

	if (cmd_info[icmd].gm_level && cmd_info[icmd].gm_level > ch->GetGMLevel())
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("그런 명령어는 없습니다"));
		return;
	}

	if (strncmp("phase", cmd_info[icmd].command, 5) != 0) // 히든 명령어 처리 
		sys_log(0, "COMMAND: %s: %s", ch->GetName(), cmd_info[icmd].command);

	((*cmd_info[icmd].command_pointer) (ch, line, icmd, cmd_info[icmd].subcmd));

	if (ch->GetGMLevel() >= GM_LOW_WIZARD)
	{
		if (cmd_info[icmd].gm_level >= GM_LOW_WIZARD)
		{
			if (LC_IsEurope() == true || /*LC_IsNewCIBN() == true || */LC_IsCanada() == true)
			{
				char buf[1024];
				snprintf( buf, sizeof(buf), "%s", argument );

				LogManager::instance().GMCommandLog(ch->GetPlayerID(), ch->GetName(), ch->GetDesc()->GetHostName(), g_bChannel, buf);
			}
		}
	}
}