Ejemplo n.º 1
0
void CWarMap::DecMember(LPCHARACTER ch)
{
	if (!ch->IsPC())
		return;

	sys_log(0, "WarMap::DecMember");
	DWORD gid = 0;

	if (ch->GetGuild())
		gid = ch->GetGuild()->GetID();

	if (!ch->IsObserverMode())
	{
		if (gid == m_TeamData[0].dwID)
			m_TeamData[0].RemoveMember(ch);
		else if (gid == m_TeamData[1].dwID)
			m_TeamData[1].RemoveMember(ch);

		if (m_kMapInfo.bType == WAR_MAP_TYPE_FLAG)
		{
			CAffect * pkAff = ch->FindAffect(AFFECT_WAR_FLAG);

			if (pkAff)
			{
				BYTE idx;

				if (GetTeamIndex(pkAff->lApplyValue, idx))
					AddFlag(idx, ch->GetX(), ch->GetY());

				ch->RemoveAffect(AFFECT_WAR_FLAG);
			}
		}

		sys_log(0, "WarMap -m %u(cur:%d, acc:%d) vs %u(cur:%d, acc:%d)",
				m_TeamData[0].dwID, m_TeamData[0].GetCurJointerCount(), m_TeamData[0].GetAccumulatedJoinerCount(),
				m_TeamData[1].dwID, m_TeamData[1].GetCurJointerCount(), m_TeamData[1].GetAccumulatedJoinerCount());

		CheckWarEnd();
		ch->SetQuestFlag("war.is_war_member", 0);
	}
	else
	{
		--m_iObserverCount;

		sys_log(0, "WarMap -o %d", m_iObserverCount);
		ch->SetObserverMode(false);
	}

	UpdateUserCount();

	m_set_pkChr.erase(ch);
}
Ejemplo n.º 2
0
void CWarMap::UsePotion(LPCHARACTER ch, LPITEM item)
{
	if (m_pkEndEvent)
		return;

	if (ch->IsObserverMode())
		return;

	if (!ch->GetGuild())
		return;

	if (!item->GetProto())
		return;

	int iPrice = item->GetProto()->dwGold;

	DWORD gid = ch->GetGuild()->GetID();

	if (gid == m_TeamData[0].dwID)
		m_TeamData[0].iUsePotionPrice += iPrice;
	else if (gid == m_TeamData[1].dwID)
		m_TeamData[1].iUsePotionPrice += iPrice;
}
Ejemplo n.º 3
0
bool CPVPManager::CanAttack(LPCHARACTER pkChr, LPCHARACTER pkVictim)
{
	switch (pkVictim->GetCharType())
	{
		case CHAR_TYPE_NPC:
		case CHAR_TYPE_WARP:
		case CHAR_TYPE_GOTO:
			return false;
	}

	if (pkChr == pkVictim)  // 내가 날 칠라고 하네 -_-
		return false;

	if (pkVictim->IsNPC() && pkChr->IsNPC() && !pkChr->IsGuardNPC())
		return false;

	if( true == pkChr->IsHorseRiding() )
	{
		if( pkChr->GetHorseLevel() > 0 && 1 == pkChr->GetHorseGrade() ) 
			return false;
	}
	else
	{
		switch( pkChr->GetMountVnum() )
		{
			case 0:
			case 20030:
			case 20110:
			case 20111:
			case 20112:
			case 20113:
			case 20114:
			case 20115:
			case 20116:
			case 20117:
			case 20118:
				//신규 탈것 고급
			case 20205:
			case 20206:
			case 20207:
			case 20208:
			case 20209:
			case 20210:
			case 20211:
			case 20212:
			case 20119:		// 라마단 흑마
			case 20219:		// 라마단 흑마 클론 (할로윈용)
			case 20220:		// 크리스마스 탈것
			case 20221:		// 전갑 백웅
			case 20222:		// 전갑 팬더
			case 20120:
			case 20121:
			case 20122:
			case 20123:
			case 20124:
			case 20125:
			case 20214:		// 난폭한 전갑순순록	
			case 20215:		// 용맹한 전갑순순록	
			case 20217:		// 난폭한 전갑암순록	
			case 20218:		// 용맹한 전갑암순록
			case 20224:		// 난폭한 전갑석룡자
			case 20225:		// 용맹한 전갑석룡자
			case 20226:		//	유니콘
			case 20227:
				break;

			default:
				return false;
		}
	}

	if (pkVictim->IsNPC() || pkChr->IsNPC())
	{
		return true;
	}

	if (pkVictim->IsObserverMode() || pkChr->IsObserverMode())
		return false;

	{
		BYTE bMapEmpire = SECTREE_MANAGER::instance().GetEmpireFromMapIndex(pkChr->GetMapIndex());

		if ( pkChr->GetPKMode() == PK_MODE_PROTECT && pkChr->GetEmpire() == bMapEmpire ||
				pkVictim->GetPKMode() == PK_MODE_PROTECT && pkVictim->GetEmpire() == bMapEmpire )
		{
			return false;
		}
	}

	if (pkChr->GetEmpire() != pkVictim->GetEmpire())
	{
		if ( LC_IsYMIR() == true || LC_IsKorea() == true )
		{
			if ( pkChr->GetPKMode() == PK_MODE_PROTECT || pkVictim->GetPKMode() == PK_MODE_PROTECT )
			{
				return false;
			}
		}

		return true;
	}

	bool beKillerMode = false;

	if (pkVictim->GetParty() && pkVictim->GetParty() == pkChr->GetParty())
	{
		return false;
		// Cannot attack same party on any pvp model
	}
	else
	{
		if (pkVictim->IsKillerMode())
		{
			return true;
		}

		if (pkChr->GetAlignment() < 0 && pkVictim->GetAlignment() >= 0)
		{
		    if (g_protectNormalPlayer)
		    {
			// 범법자는 평화모드인 착한사람을 공격할 수 없다.
			if (PK_MODE_PEACE == pkVictim->GetPKMode())
			    return false;
		    }
		}


		switch (pkChr->GetPKMode())
		{
			case PK_MODE_PEACE:
			case PK_MODE_REVENGE:
				// Cannot attack same guild
				if (pkVictim->GetGuild() && pkVictim->GetGuild() == pkChr->GetGuild())
					break;

				if (pkChr->GetPKMode() == PK_MODE_REVENGE)
				{
					//if (!g_iUseLocale)
					if (1)
					{
						if (pkChr->GetAlignment() < 0 && pkVictim->GetAlignment() >= 0)
						{
							pkChr->SetKillerMode(true);
							return true;
						}
						else if (pkChr->GetAlignment() >= 0 && pkVictim->GetAlignment() < 0)
							return true;
					}
					else
					{
						if (pkChr->GetAlignment() < 0 && pkVictim->GetAlignment() < 0)
							break;
						else if (pkChr->GetAlignment() >= 0 && pkVictim->GetAlignment() >= 0)
							break;

						beKillerMode = true;
					}
				}
				break;

			case PK_MODE_GUILD:
				// Same implementation from PK_MODE_FREE except for attacking same guild
				if (!pkChr->GetGuild() || (pkVictim->GetGuild() != pkChr->GetGuild()))
				{
					if (1)
					//if (!g_iUseLocale)
					{
						if (pkVictim->GetAlignment() >= 0)
							pkChr->SetKillerMode(true);
						else if (pkChr->GetAlignment() < 0 && pkVictim->GetAlignment() < 0)
							pkChr->SetKillerMode(true);

						return true;
					}
					else
						beKillerMode = true;
				}
				break;

			case PK_MODE_FREE:
				//if (!g_iUseLocale)
				if (1)
				{
					if (pkVictim->GetAlignment() >= 0)
						pkChr->SetKillerMode(true);
					else if (pkChr->GetAlignment() < 0 && pkVictim->GetAlignment() < 0)
						pkChr->SetKillerMode(true);

					return true;
				}
				else
					beKillerMode = true;
				break;
		}
	}

	CPVP kPVP(pkChr->GetPlayerID(), pkVictim->GetPlayerID());
	CPVP * pkPVP = Find(kPVP.m_dwCRC);

	if (!pkPVP || !pkPVP->IsFight())
	{
		if (beKillerMode)
			pkChr->SetKillerMode(true);

		return (beKillerMode);
	}

	pkPVP->SetLastFightTime();
	return true;
}