Ejemplo n.º 1
0
void CWarMap::IncMember(LPCHARACTER ch)
{
	if (!ch->IsPC())
		return;

	sys_log(0, "WarMap::IncMember");
	DWORD gid = 0;

	if (ch->GetGuild())
		gid = ch->GetGuild()->GetID();

	bool isWarMember = ch->GetQuestFlag("war.is_war_member") > 0 ? true : false;

	if (isWarMember && gid != m_TeamData[0].dwID && gid != m_TeamData[1].dwID)
	{
		ch->SetQuestFlag("war.is_war_member", 0);
		isWarMember = false;
	}

	if (isWarMember)
	{
		if (gid == m_TeamData[0].dwID)
		{
			m_TeamData[0].AppendMember(ch);

		}
		else if (gid == m_TeamData[1].dwID)
		{
			m_TeamData[1].AppendMember(ch);

		}

		event_cancel(&m_pkTimeoutEvent);

		sys_log(0, "WarMap +m %u(cur:%d, acc:%d) vs %u(cur:%d, acc:%d)",
				m_TeamData[0].dwID, m_TeamData[0].GetCurJointerCount(), m_TeamData[0].GetAccumulatedJoinerCount(),
				m_TeamData[1].dwID, m_TeamData[1].GetCurJointerCount(), m_TeamData[1].GetAccumulatedJoinerCount());
	}
	else
	{
		++m_iObserverCount; 
		sys_log(0, "WarMap +o %d", m_iObserverCount);
		ch->SetObserverMode(true);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("관전 모드로 길드전에 참가하셨습니다."));
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("자신을 선택하시면 밖으로 나갈 수 있는 <관람 종료> 버튼이 나옵니다."));
	}

	UpdateUserCount();

	m_set_pkChr.insert(ch);

	LPDESC d = ch->GetDesc();

	SendWarPacket(d);
	SendScorePacket(0, d);
	SendScorePacket(1, d);
}
Ejemplo n.º 2
0
void CHorseNameManager::Validate(LPCHARACTER pChar)
{
	CAffect *pkAff = pChar->FindAffect(AFFECT_HORSE_NAME);

	if ( pkAff != NULL )
	{
		if ( pChar->GetQuestFlag("horse_name.valid_till") < get_global_time() )
		{
			pChar->HorseSummon(false, true);
			pChar->RemoveAffect(pkAff);
			UpdateHorseName(pChar->GetPlayerID(), "", true);
			pChar->HorseSummon(true, true);
		}
		else
		{
			++(pkAff->lDuration);
		}
	}
}